Player Matchup

Anhur
Anhur
Bronze III
JüstAiming
Anhur
Bronze III
Level 137
God Stats
26W - 13L
1,780 SR
Queue Stats
30W - 17L
1,538 MMR
Solo
Kukulkan
Kukulkan
Silver I
Wilk17
Kukulkan
Silver I
Level 124
God Stats
20W - 12L
1,685 SR
Queue Stats
199W - 205L
1,508 MMR
Solo
Atlas
Atlas
Silver II
palestinianguy
Atlas
Silver II
Level 153
God Stats
16W - 2L
1,500 SR
Queue Stats
244W - 80L
1,501 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,655 SR
1,516 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,500 SR
1,518 MMR
Ishtar
Ishtar
Bronze III
 
Ishtar
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
ClaudeMichel54
Sobek
Bronze III
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Anubis
Anubis
Bronze III
elchulo15
Anubis
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 5
10,949
842
17,229
12,736
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Wilk17
Kukulkan
17
6 / 2 / 5
11,064
851
11,748
8,068
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 12
9,951
765
14,070
18,592
17,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BacchusRaijinNoxKuzenboAres

VS

Bans
MartichorasAthenaAchillesYmirCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
2 / 5 / 3
9,040
695
10,300
14,243
5,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 4
8,485
653
6,134
17,283
18,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
elchulo15
Anubis
14
3 / 6 / 2
9,287
714
10,106
15,899
7,805
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
6
6
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
5
3
0.7
L
1
3
4
1
W
6
2
5
4.25
W
Kukulkan
Wilk17
Kukulkan
6
2
5
4.25
L
Anubis
elchulo15
Anubis
3
6
2
0.67
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,047
Damage
26,540
39,396
Taken
47,425
26,033
Mitigated
31,364
9,257
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
10,300
5,979
0
1,767
14,243
5,203
260
4,854
8,874
0
35,738
L
6,134
445
0
3,432
17,283
18,356
0
8,179
8,353
11,845
0
W
17,229
9,872
0
3,694
12,736
5,205
1,741
3,694
8,778
0
53,022
W
Kukulkan
Wilk17
Kukulkan
11,748
805
0
1,642
8,068
3,369
836
2,957
4,932
53,047
1,267
L
Anubis
elchulo15
Anubis
10,106
109
0
5,219
15,899
7,805
0
9,100
5,943
48,702
675
W
14,070
4,723
0
3,921
18,592
17,459
364
8,831
9,245
32,079
2,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,964
Gold Earned
26,812
169
Minions Killed
145
0
Camps Cleared
0
762,467
Distance Traveled
700,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,040
695
60
5
0
241,568
0
L
Sobek
8,485
653
4
0
0
246,331
0
W
Anhur
10,949
842
72
6
0
240,636
0
W
Kukulkan
11,064
851
80
6
0
266,885
0
L
Anubis
9,287
714
81
6
0
212,720
0
W
Atlas
9,951
765
17
1
0
254,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role