Player Matchup

Geb
Geb
Dux94
Geb
Level 187
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,656 Elo+
Party 2
Hachiman
Hachiman
SputZar
Hachiman
Level 89
God Stats
12W - 8L
1,814 SR
Queue Stats
25W - 15L
1,656 Elo+
Party 2
Chaac
Chaac
ToNaY-_-BoYz
Chaac
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ra
Ra
UragGroShurb
Ra
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,456 Elo+
Solo
Thanatos
Thanatos
belalpirlo
Thanatos
Level 101
God Stats
2W - 0L
1,610 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Team Averages
Level 100
1,585 SR
1,554 Elo+

VS

Team Averages
Level 124
1,532 SR
1,602 Elo+
Lancelot
Lancelot
ICYoncrrack
Lancelot
Level 126
God Stats
11W - 7L
1,659 SR
Queue Stats
138W - 110L
1,825 Elo+
Solo
Olorun
Olorun
JadMonroe
Olorun
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,380 Elo+
Solo
Ullr
Ullr
MosiForLifez
Ullr
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 31L
1,694 Elo+
Solo
Ra
Ra
Oh-Yeah-Blud-77
Ra
Level 141
God Stats
16W - 17L
1,500 SR
Queue Stats
131W - 122L
1,543 Elo+
Solo
Fafnir
Fafnir
editorofprn
Fafnir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dux94
Geb
11
3 / 1 / 2
6,449
645
5,042
10,257
6,298
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
SputZar
Hachiman
12
2 / 0 / 3
6,269
627
7,839
6,810
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 0 / 0
6,879
688
6,070
8,440
7,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 2 / 0
6,081
608
1,478
6,048
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thanatos
belalpirlo
Thanatos
11
0 / 0 / 2
5,680
568
1,395
7,533
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ICYoncrrack
Lancelot
3
1 / 0 / 0
4,155
416
1,031
1,608
481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
JadMonroe
Olorun
10
1 / 3 / 0
5,134
513
6,141
8,453
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

10
0 / 3 / 0
5,321
532
1,887
8,480
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+75
Health

12
1 / 0 / 1
6,392
639
3,683
3,796
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
10
0 / 2 / 1
5,052
505
4,637
10,628
9,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
3
3
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
Dux94
Geb
3
1
2
4
L
Lancelot
ICYoncrrack
Lancelot
1
0
0
1
L
Olorun
JadMonroe
Olorun
1
3
0
0.33
L
0
3
0
0
L
1
0
1
1.5
W
Hachiman
SputZar
Hachiman
2
0
3
3.5
W
3
0
0
3
W
0
2
0
0
W
Thanatos
belalpirlo
Thanatos
0
0
2
1
L
Fafnir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,824
Damage
17,379
39,088
Taken
32,965
22,144
Mitigated
18,164
15,805
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Dux94
Geb
5,042
954
1,614
2,296
10,257
6,298
0
5,405
4,471
17,736
0
L
Lancelot
ICYoncrrack
Lancelot
1,031
502
0
1,026
1,608
481
0
117
1,467
0
4,914
L
Olorun
JadMonroe
Olorun
6,141
3,761
376
1,153
8,453
3,350
0
3,128
5,325
42,404
0
L
1,887
678
0
1,995
8,480
3,261
0
0
8,480
0
32,968
L
3,683
501
264
2,471
3,796
1,328
0
1,195
2,459
53,684
717
W
Hachiman
SputZar
Hachiman
7,839
4,759
0
2,109
6,810
2,579
0
4,688
1,818
0
65,181
W
6,070
886
0
1,806
8,440
7,629
0
0
8,440
0
46,282
W
1,478
114
96
2,118
6,048
2,358
43
2,485
3,563
47,502
0
W
Thanatos
belalpirlo
Thanatos
1,395
493
0
5,766
7,533
3,280
0
1,129
6,349
0
48,986
L
Fafnir
4,637
1,905
0
2,246
10,628
9,744
0
1,914
8,714
22,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,358
Gold Earned
26,054
364
Minions Killed
271
0
Camps Cleared
0
1,055,171
Distance Traveled
811,277
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,449
645
17
2
0
232,966
3
L
Lancelot
4,155
416
14
1
0
48,597
0
L
Olorun
5,134
513
78
8
0
178,228
0
L
Ullr
5,321
532
59
6
0
176,051
0
L
Ra
6,392
639
87
9
0
208,527
2
W
Hachiman
6,269
627
92
9
0
201,230
0
W
Chaac
6,879
688
80
8
0
187,575
1
W
Ra
6,081
608
88
9
0
197,339
0
W
Thanatos
5,680
568
87
9
0
236,061
1
L
Fafnir
5,052
505
33
3
0
199,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role