Player Matchup

Mulan
Mulan
DDRusher
Mulan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,389 Elo+
Solo
Anubis
Anubis
Softi99
Anubis
Level 68
God Stats
89W - 61L
1,578 SR
Queue Stats
191W - 176L
1,378 Elo+
Party 2
Ishtar
Ishtar
Waspouney
Ishtar
Level 9
God Stats
13W - 13L
1,564 SR
Queue Stats
223W - 228L
1,378 Elo+
Party 2
Sobek
Sobek
Werd4491
Sobek
Level 29
God Stats
2W - 5L
1,314 SR
Queue Stats
10W - 22L
1,281 Elo+
Party 1
Mercury
Mercury
harleyqueen5403
Mercury
Level 37
God Stats
2W - 7L
1,308 SR
Queue Stats
28W - 43L
1,348 Elo+
Party 1
Team Averages
Level 54
1,453 SR
1,355 Elo+

VS

Team Averages
Level 121
1,475 SR
1,478 Elo+
Ne Zha
Ne Zha
ConnorCannibal
Ne Zha
Level 157
God Stats
4W - 4L
1,389 SR
Queue Stats
818W - 825L
1,488 Elo+
Solo
Danzaburou
Danzaburou
EnaX_5
Danzaburou
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 59L
1,460 Elo+
Solo
Osiris
Osiris
Skrizzz
Osiris
Level 167
God Stats
41W - 33L
1,430 SR
Queue Stats
387W - 377L
1,479 Elo+
Solo
Mercury
Mercury
f4natic
Mercury
Level 107
God Stats
3W - 0L
1,795 SR
Queue Stats
46W - 43L
1,454 Elo+
Solo
Kukulkan
Kukulkan
pyrite_Games
Kukulkan
Level 69
God Stats
11W - 4L
1,261 SR
Queue Stats
407W - 383L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DDRusher
Mulan
13
0 / 4 / 0
7,698
428
11,241
18,656
14,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Softi99
Anubis
13
1 / 5 / 1
7,870
437
4,728
9,655
5,038
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ishtar
Waspouney
Ishtar
11
1 / 6 / 1
7,506
417
3,930
11,083
4,307
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sobek
Werd4491
Sobek
12
1 / 2 / 1
8,190
455
6,156
15,220
17,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 5 / 1
7,597
422
2,443
14,238
6,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
9,283
516
4,807
11,159
10,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
EnaX_5
Danzaburou
16
5 / 2 / 1
10,720
596
10,667
11,061
5,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Skrizzz
Osiris
18
9 / 0 / 3
11,961
665
15,917
14,872
15,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
f4natic
Mercury
16
4 / 0 / 5
9,538
530
7,493
12,035
6,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
pyrite_Games
Kukulkan
17
3 / 1 / 5
10,925
607
9,772
8,115
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
22
22
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Mulan
DDRusher
Mulan
0
4
0
0
W
Danzaburou
EnaX_5
Danzaburou
5
2
1
2.75
W
Osiris
Skrizzz
Osiris
9
0
3
10.5
L
Anubis
Softi99
Anubis
1
5
1
0.3
L
Ishtar
Waspouney
Ishtar
1
6
1
0.25
L
Sobek
Werd4491
Sobek
1
2
1
0.75
W
Mercury
f4natic
Mercury
4
0
5
6.5
L
0
5
1
0.1
W
Kukulkan
pyrite_Games
Kukulkan
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,498
Damage
48,656
68,852
Taken
57,242
47,956
Mitigated
39,996
11,287
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,807
1,296
0
2,377
11,159
10,007
0
2,720
8,439
0
31,446
L
Mulan
DDRusher
Mulan
11,241
809
0
3,891
18,656
14,328
0
1,220
16,331
0
62,713
W
Danzaburou
EnaX_5
Danzaburou
10,667
5,810
0
3,925
11,061
5,511
2,320
3,052
8,009
0
86,824
W
Osiris
Skrizzz
Osiris
15,917
7,476
0
3,029
14,872
15,420
248
435
14,437
0
92,204
L
Anubis
Softi99
Anubis
4,728
214
0
1,210
9,655
5,038
0
4,055
5,600
47,669
1,152
L
Ishtar
Waspouney
Ishtar
3,930
2,856
172
1,947
11,083
4,307
0
0
11,034
0
42,517
L
Sobek
Werd4491
Sobek
6,156
420
0
3,495
15,220
17,543
0
1,913
13,253
24,129
2,770
W
Mercury
f4natic
Mercury
7,493
4,253
0
705
12,035
6,054
0
947
11,088
0
86,487
L
2,443
1,339
0
572
14,238
6,740
0
2,521
11,524
0
64,836
W
Kukulkan
pyrite_Games
Kukulkan
9,772
1,655
0
2,317
8,115
3,004
0
3,547
4,568
88,032
184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,861
Gold Earned
52,427
402
Minions Killed
541
0
Camps Cleared
0
1,619,038
Distance Traveled
1,830,924
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,283
516
46
3
0
379,825
3
L
Mulan
7,698
428
95
5
0
335,961
0
W
Danzaburou
10,720
596
107
6
0
332,338
1
W
Osiris
11,961
665
142
8
0
334,213
3
L
Anubis
7,870
437
95
5
0
287,131
0
L
Ishtar
7,506
417
79
4
0
230,251
1
L
Sobek
8,190
455
33
2
0
362,754
2
W
Mercury
9,538
530
103
6
0
431,268
3
L
Mercury
7,597
422
100
6
0
402,941
0
W
Kukulkan
10,925
607
143
8
0
353,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role