Player Matchup

Sylvanus
Sylvanus
ArnoldluvsBBC
Sylvanus
Level 51
God Stats
7W - 7L
1,242 SR
Queue Stats
191W - 189L
1,456 Elo+
Solo
Izanami
Izanami
MachG
Izanami
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
251W - 232L
1,560 Elo+
Party 2
Sobek
Sobek
MmYySsHh
Sobek
Level 129
God Stats
4W - 1L
1,702 SR
Queue Stats
45W - 35L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
Scorpion859008
Ao Kuang
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 43L
1,355 Elo+
Solo
Skadi
Skadi
Zyndane
Skadi
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
247W - 227L
1,689 Elo+
Party 2
Team Averages
Level 105
1,489 SR
1,495 Elo+

VS

Team Averages
Level 110
1,521 SR
1,403 Elo+
Medusa
Medusa
Aeon122
Medusa
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,112 Elo+
Solo
Tiamat
Tiamat
Bamboba
Tiamat
Level 99
God Stats
8W - 7L
1,605 SR
Queue Stats
83W - 72L
1,639 Elo+
Party 1
Athena
Athena
GGGadam
Athena
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 64L
1,597 Elo+
Party 1
Bellona
Bellona
SweetTeaSlurper
Bellona
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Pele
Pele
Valespyr
Pele
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,168 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArnoldluvsBBC
Sylvanus
14
1 / 1 / 1
7,725
483
7,697
10,410
7,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
MachG
Izanami
17
1 / 0 / 2
9,378
586
6,799
8,335
4,211
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
MmYySsHh
Sobek
1
0 / 0 / 0
4,766
298
0
0
0
Ao Kuang
12
1 / 6 / 0
6,853
428
6,921
19,321
7,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Skadi
Zyndane
Skadi
14
0 / 3 / 2
7,709
482
5,779
12,508
4,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aeon122
Medusa
15
4 / 0 / 0
9,086
568
8,767
7,823
3,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Bamboba
Tiamat
15
1 / 1 / 6
9,154
572
5,535
5,834
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
GGGadam
Athena
13
1 / 1 / 7
8,738
546
5,481
14,577
14,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 2 / 0
10,394
650
7,908
16,245
15,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
16
3 / 0 / 2
9,697
606
7,407
11,882
5,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
10
10
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aeon122
Medusa
4
0
0
4
L
Sylvanus
ArnoldluvsBBC
Sylvanus
1
1
1
1.5
W
Tiamat
Bamboba
Tiamat
1
1
6
4
W
Athena
GGGadam
Athena
1
1
7
4.5
L
Izanami
MachG
Izanami
1
0
2
2
L
Sobek
MmYySsHh
Sobek
0
0
0
0
L
Ao Kuang
1
6
0
0.17
W
1
2
0
0.5
W
Pele
3
0
2
4
L
Skadi
Zyndane
Skadi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,196
Damage
35,098
50,574
Taken
56,361
24,400
Mitigated
42,242
15,186
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aeon122
Medusa
8,767
3,857
0
1,692
7,823
3,286
2,234
1,011
6,812
0
75,963
L
Sylvanus
ArnoldluvsBBC
Sylvanus
7,697
3,478
132
3,498
10,410
7,679
0
567
9,843
48,213
12,999
W
Tiamat
Bamboba
Tiamat
5,535
733
0
1,353
5,834
3,110
783
1,796
4,038
62,279
857
W
Athena
GGGadam
Athena
5,481
1,541
0
1,665
14,577
14,905
396
1,687
12,890
22,913
0
L
Izanami
MachG
Izanami
6,799
4,502
0
2,872
8,335
4,211
392
1,709
6,626
0
91,784
L
Sobek
MmYySsHh
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
6,921
2,028
0
7,804
19,321
7,731
0
4,858
14,463
41,847
2,775
W
7,908
3,883
0
6,714
16,245
15,030
2,531
6,479
9,766
0
83,244
W
Pele
7,407
2,440
0
2,787
11,882
5,911
1,979
3,285
8,597
0
82,456
L
Skadi
Zyndane
Skadi
5,779
2,050
0
880
12,508
4,779
0
3,816
8,692
0
61,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
47,069
461
Minions Killed
513
0
Camps Cleared
0
1,246,137
Distance Traveled
1,590,779
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,086
568
110
7
0
284,637
0
L
Sylvanus
7,725
483
91
6
0
267,641
0
W
Tiamat
9,154
572
114
7
0
316,186
2
W
Athena
8,738
546
19
1
0
369,886
3
L
Izanami
9,378
586
173
11
0
323,798
0
L
Sobek
4,766
298
0
0
0
0
0
L
Ao Kuang
6,853
428
70
4
0
343,340
0
W
Bellona
10,394
650
139
9
0
242,757
0
W
Pele
9,697
606
131
8
0
377,313
0
L
Skadi
7,709
482
127
8
0
311,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role