Player Matchup

Charon
Charon
DenBag
Charon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,672 Elo+
Solo
Vamana
Vamana
SGERfjs
Vamana
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 182L
1,506 Elo+
Solo
Yu Huang
Yu Huang
anyushochek
Yu Huang
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 86L
1,500 Elo+
Solo
Sylvanus
Sylvanus
jonelcolombiano
Sylvanus
Level 139
God Stats
0W - 1L
1,551 SR
Queue Stats
21W - 21L
1,724 Elo+
Party 1
Thanatos
Thanatos
omarssito
Thanatos
Level 101
God Stats
0W - 3L
1,197 SR
Queue Stats
116W - 89L
1,724 Elo+
Party 1
Team Averages
Level 89
1,450 SR
1,625 Elo+

VS

Team Averages
Level 158
1,562 SR
1,575 Elo+
Mulan
Mulan
 
Mulan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
FedeFoxxy90
Horus
Level 207
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 66L
1,645 Elo+
Solo
Rama
Rama
Qc-Psyco-Qc
Rama
Level 144
God Stats
6W - 6L
1,500 SR
Queue Stats
391W - 408L
1,481 Elo+
Solo
Heimdallr
Heimdallr
markclauber1
Heimdallr
Level 156
God Stats
15W - 10L
1,500 SR
Queue Stats
553W - 576L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
mxwel
Cu Chulainn
Level 164
God Stats
6W - 1L
1,812 SR
Queue Stats
181W - 222L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DenBag
Charon
13
2 / 6 / 6
8,550
713
7,056
11,158
6,840
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
SGERfjs
Vamana
15
2 / 5 / 8
8,946
746
12,178
14,607
24,233
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
anyushochek
Yu Huang
15
1 / 7 / 11
8,586
716
7,867
14,045
8,532
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
17
3 / 3 / 12
9,814
818
13,007
19,034
27,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
omarssito
Thanatos
18
8 / 2 / 8
9,857
821
20,438
14,549
12,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 3 / 13
8,866
739
4,583
10,721
9,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

18
6 / 2 / 10
10,727
894
9,448
18,525
20,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 16
10,455
871
11,608
9,133
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
markclauber1
Heimdallr
17
8 / 3 / 9
10,474
873
18,317
14,436
8,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
mxwel
Cu Chulainn
17
4 / 5 / 11
9,957
830
19,292
21,298
23,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
81
16
Kills
22
23
Deaths
16
45
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
3
13
2.5
L
Charon
DenBag
Charon
2
6
6
0.83
W
6
2
10
5.5
W
3
3
16
3.67
L
Vamana
SGERfjs
Vamana
2
5
8
1.2
L
Yu Huang
anyushochek
Yu Huang
1
7
11
0.93
L
Sylvanus
3
3
12
3
W
Heimdallr
markclauber1
Heimdallr
8
3
9
4.17
W
Cu Chulainn
mxwel
Cu Chulainn
4
5
11
1.9
L
Thanatos
omarssito
Thanatos
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,546
Damage
63,248
73,393
Taken
74,113
79,486
Mitigated
66,767
31,876
Healing
33,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,583
652
872
1,739
10,721
9,864
418
3,791
6,828
240
5,921
L
Charon
DenBag
Charon
7,056
945
0
625
11,158
6,840
164
251
10,727
16,272
668
W
9,448
3,866
7,317
10,002
18,525
20,659
636
7,963
9,904
0
17,252
W
11,608
8,521
1,287
1,803
9,133
3,982
2,746
4,607
4,526
0
24,153
L
Vamana
SGERfjs
Vamana
12,178
2,413
461
2,041
14,607
24,233
750
177
14,027
3,474
23,407
L
Yu Huang
anyushochek
Yu Huang
7,867
765
0
660
14,045
8,532
34
536
13,195
16,833
0
L
Sylvanus
13,007
2,899
9,683
7,693
19,034
27,236
500
966
17,681
17,501
0
W
Heimdallr
markclauber1
Heimdallr
18,317
15,602
1,090
3,812
14,436
8,263
3,537
5,861
8,472
0
36,329
W
Cu Chulainn
mxwel
Cu Chulainn
19,292
1,718
2,230
3,535
21,298
23,999
88
8,289
12,543
4,833
34,007
L
Thanatos
omarssito
Thanatos
20,438
4,881
856
9,857
14,549
12,645
985
773
13,447
0
31,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,753
Gold Earned
50,479
104
Minions Killed
157
0
Camps Cleared
0
1,078,959
Distance Traveled
1,062,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,866
739
7
1
0
217,165
0
L
Charon
8,550
713
21
2
0
140,419
0
W
Horus
10,727
894
34
3
0
249,941
0
W
Rama
10,455
871
39
3
0
199,661
0
L
Vamana
8,946
746
28
2
0
232,156
0
L
Yu Huang
8,586
716
17
1
0
235,782
0
L
Sylvanus
9,814
818
7
1
0
234,353
0
W
Heimdallr
10,474
873
45
4
0
180,727
0
W
Cu Chulainn
9,957
830
32
3
0
214,822
0
L
Thanatos
9,857
821
31
3
0
236,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role