Player Matchup

Neith
Neith
Murmillox
Neith
Level 33
God Stats
65W - 60L
1,396 SR
Queue Stats
65W - 60L
1,448 Elo+
Solo
Bellona
Bellona
Poomuhpants1
Bellona
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
747W - 741L
1,547 Elo+
Solo
Discordia
Discordia
dangercat2007
Discordia
Level 62
God Stats
2W - 2L
1,496 SR
Queue Stats
84W - 108L
1,443 Elo+
Solo
Team Averages
Level 50
1,464 SR
1,479 Elo+

VS

Team Averages
Level 68
1,489 SR
1,415 Elo+
Chang'e
Chang'e
Alpha28
Chang'e
Level 108
God Stats
2W - 1L
1,344 SR
Queue Stats
196W - 189L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
NinJ420k
Cthulhu
Level 29
God Stats
11W - 18L
1,596 SR
Queue Stats
235W - 232L
1,416 Elo+
Party 1
Jing Wei
Jing Wei
SmokinLxve
Jing Wei
Level 66
God Stats
1W - 2L
1,526 SR
Queue Stats
8W - 16L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Murmillox
Neith
17
2 / 6 / 4
12,019
633
11,816
17,108
6,810
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Poomuhpants1
Bellona
16
4 / 7 / 3
12,286
647
14,075
23,154
13,227
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
dangercat2007
Discordia
19
2 / 2 / 5
12,574
662
16,895
12,920
5,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alpha28
Chang'e
18
4 / 4 / 7
12,716
669
10,157
16,945
8,041
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
NinJ420k
Cthulhu
20
4 / 1 / 9
13,443
708
22,753
21,111
28,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
SmokinLxve
Jing Wei
20
7 / 3 / 6
14,005
737
13,863
17,339
8,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
15
15
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alpha28
Chang'e
4
4
7
1.88
L
Neith
Murmillox
Neith
2
6
4
0.67
W
Cthulhu
NinJ420k
Cthulhu
4
1
9
8.5
L
Bellona
Poomuhpants1
Bellona
4
7
3
0.79
W
Jing Wei
SmokinLxve
Jing Wei
7
3
6
3.33
L
Discordia
dangercat2007
Discordia
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,786
Damage
46,773
53,182
Taken
55,395
25,324
Mitigated
45,401
9,449
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alpha28
Chang'e
10,157
1,233
4,594
6,310
16,945
8,041
902
4,157
12,788
33,824
0
L
Neith
Murmillox
Neith
11,816
5,193
0
2,043
17,108
6,810
844
10,425
5,964
0
35,591
W
Cthulhu
NinJ420k
Cthulhu
22,753
1,153
0
2,958
21,111
28,870
430
7,404
13,707
55,984
2,800
L
Bellona
Poomuhpants1
Bellona
14,075
5,122
0
3,607
23,154
13,227
777
12,638
9,366
0
34,543
W
Jing Wei
SmokinLxve
Jing Wei
13,863
11,835
0
1,135
17,339
8,490
1,095
5,476
11,863
0
84,518
L
Discordia
dangercat2007
Discordia
16,895
967
460
3,339
12,920
5,287
0
5,500
6,754
72,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,879
Gold Earned
40,164
184
Minions Killed
210
0
Camps Cleared
0
924,718
Distance Traveled
1,012,005
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,716
669
43
2
0
307,645
0
L
Neith
12,019
633
47
2
0
277,224
0
W
Cthulhu
13,443
708
70
4
0
363,146
0
L
Bellona
12,286
647
37
2
0
316,026
0
W
Jing Wei
14,005
737
97
5
0
341,214
0
L
Discordia
12,574
662
100
5
0
331,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role