Player Matchup

Janus
Janus
LiQUiD PR0XY DE
Janus
Level 86
God Stats
6W - 8L
1,767 SR
Queue Stats
57W - 57L
1,500 Elo+
Party 2
Terra
Terra
Mangani
Terra
Level 145
God Stats
5W - 3L
1,614 SR
Queue Stats
96W - 76L
1,453 Elo+
Party 2
Ishtar
Ishtar
St4ck1337
Ishtar
Level 63
God Stats
15W - 15L
1,619 SR
Queue Stats
147W - 149L
1,389 Elo+
Party 2
Achilles
Achilles
WackySeal
Achilles
Level 147
God Stats
1W - 2L
1,709 SR
Queue Stats
290W - 279L
1,491 Elo+
Solo
Thanatos
Thanatos
cristisefummeu
Thanatos
Level 2
God Stats
1W - 2L
1,729 SR
Queue Stats
1W - 4L
1,736 Elo+
Party 2
Team Averages
Level 89
1,688 SR
1,514 Elo+

VS

Team Averages
Level 86
1,448 SR
1,386 Elo+
Xbalanque
Xbalanque
FLOW5991
Xbalanque
Level 76
God Stats
9W - 4L
1,482 SR
Queue Stats
136W - 113L
1,524 Elo+
Party 1
Vulcan
Vulcan
Hodgekinson
Vulcan
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 56L
1,560 Elo+
Solo
Pele
Pele
JDearing
Pele
Level 109
God Stats
1W - 1L
1,257 SR
Queue Stats
73W - 73L
1,328 Elo+
Party 1
Nike
Nike
marcoshiron727
Nike
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,134 Elo+
Solo
Ares
Ares
星骋敢的
Ares
Level 106
God Stats
5W - 0L
1,500 SR
Queue Stats
263W - 254L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,205
477
5,048
4,296
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Mangani
Terra
10
1 / 1 / 1
6,227
479
4,283
9,162
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
St4ck1337
Ishtar
11
0 / 2 / 1
5,814
447
3,459
7,656
3,101
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
WackySeal
Achilles
10
0 / 5 / 0
5,759
443
4,132
10,890
6,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
10
3 / 3 / 1
6,155
473
4,185
11,434
4,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FLOW5991
Xbalanque
13
3 / 1 / 1
7,641
588
7,682
6,738
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vulcan
12
2 / 0 / 0
6,823
525
5,388
4,883
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
12
3 / 0 / 1
6,590
507
4,381
9,264
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 2 / 2
7,850
604
8,115
10,337
6,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 5
6,320
486
3,380
9,419
6,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
11
11
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
FLOW5991
Xbalanque
3
1
1
3.5
W
Vulcan
2
0
0
2
W
Pele
3
0
1
3.5
L
0
0
2
1
L
Terra
Mangani
Terra
1
1
1
1.5
L
Ishtar
St4ck1337
Ishtar
0
2
1
0.25
L
Achilles
WackySeal
Achilles
0
5
0
0
L
Thanatos
3
3
1
1.17
W
3
2
2
2
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,107
Damage
28,946
43,438
Taken
40,641
24,006
Mitigated
21,728
10,698
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
FLOW5991
Xbalanque
7,682
4,616
0
3,846
6,738
2,678
792
1,789
4,949
0
61,362
W
Vulcan
5,388
2,608
0
1,460
4,883
1,895
0
2,703
2,180
46,862
412
W
Pele
4,381
1,254
0
1,134
9,264
3,828
0
1,473
7,791
0
52,702
L
5,048
136
0
890
4,296
1,371
0
2,141
2,155
46,728
1,298
L
Terra
Mangani
Terra
4,283
226
357
1,920
9,162
7,942
0
1,459
7,605
26,889
982
L
Ishtar
St4ck1337
Ishtar
3,459
1,747
0
250
7,656
3,101
0
1,244
6,367
0
44,180
L
Achilles
WackySeal
Achilles
4,132
1,251
0
1,717
10,890
6,823
0
0
10,078
14
34,098
L
Thanatos
4,185
576
0
5,564
11,434
4,769
0
3,798
7,597
0
34,454
W
8,115
2,262
0
1,996
10,337
6,640
46
167
9,525
0
58,659
W
3,380
112
0
1,945
9,419
6,687
0
2,592
6,827
14,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
35,224
302
Minions Killed
380
0
Camps Cleared
0
1,286,146
Distance Traveled
1,343,901
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,641
588
115
9
0
242,024
0
W
Vulcan
6,823
525
76
6
0
283,913
0
W
Pele
6,590
507
75
6
0
300,926
0
L
Janus
6,205
477
97
7
0
258,149
0
L
Terra
6,227
479
29
2
0
308,218
0
L
Ishtar
5,814
447
76
6
0
226,528
0
L
Achilles
5,759
443
56
4
0
232,601
1
L
Thanatos
6,155
473
44
3
0
260,650
0
W
Nike
7,850
604
101
8
0
249,581
0
W
Ares
6,320
486
13
1
0
267,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role