Player Matchup

Freya
Freya
 
Freya
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CrowTattooBR
Sobek
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 42L
1,219 Elo+
Solo
Chang'e
Chang'e
Hafadood
Chang'e
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 71L
1,433 Elo+
Solo
Nike
Nike
Its Schwifty369
Nike
Level 120
God Stats
9W - 6L
1,715 SR
Queue Stats
578W - 594L
1,516 Elo+
Solo
Team Averages
Level 136
1,543 SR
1,433 Elo+

VS

Team Averages
Level 114
1,500 SR
1,470 Elo+
Odin
Odin
BiscuitBoy7000
Odin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,321 Elo+
Party 1
Khepri
Khepri
RoronoaZoro3SS
Khepri
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Thor
Thor
Skidderlord
Thor
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 47L
1,350 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zenfang
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,716 Elo+
Solo
Ra
Ra
tiresomeaides
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 1 / 1
5,557
1,111
4,809
5,317
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heimdallr
 
Heimdallr
6
0 / 1 / 0
4,366
873
1,187
1,637
546
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8
0 / 3 / 2
4,756
951
1,468
6,577
5,580
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Hafadood
Chang'e
10
1 / 0 / 1
5,068
1,014
2,072
4,462
1,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
4,965
993
3,124
5,333
2,554
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
4,992
998
2,326
3,823
4,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 5
5,135
1,027
2,244
6,981
5,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 0 / 5
5,218
1,044
4,949
1,826
896
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Zenfang
Ah Muzen Cab
10
2 / 0 / 5
5,467
1,093
7,178
1,866
1,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
3 / 0 / 3
5,761
1,152
4,197
3,628
1,893
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
7
7
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
1
1
1.5
L
Heimdallr
 
Heimdallr
0
1
0
0
W
0
0
7
3.5
L
0
3
2
0.33
L
Chang'e
Hafadood
Chang'e
1
0
1
1.5
L
0
2
0
0
W
0
2
5
1.25
W
2
0
5
4.5
W
Ah Muzen Cab
Zenfang
Ah Muzen Cab
2
0
5
4.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,660
Damage
20,894
23,326
Taken
18,124
12,180
Mitigated
13,584
11,409
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,809
2,031
412
1,577
5,317
2,045
0
987
4,330
13,357
1,105
L
Heimdallr
 
Heimdallr
1,187
411
236
165
1,637
546
0
214
1,423
0
1,350
W
2,326
685
412
896
3,823
4,359
0
2,499
1,324
0
3,597
L
1,468
64
132
850
6,577
5,580
0
2,215
4,362
2,271
0
L
Chang'e
Hafadood
Chang'e
2,072
61
3,569
2,935
4,462
1,455
0
1,709
2,753
3,549
0
L
3,124
131
505
1,028
5,333
2,554
0
1,199
4,134
0
12,226
W
2,244
57
827
1,522
6,981
5,404
0
3,851
3,130
5,266
307
W
4,949
319
0
449
1,826
896
0
399
1,427
0
7,849
W
Ah Muzen Cab
Zenfang
Ah Muzen Cab
7,178
1,883
306
63
1,866
1,032
61
611
1,255
0
11,629
W
4,197
493
1,823
763
3,628
1,893
90
928
2,700
12,299
143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,712
Gold Earned
26,573
59
Minions Killed
47
0
Camps Cleared
0
465,428
Distance Traveled
521,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,557
1,111
32
6
0
105,189
0
L
Heimdallr
4,366
873
2
0
0
35,519
0
W
Odin
4,992
998
4
1
0
118,661
0
L
Sobek
4,756
951
2
0
0
92,893
0
L
Chang'e
5,068
1,014
6
1
0
118,852
0
L
Nike
4,965
993
17
3
0
112,975
0
W
Khepri
5,135
1,027
10
2
0
90,694
0
W
Thor
5,218
1,044
2
0
0
121,762
0
W
Ah Muzen Cab
5,467
1,093
9
2
0
95,940
0
W
Ra
5,761
1,152
22
4
0
94,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role