Player Matchup

Tsukuyomi
Tsukuyomi
Ashiitaba
Tsukuyomi
Level 69
God Stats
4W - 3L
1,479 SR
Queue Stats
106W - 111L
1,456 Elo+
Party 1
Achilles
Achilles
LaGinchetta
Achilles
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 97L
1,480 Elo+
Party 1
Chang'e
Chang'e
StewedPrism
Chang'e
Level 72
God Stats
25W - 25L
1,361 SR
Queue Stats
237W - 252L
1,485 Elo+
Party 1
Fafnir
Fafnir
TaylorFx1
Fafnir
Level 167
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 109L
1,510 Elo+
Solo
Heimdallr
Heimdallr
nielzio1
Heimdallr
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 16L
1,684 Elo+
Solo
Team Averages
Level 110
1,468 SR
1,523 Elo+

VS

Team Averages
Level 78
1,538 SR
1,481 Elo+
Zhong Kui
Zhong Kui
BigBoyTingz1853
Zhong Kui
Level 146
God Stats
5W - 6L
1,752 SR
Queue Stats
142W - 151L
1,497 Elo+
Solo
Bacchus
Bacchus
Rozetteyy
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
1,334 Elo+
Solo
Izanami
Izanami
Stan12
Izanami
Level 45
God Stats
11W - 10L
1,638 SR
Queue Stats
158W - 158L
1,590 Elo+
Solo
King Arthur
King Arthur
XInfernoImpX
King Arthur
Level 101
God Stats
9W - 6L
1,301 SR
Queue Stats
18W - 14L
1,484 Elo+
Solo
Thanatos
Thanatos
adripiloto69
Thanatos
Level 30
God Stats
81W - 90L
1,500 SR
Queue Stats
164W - 174L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ashiitaba
Tsukuyomi
18
6 / 1 / 3
10,291
515
12,275
15,624
7,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
LaGinchetta
Achilles
15
0 / 5 / 3
9,038
452
6,561
18,061
19,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chang'e
StewedPrism
Chang'e
18
5 / 1 / 4
10,781
539
13,262
13,141
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
TaylorFx1
Fafnir
14
0 / 0 / 9
9,771
489
9,712
11,450
15,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
nielzio1
Heimdallr
18
5 / 0 / 3
11,438
572
16,000
14,640
8,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigBoyTingz1853
Zhong Kui
17
1 / 1 / 0
10,232
512
9,992
16,403
13,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
Rozetteyy
Bacchus
10
0 / 3 / 0
7,696
385
4,244
14,062
13,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
Stan12
Izanami
14
0 / 5 / 0
8,494
425
4,851
14,270
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
XInfernoImpX
King Arthur
17
6 / 3 / 0
11,676
584
20,005
22,381
29,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
adripiloto69
Thanatos
14
0 / 4 / 2
8,340
417
3,933
17,203
8,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
7
7
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ashiitaba
Tsukuyomi
6
1
3
7.5
L
Zhong Kui
BigBoyTingz1853
Zhong Kui
1
1
0
1
W
Achilles
LaGinchetta
Achilles
0
5
3
0.3
L
Bacchus
Rozetteyy
Bacchus
0
3
0
0
L
Izanami
Stan12
Izanami
0
5
0
0
W
Chang'e
StewedPrism
Chang'e
5
1
4
7
W
Fafnir
TaylorFx1
Fafnir
0
0
9
4.5
L
King Arthur
XInfernoImpX
King Arthur
6
3
0
2
L
Thanatos
adripiloto69
Thanatos
0
4
2
0.25
W
Heimdallr
nielzio1
Heimdallr
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,810
Damage
43,025
72,916
Taken
84,319
57,291
Mitigated
68,349
29,897
Healing
26,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ashiitaba
Tsukuyomi
12,275
1,845
134
10,476
15,624
7,744
428
1,982
13,642
0
92,401
L
Zhong Kui
BigBoyTingz1853
Zhong Kui
9,992
1,244
0
8,729
16,403
13,042
0
10,148
6,255
78,516
8,031
W
Achilles
LaGinchetta
Achilles
6,561
1,908
0
3,220
18,061
19,991
0
578
17,483
42
52,463
L
Bacchus
Rozetteyy
Bacchus
4,244
632
33
2,885
14,062
13,004
0
3,693
10,321
19,489
1,727
L
Izanami
Stan12
Izanami
4,851
4,224
0
3,081
14,270
4,959
0
1,571
12,688
0
68,763
W
Chang'e
StewedPrism
Chang'e
13,262
784
1,952
4,580
13,141
6,006
612
6,224
6,917
88,643
1,225
W
Fafnir
TaylorFx1
Fafnir
9,712
2,411
0
3,769
11,450
15,388
352
3,427
8,023
27,427
0
L
King Arthur
XInfernoImpX
King Arthur
20,005
980
0
2,298
22,381
29,211
64
3,940
17,347
3,219
97,625
L
Thanatos
adripiloto69
Thanatos
3,933
390
0
9,055
17,203
8,133
0
3,645
13,507
0
72,042
W
Heimdallr
nielzio1
Heimdallr
16,000
10,183
0
5,766
14,640
8,162
2,276
2,618
12,022
0
110,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,319
Gold Earned
46,438
572
Minions Killed
520
0
Camps Cleared
0
2,083,856
Distance Traveled
1,794,792
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,291
515
125
6
0
496,310
0
L
Zhong Kui
10,232
512
166
8
0
306,246
0
W
Achilles
9,038
452
93
5
0
355,746
2
L
Bacchus
7,696
385
28
1
0
350,728
2
L
Izanami
8,494
425
103
5
0
395,082
0
W
Chang'e
10,781
539
158
8
0
419,898
9
W
Fafnir
9,771
489
24
1
0
430,483
4
L
King Arthur
11,676
584
135
7
0
356,326
0
L
Thanatos
8,340
417
88
4
0
386,410
0
W
Heimdallr
11,438
572
172
9
0
381,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role