Player Matchup

Osiris
Osiris
Maxinskiii
Osiris
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,562 Elo+
Party 1
Anhur
Anhur
RGRS
Anhur
Level 125
God Stats
3W - 3L
1,267 SR
Queue Stats
5W - 5L
1,562 Elo+
Party 1
Anubis
Anubis
SnaKyzZ-I______
Anubis
Level 109
God Stats
2W - 0L
1,725 SR
Queue Stats
42W - 39L
1,476 Elo+
Solo
Da Ji
Da Ji
TEA_in_VALHALLA_
Da Ji
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
260W - 265L
1,502 Elo+
Solo
Ares
Ares
Vaillesang
Ares
Level 41
God Stats
5W - 3L
1,494 SR
Queue Stats
5W - 3L
1,729 Elo+
Party 1
Team Averages
Level 84
1,497 SR
1,566 Elo+

VS

Team Averages
Level 107
1,453 SR
1,508 Elo+
Nemesis
Nemesis
 
Nemesis
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
A1ex2005
Camazotz
Level 124
God Stats
0W - 2L
1,298 SR
Queue Stats
149W - 128L
1,557 Elo+
Solo
Raijin
Raijin
WunderwaffIe
Raijin
Level 176
God Stats
0W - 3L
1,500 SR
Queue Stats
393W - 389L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
vEclips
Baron Samedi
Level 64
God Stats
7W - 8L
1,467 SR
Queue Stats
114W - 99L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Maxinskiii
Osiris
10
2 / 0 / 1
6,096
677
5,265
8,133
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
RGRS
Anhur
7
0 / 2 / 0
4,178
464
1,865
5,151
1,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
7 / 0 / 1
6,111
679
8,395
5,578
2,942
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
1 / 2 / 1
4,417
491
2,233
7,449
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
2 / 0 / 3
5,009
557
2,799
5,660
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 1 / 2
5,155
573
2,582
6,140
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
 
Izanami
9
2 / 3 / 1
5,125
569
4,339
7,220
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
A1ex2005
Camazotz
8
0 / 3 / 0
5,027
559
4,498
8,179
3,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
7
1 / 3 / 0
4,528
503
3,874
6,389
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
vEclips
Baron Samedi
8
1 / 2 / 3
5,361
596
3,013
6,310
3,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
12
Kills
4
4
Deaths
12
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
2
1
L
Izanami
 
Izanami
2
3
1
0.83
L
Camazotz
A1ex2005
Camazotz
0
3
0
0
W
Osiris
Maxinskiii
Osiris
2
0
1
2.5
W
Anhur
RGRS
Anhur
0
2
0
0
W
7
0
1
7.5
W
1
2
1
0.75
W
2
0
3
3.5
L
Raijin
1
3
0
0.33
L
Baron Samedi
vEclips
Baron Samedi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,557
Damage
18,306
31,971
Taken
34,238
16,818
Mitigated
12,252
9,422
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,582
1,146
0
622
6,140
2,361
0
1,069
5,071
0
46,549
L
Izanami
 
Izanami
4,339
2,708
0
2,470
7,220
1,954
0
2,691
4,529
0
34,374
L
Camazotz
A1ex2005
Camazotz
4,498
1,600
0
3,555
8,179
3,432
0
0
7,797
0
31,823
W
Osiris
Maxinskiii
Osiris
5,265
2,828
0
3,068
8,133
5,266
286
0
7,655
0
42,475
W
Anhur
RGRS
Anhur
1,865
1,558
0
1,149
5,151
1,632
0
1,246
3,905
0
22,916
W
8,395
801
0
3,239
5,578
2,942
0
2,627
2,951
38,320
1,597
W
2,233
533
0
1,252
7,449
3,095
0
805
6,644
0
23,338
W
2,799
218
0
714
5,660
3,883
0
2,074
3,586
9,240
0
L
Raijin
3,874
491
0
1,020
6,389
1,406
0
4,223
2,166
22,707
447
L
Baron Samedi
vEclips
Baron Samedi
3,013
409
362
1,595
6,310
3,099
0
3,039
3,271
20,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,811
Gold Earned
25,196
252
Minions Killed
262
0
Camps Cleared
0
929,609
Distance Traveled
835,436
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,155
573
81
9
0
214,381
0
L
Izanami
5,125
569
60
7
0
158,352
0
L
Camazotz
5,027
559
57
6
0
137,360
2
W
Osiris
6,096
677
89
10
0
182,054
0
W
Anhur
4,178
464
45
5
0
175,792
0
W
Anubis
6,111
679
66
7
0
169,849
0
W
Da Ji
4,417
491
41
5
0
209,663
2
W
Ares
5,009
557
11
1
0
192,251
1
L
Raijin
4,528
503
35
4
0
153,165
2
L
Baron Samedi
5,361
596
29
3
0
172,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role