Player Matchup

Thanatos
Thanatos
Encryptify V
Thanatos
Level 127
God Stats
6W - 5L
1,572 SR
Queue Stats
18W - 14L
1,532 Elo+
Solo
Rama
Rama
N-PsyD
Rama
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 73L
1,254 Elo+
Solo
Kumbhakarna
Kumbhakarna
TXwarHawk
Kumbhakarna
Level 75
God Stats
8W - 3L
1,728 SR
Queue Stats
12W - 16L
1,402 Elo+
Solo
King Arthur
King Arthur
irvinalonso1
King Arthur
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,330 Elo+
Solo
Anubis
Anubis
zdeofresh
Anubis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 156L
1,472 Elo+
Solo
Team Averages
Level 127
1,560 SR
1,398 Elo+

VS

Team Averages
Level 133
1,499 SR
1,501 Elo+
Horus
Horus
Jesuze
Horus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 107L
1,494 Elo+
Solo
Hou Yi
Hou Yi
SHELOVESTRE2002
Hou Yi
Level 148
God Stats
17W - 18L
1,566 SR
Queue Stats
466W - 455L
1,487 Elo+
Solo
Cthulhu
Cthulhu
SWEETDARKSTORM
Cthulhu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,502 Elo+
Solo
Kukulkan
Kukulkan
Synthesis98
Kukulkan
Level 108
God Stats
6W - 2L
1,431 SR
Queue Stats
33W - 38L
1,441 Elo+
Solo
Cupid
Cupid
nicobta24
Cupid
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 68L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Encryptify V
Thanatos
17
3 / 3 / 2
9,787
489
10,568
20,294
9,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Rama
N-PsyD
Rama
18
1 / 1 / 2
10,570
529
7,304
13,808
5,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Kumbhakarna
TXwarHawk
Kumbhakarna
13
1 / 5 / 1
7,913
396
4,495
17,534
17,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
irvinalonso1
King Arthur
17
0 / 3 / 2
10,552
528
11,045
15,502
17,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
zdeofresh
Anubis
16
2 / 4 / 3
9,590
480
10,051
13,724
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jesuze
Horus
17
2 / 2 / 10
9,550
478
11,841
19,567
13,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 2 / 8
10,263
513
7,408
12,033
5,504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

15
1 / 1 / 11
9,595
480
10,143
15,153
16,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Synthesis98
Kukulkan
18
6 / 1 / 3
11,006
550
13,212
9,142
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cupid
nicobta24
Cupid
17
3 / 1 / 6
10,273
514
11,278
14,434
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
15
16
Deaths
7
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Encryptify V
Thanatos
3
3
2
1.33
W
Horus
Jesuze
Horus
2
2
10
3.5
L
Rama
N-PsyD
Rama
1
1
2
2
W
3
2
8
3.5
W
1
1
11
6.5
W
Kukulkan
Synthesis98
Kukulkan
6
1
3
7.5
L
Kumbhakarna
TXwarHawk
Kumbhakarna
1
5
1
0.3
L
King Arthur
irvinalonso1
King Arthur
0
3
2
0.33
W
Cupid
nicobta24
Cupid
3
1
6
6
L
Anubis
zdeofresh
Anubis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,463
Damage
53,882
80,862
Taken
70,329
56,788
Mitigated
45,117
24,136
Healing
27,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Encryptify V
Thanatos
10,568
2,360
0
12,648
20,294
9,318
0
4,960
15,334
0
85,950
W
Horus
Jesuze
Horus
11,841
5,460
2,367
6,826
19,567
13,930
308
3,103
16,419
0
86,319
L
Rama
N-PsyD
Rama
7,304
5,743
0
4,649
13,808
5,697
699
3,852
9,956
0
114,160
W
7,408
3,917
0
4,150
12,033
5,504
460
679
11,305
0
79,981
W
10,143
1,043
744
2,529
15,153
16,284
404
2,498
12,398
42,286
649
W
Kukulkan
Synthesis98
Kukulkan
13,212
819
0
1,233
9,142
3,325
636
3,942
5,113
92,153
2,232
L
Kumbhakarna
TXwarHawk
Kumbhakarna
4,495
268
541
1,306
17,534
17,296
0
6,118
11,416
14,162
0
L
King Arthur
irvinalonso1
King Arthur
11,045
652
0
1,875
15,502
17,626
697
2,334
13,168
90
94,595
W
Cupid
nicobta24
Cupid
11,278
6,413
1,141
8,475
14,434
6,074
635
3,945
10,330
0
95,662
L
Anubis
zdeofresh
Anubis
10,051
91
0
3,117
13,724
6,851
0
6,056
7,668
77,509
3,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,412
Gold Earned
50,687
598
Minions Killed
598
0
Camps Cleared
0
1,916,034
Distance Traveled
1,946,773
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,787
489
115
6
0
426,437
0
W
Horus
9,550
478
115
6
0
424,922
0
L
Rama
10,570
529
182
9
0
376,818
3
W
Hou Yi
10,263
513
126
6
0
339,066
0
W
Cthulhu
9,595
480
40
2
0
414,392
8
W
Kukulkan
11,006
550
155
8
0
420,123
0
L
Kumbhakarna
7,913
396
24
1
0
373,876
4
L
King Arthur
10,552
528
139
7
0
367,852
0
W
Cupid
10,273
514
162
8
0
348,270
1
L
Anubis
9,590
480
138
7
0
371,051
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role