Player Matchup

Discordia
Discordia
BabaluGR81
Discordia
Level 86
God Stats
8W - 3L
1,500 SR
Queue Stats
165W - 139L
1,727 Elo+
Party 4
Bastet
Bastet
MawsOfTheVoid
Bastet
Level 149
God Stats
8W - 10L
1,244 SR
Queue Stats
309W - 333L
1,252 Elo+
Solo
Zhong Kui
Zhong Kui
TheHoboGeneral
Zhong Kui
Level 156
God Stats
3W - 0L
1,715 SR
Queue Stats
97W - 98L
1,599 Elo+
Party 2
Olorun
Olorun
jb2usa
Olorun
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,336 Elo+
Party 4
Ares
Ares
zechtor
Ares
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 52L
1,668 Elo+
Party 2
Team Averages
Level 125
1,492 SR
1,517 Elo+

VS

Team Averages
Level 124
1,500 SR
1,652 Elo+
Eset
Eset
BaZZaNN
Eset
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,501 Elo+
Solo
Pele
Pele
DAC169
Pele
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 153L
1,585 Elo+
Party 1
Ares
Ares
KindaRaptor4992
Ares
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 78L
1,881 Elo+
Party 3
Hades
Hades
PyroGundam
Hades
Level 273
God Stats
2W - 5L
1,500 SR
Queue Stats
372W - 385L
1,548 Elo+
Party 1
Rama
Rama
ZeRo21739
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,746 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BabaluGR81
Discordia
18
8 / 1 / 12
10,085
1,009
11,222
5,792
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 2 / 12
10,501
1,050
20,328
11,803
5,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
TheHoboGeneral
Zhong Kui
15
3 / 1 / 14
8,984
898
10,086
9,609
9,238
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
jb2usa
Olorun
12
2 / 4 / 13
7,866
787
7,851
9,248
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
zechtor
Ares
12
1 / 3 / 11
8,265
827
4,347
10,022
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
BaZZaNN
Eset
14
2 / 5 / 3
7,418
742
6,055
10,226
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
DAC169
Pele
15
2 / 6 / 4
7,939
794
9,138
13,849
7,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 5 / 3
6,780
678
4,557
11,259
12,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
13
2 / 5 / 6
7,412
741
8,212
13,144
15,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
12
0 / 5 / 6
6,787
679
3,518
9,481
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
29
26
Kills
7
11
Deaths
26
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Eset
BaZZaNN
Eset
2
5
3
0.7
W
Discordia
BabaluGR81
Discordia
8
1
12
14
L
Pele
DAC169
Pele
2
6
4
0.67
L
1
5
3
0.5
W
12
2
12
9
L
Hades
2
5
6
1
W
Zhong Kui
TheHoboGeneral
Zhong Kui
3
1
14
10
L
Rama
0
5
6
0.6
W
Olorun
jb2usa
Olorun
2
4
13
2.13
W
Ares
zechtor
Ares
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,834
Damage
31,480
46,474
Taken
57,959
32,612
Mitigated
43,714
19,187
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
BaZZaNN
Eset
6,055
355
1,465
2,416
10,226
4,180
0
5,463
4,763
12,512
0
W
Discordia
BabaluGR81
Discordia
11,222
84
0
998
5,792
2,597
699
1,893
3,803
27,194
0
L
Pele
DAC169
Pele
9,138
1,621
571
2,340
13,849
7,923
0
7,563
6,286
0
23,869
L
4,557
569
78
523
11,259
12,597
0
7,832
3,427
5,872
0
W
20,328
5,319
3,215
5,685
11,803
5,580
1,027
2,038
9,679
0
33,032
L
Hades
8,212
893
783
2,576
13,144
15,782
0
8,559
4,585
15,577
0
W
Zhong Kui
TheHoboGeneral
Zhong Kui
10,086
1,389
1,788
3,736
9,609
9,238
1,179
5,284
4,187
20,049
824
L
Rama
3,518
1,673
187
895
9,481
3,232
0
3,144
6,337
0
9,699
W
Olorun
jb2usa
Olorun
7,851
2,899
938
1,183
9,248
4,387
802
5,333
3,681
12,591
1,171
W
Ares
zechtor
Ares
4,347
359
325
1,319
10,022
10,810
326
3,520
6,300
5,784
757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,701
Gold Earned
36,336
122
Minions Killed
90
0
Camps Cleared
0
929,416
Distance Traveled
724,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,418
742
22
2
0
158,048
0
W
Discordia
10,085
1,009
38
4
0
192,880
0
L
Pele
7,939
794
22
2
0
163,145
0
L
Ares
6,780
678
2
0
0
106,792
0
W
Bastet
10,501
1,050
34
3
0
209,505
0
L
Hades
7,412
741
22
2
0
130,050
0
W
Zhong Kui
8,984
898
35
4
0
192,209
0
L
Rama
6,787
679
22
2
0
166,375
0
W
Olorun
7,866
787
12
1
0
166,866
0
W
Ares
8,265
827
3
0
0
167,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role