Player Matchup

Kuzenbo
Kuzenbo
DarthQu4ker
Kuzenbo
Level 157
God Stats
2W - 4L
1,162 SR
Queue Stats
172W - 216L
1,349 Elo+
Party 2
Neith
Neith
Griff475
Neith
Level 5
God Stats
1W - 0L
1,655 SR
Queue Stats
3W - 0L
1,706 Elo+
Party 3
Nu Wa
Nu Wa
concwest
Nu Wa
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
307W - 334L
1,612 Elo+
Party 2
Set
Set
jkoshakamac
Set
Level 142
God Stats
16W - 8L
1,500 SR
Queue Stats
227W - 253L
1,565 Elo+
Party 2
Osiris
Osiris
persοna
Osiris
Level 57
God Stats
10W - 4L
1,582 SR
Queue Stats
187W - 163L
1,474 Elo+
Party 3
Team Averages
Level 100
1,480 SR
1,541 Elo+

VS

Team Averages
Level 128
1,527 SR
1,479 Elo+
Fafnir
Fafnir
 
Fafnir
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DEEJHUDG22
Morgan Le Fay
Level 169
God Stats
0W - 2L
1,298 SR
Queue Stats
53W - 44L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
ForceableLine7
Erlang Shen
Level 83
God Stats
12W - 8L
1,930 SR
Queue Stats
87W - 81L
1,446 Elo+
Party 1
Thor
Thor
Im JFN
Thor
Level 141
God Stats
2W - 2L
1,408 SR
Queue Stats
97W - 89L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarthQu4ker
Kuzenbo
8
1 / 1 / 2
5,170
470
734
3,078
2,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Griff475
Neith
9
0 / 1 / 2
5,190
472
4,478
5,893
2,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
concwest
Nu Wa
12
1 / 0 / 2
6,162
560
4,067
4,027
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 2
6,455
587
6,832
9,171
5,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
persοna
Osiris
10
0 / 3 / 0
5,738
522
5,217
13,115
15,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 1 / 1
5,929
539
1,987
7,814
8,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
 
Hachiman
10
2 / 2 / 0
5,923
538
5,650
7,826
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
DEEJHUDG22
Morgan Le Fay
10
0 / 3 / 0
6,171
561
4,244
6,117
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
ForceableLine7
Erlang Shen
13
4 / 0 / 0
7,866
715
9,673
10,747
10,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
Im JFN
Thor
3
0 / 0 / 0
4,015
365
0
1,709
457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
5
Kills
6
6
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
1
0.5
L
Hachiman
 
Hachiman
2
2
0
1
L
Morgan Le Fay
DEEJHUDG22
Morgan Le Fay
0
3
0
0
W
Kuzenbo
DarthQu4ker
Kuzenbo
1
1
2
2
L
Erlang Shen
ForceableLine7
Erlang Shen
4
0
0
4
W
Neith
Griff475
Neith
0
1
2
1
L
Thor
Im JFN
Thor
0
0
0
0
W
Nu Wa
concwest
Nu Wa
1
0
2
2
W
3
1
2
4
W
Osiris
persοna
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,328
Damage
21,554
35,284
Taken
34,213
26,500
Mitigated
24,848
7,583
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,987
457
0
3,162
7,814
8,886
187
851
6,963
21,939
2,562
L
Hachiman
 
Hachiman
5,650
2,568
0
2,626
7,826
2,651
452
714
7,112
0
48,379
L
Morgan Le Fay
DEEJHUDG22
Morgan Le Fay
4,244
130
0
636
6,117
2,352
267
2,114
4,003
46,846
0
W
Kuzenbo
DarthQu4ker
Kuzenbo
734
231
797
416
3,078
2,484
0
514
2,564
6,013
0
L
Erlang Shen
ForceableLine7
Erlang Shen
9,673
5,484
0
3,509
10,747
10,502
0
298
9,531
0
54,527
W
Neith
Griff475
Neith
4,478
2,498
0
678
5,893
2,026
0
1,310
4,583
0
28,206
L
Thor
Im JFN
Thor
0
0
0
626
1,709
457
0
733
976
0
4,124
W
Nu Wa
concwest
Nu Wa
4,067
981
0
836
4,027
1,534
2
3,103
924
40,330
1,036
W
6,832
2,418
0
1,458
9,171
5,091
21
1,116
8,006
0
65,104
W
Osiris
persοna
Osiris
5,217
2,154
0
3,398
13,115
15,365
0
0
12,053
0
37,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,715
Gold Earned
29,904
273
Minions Killed
310
0
Camps Cleared
0
1,002,849
Distance Traveled
878,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,929
539
35
3
0
217,947
0
L
Hachiman
5,923
538
85
8
0
199,012
0
L
Morgan Le Fay
6,171
561
81
7
0
200,503
0
W
Kuzenbo
5,170
470
1
0
0
127,547
0
L
Erlang Shen
7,866
715
96
9
0
206,082
0
W
Neith
5,190
472
44
4
0
195,780
0
L
Thor
4,015
365
13
1
0
55,235
0
W
Nu Wa
6,162
560
73
7
0
225,333
0
W
Set
6,455
587
93
8
0
262,627
0
W
Osiris
5,738
522
62
6
0
191,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role