Player Matchup

Bellona
Bellona
 
Bellona
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AnthonyFromHell
Thanatos
Level 67
God Stats
3W - 4L
1,298 SR
Queue Stats
63W - 60L
1,385 Elo+
Solo
Apollo
Apollo
Fontss48
Apollo
Level 141
God Stats
4W - 4L
1,702 SR
Queue Stats
457W - 432L
1,459 Elo+
Solo
Thoth
Thoth
IcyOnSticks0
Thoth
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
vEclips
Baron Samedi
Level 64
God Stats
7W - 8L
1,404 SR
Queue Stats
114W - 99L
1,548 Elo+
Solo
Team Averages
Level 77
1,481 SR
1,473 Elo+

VS

Team Averages
Level 107
1,543 SR
1,551 Elo+
Izanami
Izanami
 
Izanami
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FLOW5991
Arachne
Level 76
God Stats
16W - 18L
1,303 SR
Queue Stats
133W - 105L
1,520 Elo+
Solo
Surtr
Surtr
ScaryJoey502490
Surtr
Level 119
God Stats
21W - 20L
1,662 SR
Queue Stats
129W - 113L
1,637 Elo+
Solo
Kukulkan
Kukulkan
immune_bassist7
Kukulkan
Level 157
God Stats
11W - 9L
1,500 SR
Queue Stats
297W - 329L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
sam3of5
Kuzenbo
Level 103
God Stats
16W - 6L
1,750 SR
Queue Stats
62W - 41L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 5 / 0
5,042
504
4,066
11,622
9,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
8
0 / 5 / 3
4,709
471
4,156
9,683
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Fontss48
Apollo
9
1 / 2 / 0
4,957
496
3,625
8,263
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 0
5,486
549
1,759
4,470
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
vEclips
Baron Samedi
9
1 / 3 / 1
5,389
539
3,140
7,538
5,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 2 / 2
5,640
564
5,073
7,420
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
FLOW5991
Arachne
11
7 / 0 / 2
6,340
634
6,299
8,581
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 0 / 1
6,653
665
8,979
7,604
4,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
10
1 / 2 / 0
5,820
582
2,548
5,596
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
sam3of5
Kuzenbo
9
2 / 0 / 3
5,815
582
3,049
5,327
4,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
17
17
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
5
0
0
W
Izanami
 
Izanami
2
2
2
1.5
L
Thanatos
0
5
3
0.3
W
Arachne
FLOW5991
Arachne
7
0
2
8
L
Apollo
Fontss48
Apollo
1
2
0
0.5
L
2
2
0
1
W
5
0
1
5.5
W
Kukulkan
1
2
0
0.5
W
Kuzenbo
sam3of5
Kuzenbo
2
0
3
3.5
L
Baron Samedi
vEclips
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,746
Damage
25,948
41,576
Taken
34,528
22,778
Mitigated
17,320
13,280
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,066
997
0
3,242
11,622
9,125
0
373
10,591
0
31,289
W
Izanami
 
Izanami
5,073
3,431
0
2,790
7,420
2,507
169
2,029
5,391
0
48,812
L
Thanatos
4,156
1,688
0
3,636
9,683
3,817
0
448
9,194
0
27,827
W
Arachne
FLOW5991
Arachne
6,299
5,518
0
2,073
8,581
3,608
0
377
8,204
0
37,919
L
Apollo
Fontss48
Apollo
3,625
1,651
0
3,404
8,263
3,025
0
1,846
6,370
0
41,665
L
1,759
34
0
500
4,470
1,396
0
2,070
2,400
28,379
0
W
8,979
3,509
0
3,472
7,604
4,743
0
0
7,604
699
41,697
W
Kukulkan
2,548
0
0
860
5,596
2,028
47
1,309
4,287
43,660
276
W
Kuzenbo
sam3of5
Kuzenbo
3,049
1,621
0
1,460
5,327
4,434
82
1,090
4,237
16,893
1,006
L
Baron Samedi
vEclips
Baron Samedi
3,140
520
417
2,081
7,538
5,415
0
1,175
6,363
17,306
1,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,583
Gold Earned
30,268
254
Minions Killed
314
0
Camps Cleared
0
897,233
Distance Traveled
1,007,472
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,042
504
61
6
0
157,005
0
W
Izanami
5,640
564
84
8
0
174,816
0
L
Thanatos
4,709
471
50
5
0
204,554
0
W
Arachne
6,340
634
64
6
0
236,346
0
L
Apollo
4,957
496
73
7
0
172,426
0
L
Thoth
5,486
549
45
5
0
173,725
1
W
Surtr
6,653
665
66
7
0
206,674
2
W
Kukulkan
5,820
582
73
7
0
185,926
0
W
Kuzenbo
5,815
582
27
3
0
203,710
2
L
Baron Samedi
5,389
539
25
3
0
189,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role