Player Matchup

Ix Chel
Ix Chel
IceyxElo
Ix Chel
Level 79
God Stats
3W - 0L
1,527 SR
Queue Stats
11W - 9L
1,508 Elo+
Solo
Neith
Neith
hanekawaada
Neith
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
huronlow
Thanatos
Level 108
God Stats
5W - 5L
1,285 SR
Queue Stats
58W - 57L
1,627 Elo+
Party 1
Ne Zha
Ne Zha
slayerboomust
Ne Zha
Level 18
God Stats
5W - 6L
1,776 SR
Queue Stats
31W - 39L
1,479 Elo+
Party 1
Artio
Artio
亻尔女子
Artio
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,690 Elo+
Party 1
Team Averages
Level 67
1,518 SR
1,561 Elo+

VS

Team Averages
Level 107
1,584 SR
1,538 Elo+
Jing Wei
Jing Wei
AiLavish_
Jing Wei
Level 87
God Stats
1W - 12L
1,500 SR
Queue Stats
102W - 130L
1,470 Elo+
Solo
Vulcan
Vulcan
DjGuayo
Vulcan
Level 128
God Stats
4W - 10L
1,580 SR
Queue Stats
65W - 70L
1,638 Elo+
Solo
Chaac
Chaac
K-r-a-f-t-y-22
Chaac
Level 107
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hou Yi
Hou Yi
TarekAinamir
Hou Yi
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
277W - 327L
1,471 Elo+
Solo
Ra
Ra
mean_maori308
Ra
Level 123
God Stats
6W - 8L
1,673 SR
Queue Stats
13W - 13L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
IceyxElo
Ix Chel
14
2 / 0 / 6
8,345
1,192
5,990
3,746
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 2
8,155
1,165
4,814
5,051
2,002
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
huronlow
Thanatos
13
4 / 0 / 5
8,589
1,227
7,084
5,126
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 2 / 5
7,900
1,129
3,930
6,379
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

13
1 / 0 / 8
8,407
1,201
10,300
12,135
11,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

343

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AiLavish_
Jing Wei
12
0 / 5 / 1
7,037
1,005
4,422
9,026
3,647
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
DjGuayo
Vulcan
12
2 / 2 / 0
7,844
1,121
7,923
6,699
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 2
6,989
998
4,574
4,959
5,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
13
1 / 3 / 1
7,354
1,051
5,543
8,956
3,443
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 2
7,353
1,050
5,704
4,503
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
12
Kills
3
3
Deaths
12
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AiLavish_
Jing Wei
0
5
1
0.1
L
Vulcan
DjGuayo
Vulcan
2
2
0
1
W
Ix Chel
IceyxElo
Ix Chel
2
0
6
5
L
0
2
2
0.5
L
Hou Yi
1
3
1
0.5
W
2
1
2
3
W
Thanatos
huronlow
Thanatos
4
0
5
6.5
L
0
0
2
1
W
3
2
5
2.75
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,118
Damage
28,166
32,437
Taken
34,143
20,122
Mitigated
16,936
8,147
Healing
2,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AiLavish_
Jing Wei
4,422
1,994
0
0
9,026
3,647
0
3,599
5,421
0
14,458
L
Vulcan
DjGuayo
Vulcan
7,923
4,687
0
0
6,699
2,704
0
4,228
2,444
22,295
863
W
Ix Chel
IceyxElo
Ix Chel
5,990
125
238
199
3,746
1,662
0
1,961
1,785
34,770
566
L
4,574
515
0
1,298
4,959
5,111
0
1,263
3,696
0
10,526
L
Hou Yi
5,543
2,977
0
250
8,956
3,443
0
3,708
5,239
0
11,566
W
4,814
1,370
0
1,157
5,051
2,002
0
2,908
1,941
0
18,333
W
Thanatos
huronlow
Thanatos
7,084
1,197
0
3,646
5,126
2,327
0
1,218
3,778
0
14,757
L
5,704
331
647
579
4,503
2,031
0
2,395
2,072
24,396
0
W
3,930
576
0
186
6,379
2,568
0
3,542
2,752
0
9,451
W
10,300
156
380
2,341
12,135
11,563
0
3,490
8,284
18,150
1,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,396
Gold Earned
36,577
157
Minions Killed
132
5
Camps Cleared
5
733,532
Distance Traveled
638,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,037
1,005
13
2
0
131,055
0
L
Vulcan
7,844
1,121
30
4
0
139,810
0
W
Ix Chel
8,345
1,192
67
10
0
131,415
0
L
Chaac
6,989
998
23
3
0
94,009
0
L
Hou Yi
7,354
1,051
19
3
2
126,292
0
W
Neith
8,155
1,165
37
5
0
125,049
0
W
Thanatos
8,589
1,227
26
4
2
167,218
0
L
Ra
7,353
1,050
47
7
3
146,837
0
W
Ne Zha
7,900
1,129
10
1
2
142,465
0
W
Artio
8,407
1,201
17
2
1
167,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role