Player Matchup

Hel
Hel
FeetDragon
Hel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,423 Elo+
Party 1
Medusa
Medusa
LadyPhoenix2
Medusa
Level 156
God Stats
1W - 0L
1,304 SR
Queue Stats
14W - 18L
1,366 Elo+
Party 1
Ares
Ares
Rever3nd11
Ares
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,326 Elo+
Party 2
Anubis
Anubis
Wolfman7847
Anubis
Level 107
God Stats
8W - 4L
1,371 SR
Queue Stats
299W - 365L
1,453 Elo+
Solo
Atlas
Atlas
Xaltedd
Atlas
Level 264
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 2
Team Averages
Level 143
1,435 SR
1,414 Elo+

VS

Team Averages
Level 111
1,488 SR
1,577 Elo+
Freya
Freya
 
Freya
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Duuunte
Danzaburou
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 86L
1,621 Elo+
Party 3
Ishtar
Ishtar
KAID621
Ishtar
Level 89
God Stats
2W - 4L
1,439 SR
Queue Stats
64W - 79L
1,584 Elo+
Party 3
Sun Wukong
Sun Wukong
unknownuchiha66
Sun Wukong
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,514 Elo+
Party 3
Yemoja
Yemoja
urban_dodge5
Yemoja
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
9,118
829
8,335
5,650
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
14
4 / 2 / 12
8,762
797
13,913
8,700
5,257
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
2 / 1 / 14
8,867
806
7,150
12,292
13,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
17
3 / 0 / 13
9,212
837
11,215
8,218
5,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Xaltedd
Atlas
17
6 / 0 / 14
9,849
895
24,633
13,617
17,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
0 / 1 / 2
7,632
694
5,777
14,781
9,254
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Duuunte
Danzaburou
14
1 / 6 / 1
7,929
721
12,335
14,897
7,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ishtar
KAID621
Ishtar
13
1 / 4 / 1
7,438
676
7,624
12,150
6,470
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
unknownuchiha66
Sun Wukong
13
1 / 6 / 1
7,483
680
9,781
16,821
16,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
14
0 / 3 / 2
8,087
735
3,023
11,756
13,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
10
20
Kills
3
3
Deaths
20
63
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
1
2
1
L
Danzaburou
Duuunte
Danzaburou
1
6
1
0.25
W
5
0
10
10
L
Ishtar
KAID621
Ishtar
1
4
1
0.38
W
Medusa
4
2
12
5
W
2
1
14
9
W
Anubis
3
0
13
9.5
W
Atlas
Xaltedd
Atlas
6
0
14
13
L
Sun Wukong
unknownuchiha66
Sun Wukong
1
6
1
0.25
L
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,246
Damage
38,540
48,477
Taken
70,405
45,414
Mitigated
52,718
31,622
Healing
29,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,777
1,303
267
6,598
14,781
9,254
0
10,829
3,952
20,020
0
L
Danzaburou
Duuunte
Danzaburou
12,335
4,176
587
3,035
14,897
7,134
0
10,393
4,504
0
28,965
W
8,335
490
12,218
3,860
5,650
3,713
0
1,325
4,325
17,519
0
L
Ishtar
KAID621
Ishtar
7,624
3,941
1,402
3,147
12,150
6,470
0
9,287
2,863
0
14,286
W
Medusa
13,913
3,419
0
118
8,700
5,257
683
1,402
7,298
0
25,845
W
7,150
468
1,364
2,851
12,292
13,610
0
2,818
9,474
9,671
0
W
Anubis
11,215
191
1,322
1,345
8,218
5,569
411
786
7,432
30,458
495
W
Atlas
Xaltedd
Atlas
24,633
9,621
3,088
5,456
13,617
17,265
0
2,469
11,148
33,937
3,447
L
Sun Wukong
unknownuchiha66
Sun Wukong
9,781
895
597
4,010
16,821
16,627
0
9,734
7,087
0
20,506
L
Yemoja
3,023
655
5,872
3,888
11,756
13,233
0
9,644
2,112
7,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,808
Gold Earned
38,569
145
Minions Killed
114
0
Camps Cleared
0
1,087,629
Distance Traveled
968,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,632
694
29
3
0
185,975
0
L
Danzaburou
7,929
721
39
4
0
193,369
0
W
Hel
9,118
829
22
2
0
246,853
0
L
Ishtar
7,438
676
10
1
0
204,811
0
W
Medusa
8,762
797
44
4
0
171,200
0
W
Ares
8,867
806
7
1
0
219,023
0
W
Anubis
9,212
837
39
4
0
208,351
0
W
Atlas
9,849
895
33
3
0
242,202
0
L
Sun Wukong
7,483
680
28
3
0
202,228
0
L
Yemoja
8,087
735
8
1
0
181,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role