Player Matchup

Erlang Shen
Erlang Shen
Silver IV
 
Erlang Shen
Silver IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver I
Primalgehenna88
Tsukuyomi
Silver I
Level 173
God Stats
9W - 5L
1,599 SR
Queue Stats
24W - 25L
1,428 MMR
Solo
Apollo
Apollo
Bronze III
ShadowChrisx
Apollo
Bronze III
Level 88
God Stats
2W - 3L
1,708 SR
Queue Stats
4W - 10L
1,410 MMR
Solo
Charybdis
Charybdis
Silver I
TJMONEY11
Charybdis
Silver I
Level 159
God Stats
18W - 19L
1,485 SR
Queue Stats
272W - 273L
1,474 MMR
Party 2
Ra
Ra
Gold V
ivan-ahre
Ra
Gold V
Level 157
God Stats
10W - 10L
1,450 SR
Queue Stats
499W - 512L
1,421 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,548 SR
1,447 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 145
1,506 SR
1,437 MMR
Jing Wei
Jing Wei
Bronze III
 
Jing Wei
Bronze III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver III
AlucardTps
Surtr
Silver III
Level 212
God Stats
4W - 6L
1,500 SR
Queue Stats
317W - 310L
1,410 MMR
Solo
Thoth
Thoth
Silver II
MamansPantyhose
Thoth
Silver II
Level 159
God Stats
4W - 4L
1,529 SR
Queue Stats
144W - 141L
1,404 MMR
Party 1
Athena
Athena
Bronze III
Srbindy
Athena
Bronze III
Level 150
God Stats
2W - 4L
1,500 SR
Queue Stats
184W - 159L
1,420 MMR
Solo
Susano
Susano
Silver II
iTerminatorr
Susano
Silver II
Level 124
God Stats
12W - 10L
1,500 SR
Queue Stats
217W - 193L
1,450 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
0 / 4 / 3
5,193
519
3,021
8,885
6,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Primalgehenna88
Tsukuyomi
10
3 / 2 / 0
5,338
534
3,668
7,302
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
9
1 / 2 / 0
4,930
493
1,496
6,398
2,166
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charybdis
TJMONEY11
Charybdis
8
0 / 3 / 3
4,626
463
4,491
6,003
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 0
5,465
547
2,660
7,293
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Maman BrigitteThanatosBake KujiraAo Kuang

VS

Bans
AnhurBellonaKukulkanHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 0 / 3
5,925
593
5,070
5,527
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
11
0 / 0 / 3
6,239
624
4,324
7,224
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
3 / 0 / 3
5,729
573
5,852
3,192
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Srbindy
Athena
8
1 / 3 / 9
5,680
568
3,777
9,822
7,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
11
9 / 1 / 1
6,505
651
4,750
8,297
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
14
14
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
3
0.38
W
Jing Wei
 
Jing Wei
1
0
3
2.5
W
Surtr
0
0
3
1.5
W
3
0
3
4.5
L
Tsukuyomi
Primalgehenna88
Tsukuyomi
3
2
0
1.5
L
Apollo
1
2
0
0.5
W
Athena
Srbindy
Athena
1
3
9
1.83
L
Charybdis
TJMONEY11
Charybdis
0
3
3
0.5
W
Susano
9
1
1
9.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,336
Damage
23,773
35,881
Taken
34,062
15,953
Mitigated
16,753
11,016
Healing
13,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,021
1,401
0
2,292
8,885
6,898
0
2,636
6,249
0
17,653
W
Jing Wei
 
Jing Wei
5,070
3,221
0
2,470
5,527
1,771
0
0
5,527
0
44,298
W
Surtr
4,324
1,331
0
3,876
7,224
3,709
0
2,034
5,190
1,217
46,583
W
5,852
472
0
250
3,192
1,115
0
0
3,192
36,477
536
L
Tsukuyomi
Primalgehenna88
Tsukuyomi
3,668
838
0
3,217
7,302
2,391
0
1,248
6,054
0
38,177
L
Apollo
1,496
806
0
2,207
6,398
2,166
65
1,464
4,934
0
25,557
W
Athena
Srbindy
Athena
3,777
1,833
0
1,578
9,822
7,071
0
264
9,558
14,176
0
L
Charybdis
TJMONEY11
Charybdis
4,491
2,784
0
1,329
6,003
1,696
0
3,638
2,365
0
30,375
W
Susano
4,750
1,731
0
4,895
8,297
3,087
0
362
7,935
0
38,592
L
2,660
480
0
1,971
7,293
2,802
0
684
6,609
43,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,552
Gold Earned
30,078
290
Minions Killed
291
0
Camps Cleared
0
939,162
Distance Traveled
1,038,548
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,193
519
24
2
0
198,216
0
W
Jing Wei
5,925
593
80
8
0
189,719
3
W
Surtr
6,239
624
77
8
0
201,996
2
W
Thoth
5,729
573
50
5
0
187,492
1
L
Tsukuyomi
5,338
534
75
8
0
217,080
1
L
Apollo
4,930
493
49
5
0
180,953
0
W
Athena
5,680
568
15
2
0
224,089
1
L
Charybdis
4,626
463
49
5
0
174,069
1
W
Susano
6,505
651
69
7
0
235,252
4
L
Ra
5,465
547
93
9
0
168,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role