Player Matchup

Izanami
Izanami
Ghetto_HipHop420
Izanami
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 108L
1,407 Elo+
Solo
Bacchus
Bacchus
OHF3ND
Bacchus
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
482W - 497L
1,557 Elo+
Solo
Hou Yi
Hou Yi
RiNgO 0728
Hou Yi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,555 Elo+
Solo
Danzaburou
Danzaburou
WoodedSheet8340
Danzaburou
Level 197
God Stats
31W - 36L
1,621 SR
Queue Stats
1,414W - 1,529L
1,531 Elo+
Solo
Hel
Hel
bth2701
Hel
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 58L
1,053 Elo+
Solo
Team Averages
Level 131
1,524 SR
1,421 Elo+

VS

Team Averages
Level 123
1,543 SR
1,431 Elo+
Zeus
Zeus
BeGreatEarl
Zeus
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 34L
1,395 Elo+
Solo
Osiris
Osiris
GlutnusRook
Osiris
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 34L
1,487 Elo+
Solo
Hel
Hel
Sil3n7xAssassin
Hel
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 130L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
big_daddy_stf
Morgan Le Fay
Level 164
God Stats
5W - 4L
1,500 SR
Queue Stats
309W - 334L
1,407 Elo+
Solo
Ullr
Ullr
logic wats that
Ullr
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
34W - 36L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
7,654
850
4,942
8,494
3,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
OHF3ND
Bacchus
14
1 / 2 / 4
7,761
862
8,524
10,845
13,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
RiNgO 0728
Hou Yi
14
0 / 3 / 4
7,101
789
5,607
6,887
2,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
WoodedSheet8340
Danzaburou
16
4 / 3 / 3
8,877
986
15,282
11,198
6,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hel
1
0 / 0 / 0
2,336
260
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 5
8,921
991
12,755
6,243
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
13
3 / 4 / 5
7,500
833
6,466
13,007
16,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 0 / 6
8,379
931
3,968
9,232
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
big_daddy_stf
Morgan Le Fay
13
0 / 1 / 5
7,322
814
5,682
6,331
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 6
7,898
878
4,555
8,283
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
9
Kills
12
12
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
L
4
4
2
1.25
W
Osiris
3
4
5
1.38
L
Bacchus
OHF3ND
Bacchus
1
2
4
1.5
L
Hou Yi
RiNgO 0728
Hou Yi
0
3
4
0.67
W
2
0
6
5
L
Danzaburou
WoodedSheet8340
Danzaburou
4
3
3
1.83
W
Morgan Le Fay
big_daddy_stf
Morgan Le Fay
0
1
5
2.5
L
Hel
0
0
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,355
Damage
33,426
37,424
Taken
43,096
26,096
Mitigated
28,057
10,658
Healing
21,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,755
1,265
435
341
6,243
2,279
318
1,404
4,839
31,153
0
L
4,942
2,062
973
640
8,494
3,953
0
5,733
2,716
0
17,813
W
Osiris
6,466
2,397
311
2,695
13,007
16,089
411
1,643
11,364
0
9,858
L
Bacchus
OHF3ND
Bacchus
8,524
221
1,491
4,055
10,845
13,069
0
5,616
4,835
10,850
69
L
Hou Yi
RiNgO 0728
Hou Yi
5,607
1,804
280
184
6,887
2,999
0
3,928
2,746
0
15,721
W
3,968
158
7,519
7,228
9,232
3,343
388
2,184
7,048
9,193
495
L
Danzaburou
WoodedSheet8340
Danzaburou
15,282
1,006
472
2,563
11,198
6,075
0
6,411
4,621
0
32,506
W
Morgan Le Fay
big_daddy_stf
Morgan Le Fay
5,682
1,256
439
212
6,331
2,769
518
1,440
4,891
12,581
1,257
L
Hel
0
0
0
0
0
0
0
0
0
0
0
W
4,555
1,470
735
1,314
8,283
3,577
186
1,784
6,499
0
8,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
40,020
99
Minions Killed
115
0
Camps Cleared
0
731,456
Distance Traveled
874,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,921
991
57
6
0
135,995
0
L
Izanami
7,654
850
27
3
0
167,076
0
W
Osiris
7,500
833
8
1
0
176,749
0
L
Bacchus
7,761
862
2
0
0
218,328
0
L
Hou Yi
7,101
789
28
3
0
165,601
0
W
Hel
8,379
931
16
2
0
212,802
0
L
Danzaburou
8,877
986
42
5
0
180,451
0
W
Morgan Le Fay
7,322
814
21
2
0
168,410
0
L
Hel
2,336
260
0
0
0
0
0
W
Ullr
7,898
878
13
1
0
180,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role