Player Matchup

Sun Wukong
Sun Wukong
Gold II
EUFated
Sun Wukong
Gold II
Level 148
God Stats
6W - 1L
1,500 SR
Queue Stats
169W - 148L
1,682 MMR
Party 2
Hachiman
Hachiman
Silver I
JüstImagine
Hachiman
Silver I
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,683 MMR
Solo
Loki
Loki
Gold IV
MadeMistake
Loki
Gold IV
Level 215
God Stats
5W - 1L
1,740 SR
Queue Stats
195W - 179L
1,683 MMR
Solo
Artio
Artio
Gold II
SleepingW0lf
Artio
Gold II
Level 190
God Stats
2W - 0L
1,789 SR
Queue Stats
21W - 19L
1,682 MMR
Party 2
Discordia
Discordia
Gold V
schiattamuort
Discordia
Gold V
Level 158
God Stats
39W - 27L
1,500 SR
Queue Stats
189W - 186L
1,679 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,606 SR
1,682 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,679 SR
1,678 MMR
Kuzenbo
Kuzenbo
Gold III
Northwave
Kuzenbo
Gold III
Level 60
God Stats
13W - 4L
1,822 SR
Queue Stats
211W - 205L
1,653 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Parovka
Cu Chulainn
Gold V
Level 193
God Stats
2W - 4L
1,783 SR
Queue Stats
163W - 146L
1,684 MMR
Party 1
Thanatos
Thanatos
Silver I
breyner2126
Thanatos
Silver I
Level 105
God Stats
1W - 2L
1,728 SR
Queue Stats
13W - 17L
1,684 MMR
Party 3
Scylla
Scylla
Silver I
jimmer21
Scylla
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,684 MMR
Party 3
Anhur
Anhur
Gold V
xKamiii
Anhur
Gold V
Level 156
God Stats
4W - 3L
1,565 SR
Queue Stats
78W - 60L
1,684 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EUFated
Sun Wukong
14
2 / 0 / 3
8,298
638
6,033
10,145
6,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
JüstImagine
Hachiman
15
5 / 2 / 0
9,118
701
11,777
9,331
2,714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 2 / 1
7,627
587
3,926
9,511
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 5
6,894
530
6,190
12,986
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
schiattamuort
Discordia
13
1 / 1 / 4
7,242
557
6,480
5,106
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
SusanoBake Kujira

VS

Bans
ThothThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Northwave
Kuzenbo
9
1 / 1 / 3
6,017
463
3,718
10,540
10,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Parovka
Cu Chulainn
12
0 / 2 / 0
6,766
520
3,734
8,981
8,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
breyner2126
Thanatos
11
2 / 6 / 1
6,225
479
8,224
14,967
6,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
jimmer21
Scylla
11
1 / 2 / 1
6,326
487
2,305
4,986
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
xKamiii
Anhur
13
1 / 3 / 1
6,844
526
4,639
10,227
4,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
5
5
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EUFated
Sun Wukong
2
0
3
3.5
W
Hachiman
JüstImagine
Hachiman
5
2
0
2.5
W
5
2
1
2.75
L
Kuzenbo
Northwave
Kuzenbo
1
1
3
2.5
L
Cu Chulainn
Parovka
Cu Chulainn
0
2
0
0
W
1
0
5
3.5
L
Thanatos
breyner2126
Thanatos
2
6
1
0.42
L
Scylla
jimmer21
Scylla
1
2
1
0.75
W
Discordia
schiattamuort
Discordia
1
1
4
3
L
Anhur
xKamiii
Anhur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,406
Damage
22,620
47,079
Taken
49,701
24,261
Mitigated
30,742
18,143
Healing
12,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EUFated
Sun Wukong
6,033
1,945
0
2,419
10,145
6,295
0
984
8,785
0
68,371
W
Hachiman
JüstImagine
Hachiman
11,777
8,778
0
5,053
9,331
2,714
74
295
8,991
0
84,516
W
3,926
1,358
0
4,194
9,511
3,380
0
1,130
8,341
0
61,450
L
Kuzenbo
Northwave
Kuzenbo
3,718
1,897
0
2,011
10,540
10,451
0
3,675
6,865
16,778
0
L
Cu Chulainn
Parovka
Cu Chulainn
3,734
527
0
1,776
8,981
8,379
0
0
8,981
7,609
49,379
W
6,190
1,011
595
4,824
12,986
10,033
0
2,351
10,635
18,561
1,009
L
Thanatos
breyner2126
Thanatos
8,224
2,734
0
5,840
14,967
6,137
0
5,583
9,384
0
42,316
L
Scylla
jimmer21
Scylla
2,305
376
0
500
4,986
1,690
0
3,263
1,723
46,397
0
W
Discordia
schiattamuort
Discordia
6,480
304
0
1,058
5,106
1,839
1,327
1,856
3,250
62,313
0
L
Anhur
xKamiii
Anhur
4,639
2,646
0
2,473
10,227
4,085
0
420
9,807
0
59,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,179
Gold Earned
32,178
510
Minions Killed
388
0
Camps Cleared
0
1,386,020
Distance Traveled
1,209,136
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,298
638
118
9
0
252,978
0
W
Hachiman
9,118
701
157
12
0
264,075
0
W
Loki
7,627
587
105
8
0
299,506
2
L
Kuzenbo
6,017
463
20
2
0
266,954
2
L
Cu Chulainn
6,766
520
99
8
0
222,119
2
W
Artio
6,894
530
29
2
0
325,819
1
L
Thanatos
6,225
479
54
4
0
266,365
0
L
Scylla
6,326
487
108
8
0
223,687
0
W
Discordia
7,242
557
101
8
0
243,642
4
L
Anhur
6,844
526
107
8
0
230,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role