Player Matchup

Cu Chulainn
Cu Chulainn
Bigb0yDaniel
Cu Chulainn
Level 49
God Stats
7W - 5L
1,567 SR
Queue Stats
44W - 36L
1,620 Elo+
Party 1
Hachiman
Hachiman
ValkSellsBud
Hachiman
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,551 Elo+
Solo
Bake Kujira
Bake Kujira
haydenb22
Bake Kujira
Level 127
God Stats
2W - 4L
1,474 SR
Queue Stats
49W - 35L
1,651 Elo+
Party 1
Team Averages
Level 94
1,514 SR
1,608 Elo+

VS

Team Averages
Level 115
1,500 SR
1,500 Elo+
Hercules
Hercules
Izikeil
Hercules
Level 80
God Stats
21W - 15L
1,500 SR
Queue Stats
45W - 47L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
YoloAndSolo
Baron Samedi
Level 105
God Stats
10W - 3L
1,500 SR
Queue Stats
114W - 43L
1,500 Elo+
Party 2
Ullr
Ullr
lolyouretilted
Ullr
Level 159
God Stats
5W - 0L
1,500 SR
Queue Stats
15W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bigb0yDaniel
Cu Chulainn
12
1 / 5 / 0
8,028
618
11,529
17,771
16,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
ValkSellsBud
Hachiman
12
0 / 4 / 1
7,594
584
6,420
10,912
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bake Kujira
haydenb22
Bake Kujira
13
0 / 5 / 1
8,068
621
10,596
17,526
20,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Izikeil
Hercules
15
3 / 1 / 7
9,622
740
8,011
16,455
18,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
YoloAndSolo
Baron Samedi
16
6 / 0 / 6
10,524
810
12,529
10,264
6,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 0 / 8
11,206
862
20,178
14,085
7,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
14
14
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bigb0yDaniel
Cu Chulainn
1
5
0
0.2
W
Hercules
Izikeil
Hercules
3
1
7
6.5
L
Hachiman
ValkSellsBud
Hachiman
0
4
1
0.13
W
Baron Samedi
YoloAndSolo
Baron Samedi
6
0
6
9
L
Bake Kujira
haydenb22
Bake Kujira
0
5
1
0.1
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,545
Damage
40,718
46,209
Taken
40,804
40,767
Mitigated
32,696
3,340
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bigb0yDaniel
Cu Chulainn
11,529
789
0
298
17,771
16,512
0
4,540
12,283
0
27,710
W
Hercules
Izikeil
Hercules
8,011
2,604
267
8,268
16,455
18,451
369
2,765
13,370
0
13,123
L
Hachiman
ValkSellsBud
Hachiman
6,420
2,600
0
1,196
10,912
3,864
0
2,238
8,308
0
25,798
W
Baron Samedi
YoloAndSolo
Baron Samedi
12,529
1,198
2,305
3,449
10,264
6,267
459
2,530
7,564
36,856
1,374
L
Bake Kujira
haydenb22
Bake Kujira
10,596
5,315
0
1,846
17,526
20,391
0
4,601
12,096
29,289
1,275
W
20,178
9,602
0
2,782
14,085
7,978
1,414
3,453
10,280
0
76,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,690
Gold Earned
31,352
105
Minions Killed
180
0
Camps Cleared
0
726,412
Distance Traveled
790,389
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,028
618
25
2
0
254,673
0
W
Hercules
9,622
740
6
0
0
257,283
0
L
Hachiman
7,594
584
36
3
0
214,415
0
W
Baron Samedi
10,524
810
50
4
0
259,960
3
L
Bake Kujira
8,068
621
44
3
0
257,324
0
W
Ullr
11,206
862
124
10
0
273,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role