Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
EmoWolfeh
Chaac
Level 62
God Stats
2W - 1L
1,540 SR
Queue Stats
3W - 5L
1,765 Elo+
Party 1
Geb
Geb
Sullyrox2
Geb
Level 25
God Stats
1W - 1L
1,618 SR
Queue Stats
2W - 3L
1,765 Elo+
Party 1
Fenrir
Fenrir
UNSC S Wolf
Fenrir
Level 25
God Stats
2W - 3L
1,614 SR
Queue Stats
3W - 5L
1,765 Elo+
Party 1
Anubis
Anubis
UnknownxAi
Anubis
Level 157
God Stats
2W - 5L
1,819 SR
Queue Stats
4W - 13L
1,765 Elo+
Party 1
Team Averages
Level 91
1,618 SR
1,712 Elo+

VS

Team Averages
Level 119
1,571 SR
1,497 Elo+
Xbalanque
Xbalanque
ClownsWithCrowns
Xbalanque
Level 61
God Stats
5W - 2L
1,500 SR
Queue Stats
115W - 100L
1,395 Elo+
Solo
Sol
Sol
DevilukDante
Sol
Level 44
God Stats
11W - 7L
1,640 SR
Queue Stats
20W - 15L
1,627 Elo+
Solo
Amaterasu
Amaterasu
DrBocaj
Amaterasu
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 67L
1,556 Elo+
Solo
Cerberus
Cerberus
MoneyGoes1337
Cerberus
Level 226
God Stats
5W - 3L
1,715 SR
Queue Stats
292W - 292L
1,445 Elo+
Solo
Merlin
Merlin
Squidruption
Merlin
Level 161
God Stats
2W - 7L
1,500 SR
Queue Stats
466W - 467L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
11
1 / 4 / 1
5,870
489
5,643
9,952
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
EmoWolfeh
Chaac
8
2 / 2 / 1
5,237
436
5,238
7,922
4,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 3
5,608
467
2,463
7,667
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
11
1 / 2 / 2
5,863
489
3,902
8,038
4,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
UnknownxAi
Anubis
10
2 / 3 / 1
5,672
473
5,314
7,726
3,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
11
2 / 2 / 5
6,556
546
4,151
5,305
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 1
7,115
593
4,188
6,847
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
DrBocaj
Amaterasu
13
7 / 1 / 2
7,169
597
5,489
10,584
6,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
MoneyGoes1337
Cerberus
10
1 / 1 / 6
6,788
566
5,698
9,677
6,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
12
2 / 2 / 1
6,757
563
5,440
5,835
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
14
14
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
1
4
1
0.38
W
Xbalanque
2
2
5
2.25
W
2
1
1
2.5
W
Amaterasu
DrBocaj
Amaterasu
7
1
2
8
L
Chaac
EmoWolfeh
Chaac
2
2
1
1.25
W
Cerberus
MoneyGoes1337
Cerberus
1
1
6
4
W
Merlin
2
2
1
1.25
L
0
3
3
0.5
L
Fenrir
1
2
2
1
L
Anubis
UnknownxAi
Anubis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
24,966
41,305
Taken
38,248
21,490
Mitigated
19,178
11,897
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
5,643
486
0
3,295
9,952
3,606
0
2,568
7,384
36,227
876
W
Xbalanque
4,151
1,829
0
1,343
5,305
1,798
0
3,135
2,170
0
46,321
W
4,188
1,098
0
3,506
6,847
2,184
835
2,593
4,006
43,171
9,011
W
Amaterasu
DrBocaj
Amaterasu
5,489
2,655
0
2,814
10,584
6,479
0
3,606
6,860
0
44,209
L
Chaac
EmoWolfeh
Chaac
5,238
1,741
0
2,066
7,922
4,414
0
4,202
3,720
0
25,437
W
Cerberus
MoneyGoes1337
Cerberus
5,698
113
0
3,341
9,677
6,687
0
3,391
6,116
21,946
1,914
W
Merlin
5,440
45
0
750
5,835
2,030
0
814
4,699
46,961
2,964
L
2,463
447
0
774
7,667
5,956
21
2,198
5,469
11,071
0
L
Fenrir
3,902
1,169
0
3,214
8,038
4,015
0
2,833
5,205
0
35,346
L
Anubis
UnknownxAi
Anubis
5,314
232
0
2,548
7,726
3,499
0
2,810
4,916
43,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,250
Gold Earned
34,385
228
Minions Killed
362
0
Camps Cleared
0
1,159,544
Distance Traveled
1,184,320
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
5,870
489
64
5
0
263,284
0
W
Xbalanque
6,556
546
67
6
0
213,735
1
W
Sol
7,115
593
83
7
0
227,109
0
W
Amaterasu
7,169
597
73
6
0
276,401
0
L
Chaac
5,237
436
31
3
0
235,404
0
W
Cerberus
6,788
566
51
4
0
240,569
3
W
Merlin
6,757
563
88
7
0
226,506
1
L
Geb
5,608
467
20
2
0
234,642
0
L
Fenrir
5,863
489
54
5
0
225,585
0
L
Anubis
5,672
473
59
5
0
200,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role