Player Matchup

Poseidon
Poseidon
DubNubbs2
Poseidon
Level 59
God Stats
46W - 47L
1,565 SR
Queue Stats
159W - 156L
1,472 Elo+
Party 1
Osiris
Osiris
Guzzman7505
Osiris
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 11L
1,549 Elo+
Solo
Izanami
Izanami
HuneySmokedHam
Izanami
Level 45
God Stats
5W - 2L
1,544 SR
Queue Stats
19W - 20L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Shadowclaw45
Gilgamesh
Level 107
God Stats
3W - 2L
1,297 SR
Queue Stats
146W - 155L
1,538 Elo+
Party 1
Ymir
Ymir
stepbroV2
Ymir
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
163W - 178L
1,482 Elo+
Party 1
Team Averages
Level 72
1,481 SR
1,513 Elo+

VS

Team Averages
Level 116
1,501 SR
1,568 Elo+
Artio
Artio
Cougar PatroI
Artio
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Bellona
Bellona
CustomBigD
Bellona
Level 114
God Stats
2W - 4L
1,506 SR
Queue Stats
92W - 74L
1,423 Elo+
Solo
Chaac
Chaac
Rocky13F
Chaac
Level 34
God Stats
9W - 7L
1,500 SR
Queue Stats
98W - 74L
1,749 Elo+
Solo
Ymir
Ymir
Shadowsmoke420
Ymir
Level 178
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 166L
1,532 Elo+
Solo
Scylla
Scylla
fcojavier0803
Scylla
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 183L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DubNubbs2
Poseidon
14
4 / 2 / 4
8,502
607
4,379
6,428
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
1 / 1 / 5
7,857
561
7,601
13,656
13,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 4
6,896
493
5,114
8,675
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Shadowclaw45
Gilgamesh
15
6 / 1 / 3
9,144
653
9,094
12,004
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
12
4 / 1 / 5
6,939
496
9,480
11,450
7,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,774
484
4,608
12,737
10,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
CustomBigD
Bellona
10
1 / 6 / 2
6,382
456
6,013
13,378
9,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Rocky13F
Chaac
14
1 / 1 / 1
7,483
535
8,040
10,793
8,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 4 / 2
7,217
516
9,458
14,224
7,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 1
7,826
559
2,008
7,464
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
8
8
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Bellona
CustomBigD
Bellona
1
6
2
0.33
W
Poseidon
DubNubbs2
Poseidon
4
2
4
3
W
Osiris
1
1
5
3.5
W
0
3
4
0.67
L
Chaac
Rocky13F
Chaac
1
1
1
1.5
W
Gilgamesh
Shadowclaw45
Gilgamesh
6
1
3
7.5
L
4
4
2
1.25
L
2
3
1
0.83
W
Ymir
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,668
Damage
30,127
52,213
Taken
58,596
33,964
Mitigated
38,895
8,731
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,608
652
644
2,678
12,737
10,469
132
2,462
10,083
21,091
0
L
Bellona
CustomBigD
Bellona
6,013
1,281
0
3,158
13,378
9,320
117
4,989
7,913
0
45,391
W
Poseidon
DubNubbs2
Poseidon
4,379
1,037
0
975
6,428
2,483
344
3,836
2,592
67,894
930
W
Osiris
7,601
1,990
0
4,606
13,656
13,998
0
1,651
12,005
0
56,823
W
5,114
4,442
0
752
8,675
3,196
0
2,536
6,139
0
50,747
L
Chaac
Rocky13F
Chaac
8,040
2,085
0
3,254
10,793
8,431
0
223
10,570
0
56,519
W
Gilgamesh
Shadowclaw45
Gilgamesh
9,094
3,803
0
1,033
12,004
6,756
0
3,544
8,460
0
86,822
L
9,458
2,105
0
3,597
14,224
7,924
0
4,488
9,614
47,586
0
L
2,008
278
0
500
7,464
2,751
0
427
7,037
63,801
0
W
Ymir
9,480
1,851
0
1,365
11,450
7,531
0
5,083
6,367
31,988
3,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,338
Gold Earned
35,682
483
Minions Killed
370
0
Camps Cleared
0
1,323,758
Distance Traveled
1,338,745
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,774
484
37
3
0
285,191
4
L
Bellona
6,382
456
65
5
0
278,628
0
W
Poseidon
8,502
607
110
8
0
263,436
0
W
Osiris
7,857
561
95
7
0
263,818
0
W
Izanami
6,896
493
85
6
0
234,953
0
L
Chaac
7,483
535
83
6
0
270,544
0
W
Gilgamesh
9,144
653
139
10
0
317,159
1
L
Ymir
7,217
516
72
5
0
269,320
0
L
Scylla
7,826
559
113
8
0
235,062
0
W
Ymir
6,939
496
54
4
0
244,392
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role