Player Matchup

Ah Puch
Ah Puch
Animeweeb7678
Ah Puch
Level 29
God Stats
5W - 2L
1,715 SR
Queue Stats
15W - 20L
1,433 Elo+
Party 1
Hercules
Hercules
ElBichoCR7996
Hercules
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
48W - 47L
1,514 Elo+
Solo
Anhur
Anhur
OneUce916
Anhur
Level 157
God Stats
25W - 24L
1,424 SR
Queue Stats
255W - 217L
1,573 Elo+
Solo
Hades
Hades
WeeDTrollER13
Hades
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,669 Elo+
Solo
Cliodhna
Cliodhna
nekonic
Cliodhna
Level 137
God Stats
3W - 1L
1,736 SR
Queue Stats
111W - 99L
1,562 Elo+
Party 1
Team Averages
Level 110
1,575 SR
1,550 Elo+

VS

Team Averages
Level 145
1,368 SR
1,470 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
BGonyx
Ishtar
Level 156
God Stats
8W - 8L
1,170 SR
Queue Stats
153W - 143L
1,451 Elo+
Party 2
Geb
Geb
Slaughterson
Geb
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
350W - 327L
1,552 Elo+
Solo
Mulan
Mulan
SnowMann34
Mulan
Level 157
God Stats
13W - 14L
1,171 SR
Queue Stats
272W - 275L
1,501 Elo+
Solo
Surtr
Surtr
nPocky
Surtr
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 96L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
1 / 0 / 3
7,403
529
4,303
3,727
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
ElBichoCR7996
Hercules
13
4 / 0 / 9
7,372
527
8,951
12,407
7,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
OneUce916
Anhur
14
7 / 0 / 3
8,492
607
9,360
8,974
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 2 / 0
7,941
567
7,404
10,510
4,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
nekonic
Cliodhna
13
2 / 0 / 8
7,566
540
7,934
12,382
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 2 / 0
7,183
513
2,436
6,045
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
BGonyx
Ishtar
12
0 / 3 / 0
6,630
474
4,331
9,955
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 6 / 0
5,538
396
5,327
14,046
10,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
14
2 / 2 / 0
8,569
612
8,650
14,160
9,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
nPocky
Surtr
9
0 / 4 / 0
5,849
418
6,050
12,807
6,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
17
Kills
2
2
Deaths
17
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
W
Ah Puch
1
0
3
2.5
L
Ishtar
BGonyx
Ishtar
0
3
0
0
W
Hercules
ElBichoCR7996
Hercules
4
0
9
8.5
W
Anhur
OneUce916
Anhur
7
0
3
8.5
L
0
6
0
0
L
Mulan
2
2
0
1
W
3
2
0
1.5
L
Surtr
nPocky
Surtr
0
4
0
0
W
Cliodhna
nekonic
Cliodhna
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,952
Damage
26,794
48,000
Taken
57,013
23,858
Mitigated
32,824
15,947
Healing
10,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,436
239
0
439
6,045
2,297
0
2,096
3,949
52,501
1,280
W
Ah Puch
4,303
412
0
761
3,727
1,506
90
1,352
2,375
57,311
0
L
Ishtar
BGonyx
Ishtar
4,331
2,030
0
2,345
9,955
3,437
0
0
9,955
0
51,191
W
Hercules
ElBichoCR7996
Hercules
8,951
1,925
0
3,562
12,407
7,958
218
3,456
8,951
0
37,549
W
Anhur
OneUce916
Anhur
9,360
5,669
0
5,224
8,974
3,597
362
1,558
7,416
0
78,278
L
5,327
343
0
1,320
14,046
10,939
0
1,210
12,836
24,294
0
L
Mulan
8,650
1,077
0
4,889
14,160
9,170
0
6,046
7,590
0
78,396
W
7,404
469
0
5,592
10,510
4,984
124
0
10,510
50,638
1,109
L
Surtr
nPocky
Surtr
6,050
2,657
0
1,750
12,807
6,981
0
1,591
11,206
725
43,116
W
Cliodhna
nekonic
Cliodhna
7,934
1,589
0
808
12,382
5,813
915
1,546
10,836
0
67,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,774
Gold Earned
33,769
476
Minions Killed
422
0
Camps Cleared
0
1,446,574
Distance Traveled
1,380,183
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,183
513
118
8
0
247,708
0
W
Ah Puch
7,403
529
103
7
0
263,269
2
L
Ishtar
6,630
474
81
6
0
271,787
2
W
Hercules
7,372
527
46
3
0
306,271
0
W
Anhur
8,492
607
133
10
0
267,739
2
L
Geb
5,538
396
32
2
0
275,830
4
L
Mulan
8,569
612
122
9
0
269,579
1
W
Hades
7,941
567
95
7
0
262,449
0
L
Surtr
5,849
418
69
5
0
315,279
0
W
Cliodhna
7,566
540
99
7
0
346,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role