Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DerShepherd
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 54L
1,240 Elo+
Solo
Freya
Freya
Iliasier
Freya
Level 170
God Stats
6W - 7L
1,374 SR
Queue Stats
484W - 472L
1,541 Elo+
Solo
Charon
Charon
SashaAUT
Charon
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,716 Elo+
Party 1
Mulan
Mulan
Tiagaoo
Mulan
Level 201
God Stats
4W - 5L
1,500 SR
Queue Stats
312W - 338L
1,602 Elo+
Solo
Team Averages
Level 144
1,475 SR
1,520 Elo+

VS

Team Averages
Level 129
1,456 SR
1,501 Elo+
Raijin
Raijin
 
Raijin
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AtOmIcZoCkEr
Hera
Level 157
God Stats
1W - 2L
1,285 SR
Queue Stats
85W - 78L
1,644 Elo+
Solo
Ullr
Ullr
D1elcas
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,439 Elo+
Solo
Amaterasu
Amaterasu
Dadona
Amaterasu
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 169L
1,435 Elo+
Solo
Kumbhakarna
Kumbhakarna
Stoned8
Kumbhakarna
Level 155
God Stats
13W - 15L
1,496 SR
Queue Stats
1,320W - 1,382L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 2 / 8
7,644
764
4,515
7,770
3,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 1 / 9
7,958
796
5,368
8,478
7,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Iliasier
Freya
16
9 / 1 / 3
9,478
948
11,143
8,724
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon
SashaAUT
Charon
15
2 / 1 / 7
8,425
843
9,746
5,812
3,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Tiagaoo
Mulan
15
2 / 1 / 6
8,114
811
7,870
7,515
7,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
4 / 3 / 1
7,436
744
8,417
7,880
3,739
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
0 / 3 / 4
6,748
675
8,208
6,166
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
D1elcas
Ullr
12
1 / 4 / 5
6,919
692
6,007
8,337
3,789
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Dadona
Amaterasu
12
1 / 2 / 5
7,155
716
4,150
8,427
5,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Stoned8
Kumbhakarna
14
0 / 1 / 3
7,510
751
4,767
9,848
8,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
13
Kills
6
6
Deaths
13
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
2
8
2
L
Raijin
 
Raijin
4
3
1
1.5
L
0
3
4
0.67
L
Ullr
D1elcas
Ullr
1
4
5
0.88
L
Amaterasu
Dadona
Amaterasu
1
2
5
1.75
W
0
1
9
4.5
W
Freya
Iliasier
Freya
9
1
3
10.5
W
Charon
SashaAUT
Charon
2
1
7
5.5
L
Kumbhakarna
Stoned8
Kumbhakarna
0
1
3
1.5
W
Mulan
Tiagaoo
Mulan
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,642
Damage
31,549
38,299
Taken
40,658
26,154
Mitigated
24,946
19,945
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,515
1,449
1,001
2,609
7,770
3,991
1,142
4,723
3,047
0
11,598
L
Raijin
 
Raijin
8,417
443
0
35
7,880
3,739
0
4,298
3,237
16,094
399
L
8,208
1,683
506
255
6,166
2,834
0
3,229
2,676
23,222
0
L
Ullr
D1elcas
Ullr
6,007
1,748
518
981
8,337
3,789
0
3,933
4,059
0
9,932
L
Amaterasu
Dadona
Amaterasu
4,150
1,349
920
2,193
8,427
5,633
0
3,738
4,529
0
9,097
W
5,368
479
1,680
4,279
8,478
7,326
442
4,522
3,956
0
16,239
W
Freya
Iliasier
Freya
11,143
3,583
2,675
4,339
8,724
4,089
1,616
5,520
3,204
19,900
783
W
Charon
SashaAUT
Charon
9,746
1,178
375
314
5,812
3,024
862
3,576
2,236
17,010
658
L
Kumbhakarna
Stoned8
Kumbhakarna
4,767
54
913
1,614
9,848
8,951
0
5,037
4,197
11,385
0
W
Mulan
Tiagaoo
Mulan
7,870
1,121
501
2,172
7,515
7,724
327
2,812
4,703
0
18,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,619
Gold Earned
35,768
109
Minions Killed
99
0
Camps Cleared
0
852,961
Distance Traveled
817,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,644
764
18
2
0
122,173
0
L
Raijin
7,436
744
33
3
0
160,948
0
L
Hera
6,748
675
28
3
0
157,260
0
L
Ullr
6,919
692
13
1
0
149,159
0
L
Amaterasu
7,155
716
11
1
0
166,332
0
W
Chaac
7,958
796
18
2
0
200,342
0
W
Freya
9,478
948
27
3
0
180,649
0
W
Charon
8,425
843
21
2
0
171,816
0
L
Kumbhakarna
7,510
751
14
1
0
183,320
0
W
Mulan
8,114
811
25
3
0
177,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role