Player Matchup

Ratatoskr
Ratatoskr
HuckIeberrie
Ratatoskr
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
283W - 269L
1,764 Elo+
Party 2
Jing Wei
Jing Wei
I Hen0x I
Jing Wei
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 101L
1,393 Elo+
Party 3
Chaac
Chaac
Rawaz77
Chaac
Level 83
God Stats
2W - 2L
1,840 SR
Queue Stats
75W - 57L
1,534 Elo+
Party 3
Achilles
Achilles
TACTICALBURN3R
Achilles
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Janus
Janus
destyni yroz54
Janus
Level 115
God Stats
0W - 4L
1,500 SR
Queue Stats
57W - 97L
1,436 Elo+
Party 3
Team Averages
Level 106
1,568 SR
1,525 Elo+

VS

Team Averages
Level 101
1,501 SR
1,528 Elo+
Olorun
Olorun
 
Olorun
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
MercifulMen
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 33L
1,622 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ongombo43
Tsukuyomi
Level 13
God Stats
14W - 6L
1,500 SR
Queue Stats
17W - 11L
1,491 Elo+
Party 1
Hachiman
Hachiman
XxGhost_rider32X
Hachiman
Level 142
God Stats
3W - 0L
1,305 SR
Queue Stats
144W - 145L
1,526 Elo+
Solo
Ares
Ares
xD NiaLL
Ares
Level 159
God Stats
1W - 1L
1,698 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HuckIeberrie
Ratatoskr
10
0 / 5 / 2
5,831
449
5,480
13,163
5,444
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
I Hen0x I
Jing Wei
13
3 / 3 / 1
7,626
587
5,643
9,878
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Rawaz77
Chaac
10
1 / 6 / 0
6,187
476
5,168
13,685
6,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
12
2 / 2 / 0
6,803
523
5,814
8,362
8,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 4 / 1
6,387
491
4,894
7,681
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
7 / 1 / 4
8,806
677
15,828
12,698
5,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
4 / 1 / 2
7,768
598
5,278
12,140
12,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Ongombo43
Tsukuyomi
13
4 / 0 / 3
7,212
555
7,050
10,020
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 1
7,720
594
6,590
9,065
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
9
2 / 1 / 4
6,535
503
2,965
10,058
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
20
20
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
1
4
9
L
Ratatoskr
HuckIeberrie
Ratatoskr
0
5
2
0.2
L
Jing Wei
I Hen0x I
Jing Wei
3
3
1
1.17
W
Osiris
4
1
2
5
W
Tsukuyomi
Ongombo43
Tsukuyomi
4
0
3
5.5
L
Chaac
Rawaz77
Chaac
1
6
0
0.17
L
Achilles
2
2
0
1
W
3
3
1
1.17
L
0
4
1
0.13
W
Ares
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,999
Damage
37,711
52,769
Taken
53,981
27,291
Mitigated
31,868
10,027
Healing
22,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
15,828
8,794
0
7,764
12,698
5,499
400
4,050
8,336
77,502
0
L
Ratatoskr
HuckIeberrie
Ratatoskr
5,480
1,773
0
1,641
13,163
5,444
0
4,538
8,625
0
35,882
L
Jing Wei
I Hen0x I
Jing Wei
5,643
3,572
0
2,288
9,878
3,920
0
1,657
8,221
0
52,704
W
Osiris
5,278
1,128
0
3,437
12,140
12,684
0
0
12,140
0
45,796
W
Tsukuyomi
Ongombo43
Tsukuyomi
7,050
2,106
0
5,682
10,020
4,103
0
0
10,020
0
65,257
L
Chaac
Rawaz77
Chaac
5,168
1,003
0
3,010
13,685
6,322
0
6,357
7,328
0
28,313
L
Achilles
5,814
1,154
0
1,258
8,362
8,383
0
0
8,362
0
32,843
W
6,590
4,044
0
3,106
9,065
3,236
0
0
9,065
0
64,810
L
4,894
252
0
1,830
7,681
3,222
0
6,168
1,513
49,111
1,028
W
Ares
2,965
115
0
2,568
10,058
6,346
0
418
9,616
15,455
1,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,834
Gold Earned
38,041
349
Minions Killed
409
0
Camps Cleared
0
1,368,853
Distance Traveled
1,368,923
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,806
677
114
9
0
234,064
1
L
Ratatoskr
5,831
449
51
4
0
316,201
0
L
Jing Wei
7,626
587
111
9
0
272,755
0
W
Osiris
7,768
598
78
6
0
256,703
4
W
Tsukuyomi
7,212
555
89
7
0
334,172
0
L
Chaac
6,187
476
32
2
0
270,622
4
L
Achilles
6,803
523
56
4
0
255,148
0
W
Hachiman
7,720
594
108
8
0
244,408
2
L
Janus
6,387
491
99
8
0
254,127
0
W
Ares
6,535
503
20
2
0
299,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role