Player Matchup

Mercury
Mercury
ChildishTaino
Mercury
Level 40
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 1L
1,492 Elo+
Party 2
Merlin
Merlin
JoJoSotaro
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,478 Elo+
Party 2
Arachne
Arachne
JustJogaku
Arachne
Level 29
God Stats
6W - 2L
1,588 SR
Queue Stats
8W - 5L
1,397 Elo+
Party 2
Jormungandr
Jormungandr
TheStezaah
Jormungandr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
miikeXXt
Nu Wa
Level 69
God Stats
116W - 90L
1,642 SR
Queue Stats
542W - 537L
1,387 Elo+
Solo
Team Averages
Level 53
1,501 SR
1,440 Elo+

VS

Team Averages
Level 76
1,502 SR
1,331 Elo+
Arachne
Arachne
Cancel11118
Arachne
Level 46
God Stats
3W - 6L
1,576 SR
Queue Stats
73W - 90L
1,363 Elo+
Party 1
Ishtar
Ishtar
GoodSoup97
Ishtar
Level 39
God Stats
24W - 27L
1,441 SR
Queue Stats
63W - 79L
1,329 Elo+
Party 1
Kumbhakarna
Kumbhakarna
InjuringCupid45
Kumbhakarna
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,305 Elo+
Solo
Nu Wa
Nu Wa
Mikey91335
Nu Wa
Level 62
God Stats
51W - 64L
1,338 SR
Queue Stats
109W - 171L
1,310 Elo+
Solo
Ix Chel
Ix Chel
The_Evil_Of_Man
Ix Chel
Level 157
God Stats
8W - 7L
1,655 SR
Queue Stats
58W - 71L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
2 / 4 / 8
10,787
981
6,483
12,455
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
JoJoSotaro
Merlin
18
3 / 0 / 11
11,701
1,064
15,730
7,156
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
JustJogaku
Arachne
17
6 / 2 / 8
11,918
1,083
12,584
13,391
7,531
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
TheStezaah
Jormungandr
18
5 / 2 / 11
11,712
1,065
12,830
16,084
23,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
miikeXXt
Nu Wa
17
2 / 0 / 9
10,917
992
11,500
2,417
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

235

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cancel11118
Arachne
16
4 / 3 / 2
11,490
1,045
14,301
14,264
8,676
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
GoodSoup97
Ishtar
16
1 / 3 / 3
10,519
956
6,615
9,330
3,978
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
InjuringCupid45
Kumbhakarna
16
2 / 1 / 5
10,729
975
4,701
16,213
16,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
16
0 / 6 / 3
10,147
922
11,575
10,193
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 5 / 5
10,783
980
11,354
12,744
6,770
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
18
Kills
8
8
Deaths
18
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cancel11118
Arachne
4
3
2
1.67
W
Mercury
2
4
8
1.5
L
Ishtar
GoodSoup97
Ishtar
1
3
3
0.83
L
Kumbhakarna
InjuringCupid45
Kumbhakarna
2
1
5
4.5
W
Merlin
JoJoSotaro
Merlin
3
0
11
8.5
W
Arachne
JustJogaku
Arachne
6
2
8
5
L
Nu Wa
0
6
3
0.25
W
Jormungandr
TheStezaah
Jormungandr
5
2
11
5.25
L
1
5
5
0.7
W
Nu Wa
miikeXXt
Nu Wa
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,127
Damage
48,546
51,503
Taken
62,744
40,724
Mitigated
40,385
6,158
Healing
4,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cancel11118
Arachne
14,301
7,677
0
3,118
14,264
8,676
0
7,316
6,724
0
35,945
W
Mercury
6,483
3,823
0
996
12,455
5,695
0
5,716
6,739
0
19,149
L
Ishtar
GoodSoup97
Ishtar
6,615
3,742
0
114
9,330
3,978
0
6,433
2,720
0
29,685
L
Kumbhakarna
InjuringCupid45
Kumbhakarna
4,701
637
0
0
16,213
16,170
0
9,138
6,806
17,049
545
W
Merlin
JoJoSotaro
Merlin
15,730
1,651
0
1,041
7,156
3,177
0
5,239
1,917
54,645
962
W
Arachne
JustJogaku
Arachne
12,584
7,685
0
3,039
13,391
7,531
0
7,597
5,794
0
32,262
L
Nu Wa
11,575
4,056
0
0
10,193
4,791
0
6,022
3,930
38,207
0
W
Jormungandr
TheStezaah
Jormungandr
12,830
4,009
0
1,082
16,084
23,585
0
7,020
9,064
31,985
1,337
L
11,354
461
790
462
12,744
6,770
0
8,700
3,688
47,018
0
W
Nu Wa
miikeXXt
Nu Wa
11,500
3,585
0
0
2,417
736
0
2,006
411
36,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,035
Gold Earned
53,668
282
Minions Killed
278
9
Camps Cleared
8
1,018,105
Distance Traveled
991,672
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,490
1,045
58
5
4
215,488
0
W
Mercury
10,787
981
22
2
4
213,705
0
L
Ishtar
10,519
956
58
5
2
213,036
0
L
Kumbhakarna
10,729
975
31
3
2
209,677
0
W
Merlin
11,701
1,064
108
10
1
181,499
0
W
Arachne
11,918
1,083
53
5
3
235,317
0
L
Nu Wa
10,147
922
48
4
0
167,315
0
W
Jormungandr
11,712
1,065
48
4
0
167,644
0
L
Ix Chel
10,783
980
83
8
0
186,156
2
W
Nu Wa
10,917
992
51
5
1
219,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role