Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Monolast
Apollo
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 25L
1,221 Elo+
Party 1
Bacchus
Bacchus
TheDMan02
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,363 Elo+
Party 1
Mercury
Mercury
korewataco
Mercury
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,363 Elo+
Party 1
Chang'e
Chang'e
notviolet21
Chang'e
Level 49
God Stats
1W - 1L
1,639 SR
Queue Stats
21W - 24L
1,221 Elo+
Party 1
Team Averages
Level 94
1,528 SR
1,334 Elo+

VS

Team Averages
Level 165
1,579 SR
1,622 Elo+
Thanatos
Thanatos
 
Thanatos
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Chips420Man
Chaac
Level 189
God Stats
4W - 4L
1,500 SR
Queue Stats
333W - 304L
1,702 Elo+
Party 2
Sylvanus
Sylvanus
Jukathu
Sylvanus
Level 175
God Stats
30W - 28L
1,500 SR
Queue Stats
467W - 396L
1,619 Elo+
Party 2
Vulcan
Vulcan
TopDamageeee
Vulcan
Level 42
God Stats
6W - 4L
1,895 SR
Queue Stats
68W - 44L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
2 / 2 / 2
5,977
996
1,690
8,081
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Monolast
Apollo
9
1 / 0 / 1
5,054
842
258
925
281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
TheDMan02
Bacchus
11
1 / 4 / 0
5,391
899
1,866
7,702
6,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
korewataco
Mercury
12
1 / 1 / 4
5,878
980
4,004
5,544
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
notviolet21
Chang'e
11
0 / 1 / 1
5,264
877
1,060
3,357
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
6 / 2 / 1
6,281
1,047
5,787
5,040
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
 
Danzaburou
11
1 / 1 / 1
5,905
984
2,469
2,477
1,081
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 5
5,396
899
2,524
4,160
3,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
Jukathu
Sylvanus
10
0 / 1 / 6
5,834
972
2,028
4,684
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
12
1 / 1 / 4
5,937
990
8,414
1,526
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
8
8
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
2
2
1.5
W
Thanatos
 
Thanatos
6
2
1
3.25
W
Danzaburou
 
Danzaburou
1
1
1
1.5
W
0
0
5
2.5
W
Sylvanus
Jukathu
Sylvanus
0
1
6
3
L
Apollo
Monolast
Apollo
1
0
1
1.5
L
Bacchus
TheDMan02
Bacchus
1
4
0
0.25
W
Vulcan
1
1
4
3
L
Mercury
korewataco
Mercury
1
1
4
3
L
Chang'e
notviolet21
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,878
Damage
21,222
25,609
Taken
17,887
12,807
Mitigated
10,503
3,782
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,690
985
0
1,729
8,081
3,431
0
4,226
3,573
0
8,123
W
Thanatos
 
Thanatos
5,787
1,609
0
2,968
5,040
2,125
0
684
4,318
0
14,154
W
Danzaburou
 
Danzaburou
2,469
1,381
0
160
2,477
1,081
487
311
2,091
0
18,013
W
2,524
659
0
1,150
4,160
3,306
225
975
3,144
0
9,985
W
Sylvanus
Jukathu
Sylvanus
2,028
175
547
1,932
4,684
3,463
352
389
4,216
5,298
0
L
Apollo
Monolast
Apollo
258
0
0
0
925
281
0
339
500
0
3,908
L
Bacchus
TheDMan02
Bacchus
1,866
57
0
606
7,702
6,125
0
2,974
4,514
6,438
1,080
W
Vulcan
8,414
5,107
0
348
1,526
528
274
130
1,351
25,078
0
L
Mercury
korewataco
Mercury
4,004
1,624
0
120
5,544
1,931
0
1,488
3,969
0
20,277
L
Chang'e
notviolet21
Chang'e
1,060
31
400
927
3,357
1,039
0
1,039
2,294
14,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,564
Gold Earned
29,353
111
Minions Killed
145
0
Camps Cleared
0
597,086
Distance Traveled
671,369
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,977
996
20
3
0
141,838
0
W
Thanatos
6,281
1,047
18
3
0
146,733
0
W
Danzaburou
5,905
984
40
7
0
118,142
0
W
Chaac
5,396
899
22
4
0
123,058
1
W
Sylvanus
5,834
972
6
1
0
134,861
0
L
Apollo
5,054
842
8
1
0
51,474
0
L
Bacchus
5,391
899
14
2
0
121,046
0
W
Vulcan
5,937
990
59
10
0
148,575
0
L
Mercury
5,878
980
36
6
0
153,811
0
L
Chang'e
5,264
877
33
6
0
128,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role