Player Matchup

Hou Yi
Hou Yi
HugOKokobelO
Hou Yi
Level 109
God Stats
3W - 3L
1,591 SR
Queue Stats
45W - 42L
1,534 Elo+
Solo
Bacchus
Bacchus
Monkey_boy2014
Bacchus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,520 Elo+
Solo
Chaac
Chaac
WillPower89
Chaac
Level 126
God Stats
2W - 3L
1,508 SR
Queue Stats
17W - 19L
1,476 Elo+
Solo
Awilix
Awilix
lchFlex-Deine-Ex
Awilix
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 78L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
stegiii03
Tsukuyomi
Level 120
God Stats
2W - 1L
1,848 SR
Queue Stats
101W - 99L
1,663 Elo+
Party 2
Team Averages
Level 121
1,590 SR
1,544 Elo+

VS

Team Averages
Level 101
1,508 SR
1,447 Elo+
Awilix
Awilix
 
Awilix
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Arcieliza
Hachiman
Level 39
God Stats
11W - 10L
1,323 SR
Queue Stats
223W - 224L
1,313 Elo+
Solo
Osiris
Osiris
SnoozieFTW
Osiris
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 42L
1,555 Elo+
Solo
Ne Zha
Ne Zha
Toyboy___xD
Ne Zha
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 34L
1,526 Elo+
Party 1
Hades
Hades
xxxPonTosxxx
Hades
Level 147
God Stats
2W - 1L
1,715 SR
Queue Stats
8W - 11L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 2 / 0
6,033
464
4,137
10,013
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,958
458
4,544
9,471
9,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 1
6,488
499
6,708
10,549
5,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 0
6,109
470
4,040
11,474
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
stegiii03
Tsukuyomi
12
1 / 6 / 1
6,868
528
6,369
12,469
7,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
5 / 1 / 3
7,867
605
6,739
8,227
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
Arcieliza
Hachiman
12
2 / 1 / 3
7,045
542
8,401
8,153
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
SnoozieFTW
Osiris
13
4 / 2 / 2
8,414
647
8,592
13,642
17,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
12
2 / 0 / 3
6,190
476
5,926
8,135
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 1
6,761
520
6,556
9,309
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
15
15
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
1
3
6.5
W
Hachiman
Arcieliza
Hachiman
2
1
3
3.5
L
Hou Yi
1
2
0
0.5
L
1
2
0
0.5
W
Osiris
SnoozieFTW
Osiris
4
2
2
2.5
W
Ne Zha
2
0
3
3.5
L
0
2
1
0.25
L
1
3
0
0.33
L
Tsukuyomi
stegiii03
Tsukuyomi
1
6
1
0.25
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,798
Damage
36,214
53,976
Taken
47,466
31,039
Mitigated
33,797
12,065
Healing
20,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,739
2,412
0
4,947
8,227
3,364
0
212
7,926
0
70,058
W
Hachiman
Arcieliza
Hachiman
8,401
6,194
0
3,583
8,153
3,289
988
930
7,223
0
50,747
L
Hou Yi
4,137
1,395
0
3,955
10,013
3,551
0
0
10,013
0
43,741
L
4,544
476
0
2,934
9,471
9,272
0
1,293
8,178
17,371
0
W
Osiris
SnoozieFTW
Osiris
8,592
3,786
0
4,915
13,642
17,414
0
0
12,734
0
58,695
W
Ne Zha
5,926
1,167
0
2,020
8,135
4,987
0
1,650
6,485
0
40,409
L
6,708
766
0
2,055
10,549
5,352
0
4,456
6,093
0
51,974
L
4,040
1,597
0
435
11,474
4,917
0
807
10,667
0
47,876
L
Tsukuyomi
stegiii03
Tsukuyomi
6,369
1,244
0
2,686
12,469
7,947
0
0
12,469
0
44,223
W
6,556
1,136
350
4,520
9,309
4,743
0
1,752
7,557
49,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,456
Gold Earned
36,277
339
Minions Killed
407
0
Camps Cleared
0
1,262,850
Distance Traveled
1,285,757
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,867
605
120
9
0
320,564
0
W
Hachiman
7,045
542
64
5
0
233,572
0
L
Hou Yi
6,033
464
58
4
0
225,311
0
L
Bacchus
5,958
458
19
1
0
253,893
0
W
Osiris
8,414
647
91
7
0
228,647
2
W
Ne Zha
6,190
476
48
4
0
287,583
2
L
Chaac
6,488
499
97
7
0
262,093
2
L
Awilix
6,109
470
79
6
0
289,746
0
L
Tsukuyomi
6,868
528
86
7
0
231,807
0
W
Hades
6,761
520
84
6
0
215,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role