Player Matchup

Arachne
Arachne
JDearing
Arachne
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 73L
1,259 Elo+
Solo
Merlin
Merlin
Kuros78
Merlin
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
223W - 213L
1,473 Elo+
Solo
Charybdis
Charybdis
Lisеnо4еК
Charybdis
Level 106
God Stats
10W - 12L
1,285 SR
Queue Stats
41W - 36L
1,455 Elo+
Party 1
Surtr
Surtr
XAlonne-knightX
Surtr
Level 100
God Stats
4W - 4L
1,622 SR
Queue Stats
22W - 23L
1,548 Elo+
Solo
Xing Tian
Xing Tian
синекдоха
Xing Tian
Level 108
God Stats
1W - 0L
1,718 SR
Queue Stats
41W - 36L
1,455 Elo+
Party 1
Team Averages
Level 116
1,525 SR
1,438 Elo+

VS

Team Averages
Level 71
1,448 SR
1,441 Elo+
Hachiman
Hachiman
 
Hachiman
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Krisztyan
Zeus
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
annunaki-Ghost99
Scylla
Level 53
God Stats
12W - 14L
1,437 SR
Queue Stats
33W - 37L
1,316 Elo+
Solo
Athena
Athena
czWencator
Athena
Level 100
God Stats
19W - 27L
1,167 SR
Queue Stats
82W - 83L
1,360 Elo+
Solo
Nemesis
Nemesis
edigard
Nemesis
Level 45
God Stats
5W - 3L
1,637 SR
Queue Stats
25W - 20L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JDearing
Arachne
12
4 / 2 / 0
6,149
615
3,959
9,832
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Kuros78
Merlin
11
0 / 2 / 2
5,987
599
2,689
4,773
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Lisеnо4еК
Charybdis
9
5 / 0 / 1
5,762
576
8,909
5,921
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 1 / 2
7,241
724
5,303
8,472
5,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 4
5,572
557
2,500
8,415
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 3 / 0
4,952
495
5,271
7,094
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
6
0 / 4 / 1
4,476
448
796
4,176
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 3 / 1
5,697
570
4,716
6,487
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
czWencator
Athena
7
0 / 1 / 1
4,666
467
2,332
7,704
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
edigard
Nemesis
9
2 / 3 / 2
5,399
540
4,180
8,942
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
6
6
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
0
0.33
W
Arachne
JDearing
Arachne
4
2
0
2
L
Zeus
0
4
1
0.13
W
Merlin
Kuros78
Merlin
0
2
2
0.5
W
Charybdis
Lisеnо4еК
Charybdis
5
0
1
5.5
W
4
1
2
5
L
3
3
1
1.17
L
Athena
czWencator
Athena
0
1
1
0.5
L
Nemesis
edigard
Nemesis
2
3
2
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,360
Damage
17,295
37,413
Taken
34,403
18,399
Mitigated
14,832
10,818
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,271
3,752
0
1,848
7,094
2,227
0
609
6,485
0
38,557
W
Arachne
JDearing
Arachne
3,959
2,462
0
3,187
9,832
3,957
0
1,533
8,299
0
42,480
L
Zeus
796
428
0
117
4,176
893
0
411
3,536
16,140
0
W
Merlin
Kuros78
Merlin
2,689
192
0
368
4,773
1,834
0
2,861
1,912
40,315
1,075
W
Charybdis
Lisеnо4еК
Charybdis
8,909
3,332
0
1,772
5,921
1,817
0
808
5,113
0
44,474
W
5,303
1,483
0
3,938
8,472
5,543
948
879
7,593
1,552
49,259
L
4,716
620
0
853
6,487
2,426
0
2,512
3,927
35,915
0
L
Athena
czWencator
Athena
2,332
630
181
1,133
7,704
5,661
0
1,212
6,492
13,651
0
L
Nemesis
edigard
Nemesis
4,180
1,706
0
1,591
8,942
3,625
0
827
7,823
0
32,587
W
2,500
485
74
1,479
8,415
5,248
0
1,763
6,652
9,640
712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,711
Gold Earned
25,190
307
Minions Killed
234
0
Camps Cleared
0
967,867
Distance Traveled
906,803
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,952
495
59
6
0
172,054
0
W
Arachne
6,149
615
63
6
0
230,301
0
L
Zeus
4,476
448
34
3
0
156,130
0
W
Merlin
5,987
599
86
9
0
191,866
1
W
Charybdis
5,762
576
53
5
0
178,852
2
W
Surtr
7,241
724
91
9
0
173,332
0
L
Scylla
5,697
570
72
7
0
187,747
0
L
Athena
4,666
467
14
1
0
189,265
2
L
Nemesis
5,399
540
55
6
0
201,607
0
W
Xing Tian
5,572
557
14
1
0
193,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role