Player Matchup

Agni
Agni
Gold IV
Hodenkobold1
Agni
Gold IV
Level 48
God Stats
4W - 0L
1,771 SR
Queue Stats
18W - 15L
1,499 MMR
Solo
Cupid
Cupid
Bronze III
Mxngy
Cupid
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,493 MMR
Solo
Eset
Eset
Silver I
VxXTheBigOXxV
Eset
Silver I
Level 128
God Stats
9W - 5L
1,872 SR
Queue Stats
271W - 274L
1,481 MMR
Solo
Anubis
Anubis
Silver I
YoreenAygon
Anubis
Silver I
Level 87
God Stats
3W - 2L
1,796 SR
Queue Stats
81W - 78L
1,477 MMR
Solo
Bellona
Bellona
Silver I
asustaviejas
Bellona
Silver I
Level 132
God Stats
2W - 1L
1,292 SR
Queue Stats
51W - 45L
1,499 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,646 SR
1,490 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,564 SR
1,499 MMR
Zhong Kui
Zhong Kui
Silver III
 
Zhong Kui
Silver III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver I
 
Amaterasu
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver II
CallmeBadBigWolf
Bastet
Silver II
Level 155
God Stats
1W - 1L
1,855 SR
Queue Stats
6W - 8L
1,497 MMR
Solo
Janus
Janus
Bronze III
ChavalierS
Janus
Bronze III
Level 105
God Stats
3W - 5L
1,500 SR
Queue Stats
63W - 66L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze III
Crefe903
Xing Tian
Bronze III
Level 151
God Stats
0W - 1L
1,464 SR
Queue Stats
20W - 12L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,331
576
4,678
5,441
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Mxngy
Cupid
14
5 / 0 / 0
7,887
717
6,174
7,378
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

11
0 / 0 / 3
6,460
587
2,970
4,499
2,720
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
12
3 / 0 / 5
6,466
588
5,205
5,754
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
asustaviejas
Bellona
13
4 / 0 / 0
7,350
668
4,842
6,396
5,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
NemesisAo KuangThanatosThor

VS

Bans
CliodhnaBake KujiraAchillesThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 5 / 0
4,944
449
3,413
7,411
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
 
Amaterasu
6
0 / 2 / 0
4,567
415
2,404
5,578
3,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 1
5,393
490
2,937
9,208
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
11
1 / 0 / 0
5,580
507
3,115
3,606
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Crefe903
Xing Tian
7
0 / 2 / 1
4,844
440
2,928
9,511
6,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
1
1
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
5
0
0
L
Amaterasu
 
Amaterasu
0
2
0
0
L
0
4
1
0.13
L
Janus
1
0
0
1
L
Xing Tian
Crefe903
Xing Tian
0
2
1
0.25
W
1
1
3
2.5
W
Cupid
Mxngy
Cupid
5
0
0
5
W
0
0
3
1.5
W
Anubis
3
0
5
5.5
W
Bellona
asustaviejas
Bellona
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,869
Damage
14,797
29,468
Taken
35,314
16,005
Mitigated
18,282
14,331
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,413
336
0
1,135
7,411
4,147
0
1,647
5,764
28,564
0
L
Amaterasu
 
Amaterasu
2,404
996
0
2,504
5,578
3,468
0
0
5,055
0
16,401
L
2,937
766
0
1,380
9,208
2,637
0
3,824
5,295
0
40,532
L
Janus
3,115
123
0
500
3,606
1,158
0
2,623
983
38,969
881
L
Xing Tian
Crefe903
Xing Tian
2,928
266
0
1,832
9,511
6,872
0
4,219
5,243
14,058
0
W
4,678
647
0
1,605
5,441
2,119
270
2,705
2,562
47,757
0
W
Cupid
Mxngy
Cupid
6,174
4,001
0
3,777
7,378
3,014
551
2,931
4,211
0
74,472
W
2,970
228
0
1,833
4,499
2,720
108
2,506
1,853
24,226
2,126
W
Anubis
5,205
151
0
4,482
5,754
2,507
0
690
4,990
50,910
764
W
Bellona
asustaviejas
Bellona
4,842
1,573
0
2,634
6,396
5,645
339
0
5,959
0
52,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,494
Gold Earned
25,328
425
Minions Killed
258
0
Camps Cleared
0
1,044,773
Distance Traveled
1,013,984
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,944
449
53
5
0
185,387
4
L
Amaterasu
4,567
415
29
3
0
108,035
0
L
Bastet
5,393
490
68
6
0
234,137
0
L
Janus
5,580
507
80
7
0
248,181
2
L
Xing Tian
4,844
440
28
3
0
238,244
2
W
Agni
6,331
576
91
8
0
212,255
2
W
Cupid
7,887
717
124
11
0
188,068
2
W
Eset
6,460
587
38
3
0
197,876
0
W
Anubis
6,466
588
80
7
0
229,458
0
W
Bellona
7,350
668
92
8
0
217,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role