Player Matchup

Vamana
Vamana
 
Vamana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
II-Dxnnvs-II
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,217 Elo+
Party 1
Hades
Hades
Obix17
Hades
Level 3
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 3L
1,059 Elo+
Party 1
Izanami
Izanami
cazazombie0
Izanami
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 8L
1,188 Elo+
Solo
Serqet
Serqet
omGiTzAndy
Serqet
Level 148
God Stats
1W - 1L
1,715 SR
Queue Stats
30W - 31L
1,542 Elo+
Solo
Team Averages
Level 93
1,496 SR
1,301 Elo+

VS

Team Averages
Level 128
1,521 SR
1,537 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Intrah
Pele
Level 143
God Stats
6W - 3L
1,588 SR
Queue Stats
34W - 28L
1,498 Elo+
Solo
Ganesha
Ganesha
UnluckyTank
Ganesha
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 95L
1,496 Elo+
Solo
Kukulkan
Kukulkan
snody93
Kukulkan
Level 108
God Stats
11W - 7L
1,515 SR
Queue Stats
74W - 76L
1,525 Elo+
Solo
Chiron
Chiron
unbarlonista
Chiron
Level 125
God Stats
7W - 6L
1,500 SR
Queue Stats
226W - 206L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 0 / 0
8,547
611
15,022
17,428
22,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 0
6,076
434
2,150
11,538
5,569
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Obix17
Hades
10
0 / 3 / 0
6,110
436
1,640
8,566
3,960
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
cazazombie0
Izanami
13
0 / 1 / 0
7,231
517
5,179
7,037
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
omGiTzAndy
Serqet
11
0 / 4 / 0
6,181
442
5,342
11,120
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 2 / 1
7,585
542
9,482
18,695
17,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
Intrah
Pele
14
2 / 0 / 4
7,831
559
7,521
16,501
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
UnluckyTank
Ganesha
12
1 / 0 / 6
7,711
551
4,234
6,427
4,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
snody93
Kukulkan
14
5 / 0 / 0
8,127
581
9,763
4,396
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
15
3 / 0 / 1
8,647
618
6,740
8,430
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
12
12
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
0
0
2
W
Erlang Shen
 
Erlang Shen
1
2
1
0.75
L
0
4
0
0
W
Pele
Intrah
Pele
2
0
4
4
L
Hades
Obix17
Hades
0
3
0
0
W
Ganesha
UnluckyTank
Ganesha
1
0
6
4
L
Izanami
cazazombie0
Izanami
0
1
0
0
L
Serqet
omGiTzAndy
Serqet
0
4
0
0
W
Kukulkan
snody93
Kukulkan
5
0
0
5
W
Chiron
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,333
Damage
37,740
55,689
Taken
54,449
39,587
Mitigated
33,424
10,197
Healing
23,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
15,022
8,091
0
5,246
17,428
22,892
0
1,815
15,613
0
77,509
W
Erlang Shen
 
Erlang Shen
9,482
5,846
0
6,373
18,695
17,362
0
442
17,174
0
56,264
L
2,150
300
201
1,095
11,538
5,569
0
1,921
9,617
35,243
1,135
W
Pele
Intrah
Pele
7,521
1,956
0
7,970
16,501
6,499
0
314
15,681
0
78,494
L
Hades
Obix17
Hades
1,640
159
140
1,340
8,566
3,960
261
6,508
2,058
27,263
2,278
W
Ganesha
UnluckyTank
Ganesha
4,234
805
1,854
2,259
6,427
4,412
73
1,275
5,104
21,147
1,830
L
Izanami
cazazombie0
Izanami
5,179
3,667
0
1,743
7,037
2,287
0
1,026
6,011
0
64,601
L
Serqet
omGiTzAndy
Serqet
5,342
1,375
0
432
11,120
4,879
0
2,607
8,513
0
48,483
W
Kukulkan
snody93
Kukulkan
9,763
1,050
0
989
4,396
1,664
172
902
3,278
62,059
1,145
W
Chiron
6,740
2,742
213
3,353
8,430
3,487
1,324
681
7,700
0
85,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,145
Gold Earned
39,901
431
Minions Killed
491
0
Camps Cleared
0
1,324,480
Distance Traveled
1,445,350
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,547
611
130
9
0
273,728
0
W
Erlang Shen
7,585
542
98
7
0
269,749
0
L
Ymir
6,076
434
53
4
0
232,416
0
W
Pele
7,831
559
112
8
0
358,530
4
L
Hades
6,110
436
43
3
0
225,527
0
W
Ganesha
7,711
551
7
1
0
281,876
3
L
Izanami
7,231
517
128
9
0
293,377
0
L
Serqet
6,181
442
77
6
0
299,432
0
W
Kukulkan
8,127
581
112
8
0
267,907
0
W
Chiron
8,647
618
162
12
0
267,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role