Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Silver V
Morgoth_Gungnir6
Anhur
Silver V
Level 89
God Stats
3W - 5L
1,426 SR
Queue Stats
235W - 372L
947 MMR
Solo
Bakasura
Bakasura
Silver III
Yungbust992
Bakasura
Silver III
Level 149
God Stats
3W - 2L
1,444 SR
Queue Stats
108W - 109L
1,135 MMR
Party 1
Bacchus
Bacchus
Bronze III
dadhelpus
Bacchus
Bronze III
Level 141
God Stats
3W - 2L
1,154 SR
Queue Stats
308W - 370L
789 MMR
Solo
Izanami
Izanami
Bronze IV
killerisi
Izanami
Bronze IV
Level 139
God Stats
2W - 6L
1,038 SR
Queue Stats
8W - 13L
1,225 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,312 SR
1,119 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,493 SR
1,092 MMR
Sun Wukong
Sun Wukong
Silver II
ASAP FaRLoPa421
Sun Wukong
Silver II
Level 159
God Stats
18W - 12L
1,662 SR
Queue Stats
317W - 354L
1,015 MMR
Solo
Artemis
Artemis
Silver III
JamesOfEarth
Artemis
Silver III
Level 158
God Stats
4W - 9L
1,500 SR
Queue Stats
322W - 352L
1,268 MMR
Solo
Athena
Athena
Bronze IV
LeotheLion2118
Athena
Bronze IV
Level 125
God Stats
3W - 3L
1,595 SR
Queue Stats
7W - 19L
1,086 MMR
Solo
Nu Wa
Nu Wa
Silver III
Op x JonygouD
Nu Wa
Silver III
Level 144
God Stats
16W - 23L
1,354 SR
Queue Stats
694W - 721L
1,048 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
SwalowDisNut
Ratatoskr
Silver III
Level 51
God Stats
2W - 7L
1,353 SR
Queue Stats
81W - 118L
1,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
0 / 0 / 3
10,609
505
6,834
10,274
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 0 / 1
9,812
467
3,442
9,021
6,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Yungbust992
Bakasura
20
8 / 1 / 1
12,601
600
14,747
21,228
11,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
dadhelpus
Bacchus
14
1 / 3 / 4
9,657
460
7,301
20,718
22,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
killerisi
Izanami
20
0 / 1 / 3
12,175
580
9,429
11,721
5,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ao KuangAtlasMaman BrigitteRaijin

VS

Bans
Bake KujiraHeraThanatosAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ASAP FaRLoPa421
Sun Wukong
17
2 / 1 / 0
10,655
507
10,707
15,170
12,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
JamesOfEarth
Artemis
13
0 / 1 / 1
8,046
383
6,070
9,315
4,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 3
9,081
432
5,083
17,651
17,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 0 / 1
9,652
460
13,197
6,468
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
SwalowDisNut
Ratatoskr
17
1 / 5 / 1
9,464
451
7,153
24,243
10,615
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
5
5
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
3
1.5
L
Sun Wukong
ASAP FaRLoPa421
Sun Wukong
2
1
0
2
L
Artemis
JamesOfEarth
Artemis
0
1
1
0.5
L
0
2
3
0.75
W
0
0
1
0.5
L
2
0
1
2.5
L
Ratatoskr
SwalowDisNut
Ratatoskr
1
5
1
0.3
W
Bakasura
Yungbust992
Bakasura
8
1
1
8.5
W
Bacchus
dadhelpus
Bacchus
1
3
4
1
W
Izanami
killerisi
Izanami
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,753
Damage
42,210
72,962
Taken
72,847
49,534
Mitigated
48,010
22,488
Healing
29,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,834
726
0
1,425
10,274
3,363
389
5,554
4,720
120,065
1,508
L
Sun Wukong
ASAP FaRLoPa421
Sun Wukong
10,707
1,570
0
6,451
15,170
12,747
0
1,119
13,034
0
84,209
L
Artemis
JamesOfEarth
Artemis
6,070
2,672
0
2,478
9,315
4,321
409
1,000
8,315
0
59,637
L
5,083
1,310
233
5,470
17,651
17,773
0
5,545
11,981
37,449
0
W
3,442
1,391
0
2,986
9,021
6,281
57
836
8,185
302
68,986
L
13,197
7,024
0
3,477
6,468
2,554
741
3,475
2,973
85,380
279
L
Ratatoskr
SwalowDisNut
Ratatoskr
7,153
1,978
0
11,232
24,243
10,615
0
2,417
21,400
0
107,598
W
Bakasura
Yungbust992
Bakasura
14,747
11,468
0
8,742
21,228
11,935
42
4,168
17,060
0
132,809
W
Bacchus
dadhelpus
Bacchus
7,301
643
0
5,384
20,718
22,372
0
6,638
14,080
40,523
1,452
W
Izanami
killerisi
Izanami
9,429
5,991
0
3,951
11,721
5,583
10,166
1,084
10,637
0
138,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,854
Gold Earned
46,898
802
Minions Killed
568
0
Camps Cleared
0
2,049,055
Distance Traveled
1,805,859
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,609
505
227
11
0
412,932
0
L
Sun Wukong
10,655
507
152
7
0
365,156
0
L
Artemis
8,046
383
92
4
0
255,984
1
L
Athena
9,081
432
49
2
0
402,633
5
W
Anhur
9,812
467
101
5
0
391,668
12
L
Nu Wa
9,652
460
142
7
0
366,904
6
L
Ratatoskr
9,464
451
133
6
0
415,182
0
W
Bakasura
12,601
600
202
10
0
468,406
0
W
Bacchus
9,657
460
40
2
0
391,251
7
W
Izanami
12,175
580
232
11
0
384,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role