Player Matchup

Mulan
Mulan
AlambrePP
Mulan
Level 15
God Stats
9W - 5L
1,810 SR
Queue Stats
43W - 35L
1,551 Elo+
Party 1
Sol
Sol
DumbMouse1556
Sol
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ZoeEsperanza
Cliodhna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,537 Elo+
Solo
Chiron
Chiron
juliancarvajal1
Chiron
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,743 Elo+
Solo
Vulcan
Vulcan
victorbp
Vulcan
Level 149
God Stats
5W - 6L
1,646 SR
Queue Stats
51W - 44L
1,534 Elo+
Party 1
Team Averages
Level 112
1,591 SR
1,573 Elo+

VS

Team Averages
Level 110
1,533 SR
1,565 Elo+
Ne Zha
Ne Zha
Clion61
Ne Zha
Level 127
God Stats
26W - 15L
1,862 SR
Queue Stats
44W - 38L
1,553 Elo+
Solo
Anubis
Anubis
IgneelFoxx
Anubis
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 17L
1,832 Elo+
Solo
Tsukuyomi
Tsukuyomi
LuckasHw
Tsukuyomi
Level 85
God Stats
5W - 3L
1,332 SR
Queue Stats
87W - 81L
1,275 Elo+
Solo
Amaterasu
Amaterasu
Tabby9O8
Amaterasu
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 47L
1,523 Elo+
Solo
Sylvanus
Sylvanus
ohhRayyd-
Sylvanus
Level 109
God Stats
3W - 1L
1,473 SR
Queue Stats
18W - 9L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AlambrePP
Mulan
15
1 / 4 / 3
9,735
974
7,580
17,915
13,301
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 3
9,771
977
6,627
8,616
1,781
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
ZoeEsperanza
Cliodhna
15
0 / 9 / 3
9,438
944
11,777
19,762
6,416
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 4
9,523
952
12,292
17,398
5,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
victorbp
Vulcan
15
2 / 3 / 2
10,235
1,024
13,494
10,353
3,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

133

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Clion61
Ne Zha
17
5 / 1 / 12
11,183
1,118
16,793
11,937
5,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
IgneelFoxx
Anubis
17
6 / 3 / 10
11,858
1,186
15,564
10,595
7,652
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
LuckasHw
Tsukuyomi
17
7 / 0 / 11
11,552
1,155
22,814
12,027
5,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
Tabby9O8
Amaterasu
17
4 / 0 / 9
10,989
1,099
9,017
10,919
11,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ohhRayyd-
Sylvanus
17
1 / 0 / 19
11,610
1,161
6,244
11,503
13,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
84
4
Kills
23
23
Deaths
4
15
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Mulan
AlambrePP
Mulan
1
4
3
0.63
W
Ne Zha
Clion61
Ne Zha
5
1
12
11
L
1
2
3
1.25
W
Anubis
IgneelFoxx
Anubis
6
3
10
3.67
W
Tsukuyomi
LuckasHw
Tsukuyomi
7
0
11
12.5
W
Amaterasu
Tabby9O8
Amaterasu
4
0
9
8.5
L
Cliodhna
ZoeEsperanza
Cliodhna
0
9
3
0.17
L
0
5
4
0.4
W
Sylvanus
ohhRayyd-
Sylvanus
1
0
19
10.5
L
Vulcan
victorbp
Vulcan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,770
Damage
70,432
74,044
Taken
56,981
30,375
Mitigated
44,516
3,303
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AlambrePP
Mulan
7,580
1,471
0
471
17,915
13,301
0
7,343
10,159
0
13,805
W
Ne Zha
Clion61
Ne Zha
16,793
3,694
0
2,224
11,937
5,914
0
4,908
7,029
0
35,743
L
6,627
1,376
0
529
8,616
1,781
0
2,653
5,963
26,634
1,281
W
Anubis
IgneelFoxx
Anubis
15,564
461
0
2,393
10,595
7,652
0
3,922
6,673
42,066
0
W
Tsukuyomi
LuckasHw
Tsukuyomi
22,814
3,820
0
1,103
12,027
5,759
0
2,976
9,051
0
43,608
W
Amaterasu
Tabby9O8
Amaterasu
9,017
3,984
0
1,702
10,919
11,810
0
3,954
6,965
0
25,527
L
Cliodhna
ZoeEsperanza
Cliodhna
11,777
715
0
432
19,762
6,416
0
5,760
13,963
0
22,950
L
12,292
4,973
252
1,369
17,398
5,299
0
4,370
12,805
0
28,677
W
Sylvanus
ohhRayyd-
Sylvanus
6,244
1,021
7,030
4,721
11,503
13,381
0
4,336
7,167
13,691
0
L
Vulcan
victorbp
Vulcan
13,494
3,671
0
250
10,353
3,578
0
1,682
8,586
40,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,702
Gold Earned
57,192
205
Minions Killed
231
6
Camps Cleared
10
981,284
Distance Traveled
1,084,761
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,735
974
25
3
1
200,862
0
W
Ne Zha
11,183
1,118
53
5
2
223,689
0
L
Sol
9,771
977
51
5
1
181,744
0
W
Anubis
11,858
1,186
82
8
3
185,206
0
W
Tsukuyomi
11,552
1,155
37
4
3
247,356
0
W
Amaterasu
10,989
1,099
43
4
2
233,521
0
L
Cliodhna
9,438
944
18
2
3
190,354
0
L
Chiron
9,523
952
57
6
1
186,557
0
W
Sylvanus
11,610
1,161
16
2
0
194,989
2
L
Vulcan
10,235
1,024
54
5
0
221,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role