Player Matchup

Jormungandr
Jormungandr
DewDaDream
Jormungandr
Level 29
God Stats
28W - 14L
1,706 SR
Queue Stats
352W - 276L
1,605 Elo+
Party 1
Guan Yu
Guan Yu
HollaBG
Guan Yu
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 133L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
J-ack0707
Tsukuyomi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,518 Elo+
Solo
Raijin
Raijin
Zombieking6548
Raijin
Level 148
God Stats
14W - 7L
1,500 SR
Queue Stats
92W - 93L
1,457 Elo+
Party 1
Medusa
Medusa
rpjr007
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,361 Elo+
Party 1
Team Averages
Level 90
1,541 SR
1,497 Elo+

VS

Team Averages
Level 124
1,536 SR
1,507 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ErithTH
Fenrir
Level 154
God Stats
93W - 74L
1,679 SR
Queue Stats
156W - 143L
1,683 Elo+
Solo
Vamana
Vamana
Hush7080
Vamana
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 64L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kenzomagic
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DewDaDream
Jormungandr
12
1 / 1 / 2
7,488
535
4,057
9,811
8,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
HollaBG
Guan Yu
14
2 / 1 / 0
8,164
583
7,334
12,010
9,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
J-ack0707
Tsukuyomi
14
3 / 2 / 6
7,846
560
4,535
10,033
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 3 / 3
9,716
694
6,926
6,978
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
rpjr007
Medusa
11
0 / 3 / 2
6,185
442
5,854
9,110
3,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 2 / 1
7,487
535
6,624
9,314
4,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jormungandr
 
Jormungandr
12
1 / 1 / 3
7,119
509
6,770
10,025
8,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
ErithTH
Fenrir
15
4 / 3 / 2
8,264
590
9,154
13,794
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Hush7080
Vamana
12
0 / 3 / 1
7,194
514
4,860
10,322
8,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Kenzomagic
Morgan Le Fay
11
2 / 4 / 2
6,608
472
2,946
7,520
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
12
Kills
10
10
Deaths
13
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
1
1.75
L
Jormungandr
 
Jormungandr
1
1
3
2.5
W
Jormungandr
DewDaDream
Jormungandr
1
1
2
2
L
Fenrir
ErithTH
Fenrir
4
3
2
1.67
W
Guan Yu
HollaBG
Guan Yu
2
1
0
2
L
Vamana
Hush7080
Vamana
0
3
1
0.17
W
Tsukuyomi
J-ack0707
Tsukuyomi
3
2
6
3
L
Morgan Le Fay
Kenzomagic
Morgan Le Fay
2
4
2
0.75
W
6
3
3
2.5
W
Medusa
rpjr007
Medusa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,706
Damage
30,354
47,942
Taken
50,975
28,835
Mitigated
31,431
13,103
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,624
4,465
0
3,387
9,314
4,201
800
3,152
6,162
0
52,610
L
Jormungandr
 
Jormungandr
6,770
1,950
0
2,557
10,025
8,220
0
2,233
7,792
43,106
1,590
W
Jormungandr
DewDaDream
Jormungandr
4,057
874
0
2,892
9,811
8,044
0
2,121
7,473
41,267
0
L
Fenrir
ErithTH
Fenrir
9,154
2,119
0
3,416
13,794
7,343
47
1,833
11,961
0
72,159
W
Guan Yu
HollaBG
Guan Yu
7,334
1,349
136
2,422
12,010
9,828
0
0
11,402
0
43,940
L
Vamana
Hush7080
Vamana
4,860
1,979
0
2,378
10,322
8,691
0
0
10,322
0
45,814
W
Tsukuyomi
J-ack0707
Tsukuyomi
4,535
1,520
0
4,489
10,033
4,239
0
771
9,215
0
53,460
L
Morgan Le Fay
Kenzomagic
Morgan Le Fay
2,946
61
0
1,335
7,520
2,976
0
3,715
3,805
30,612
2,228
W
6,926
349
0
625
6,978
2,805
1,779
2,422
4,534
81,457
2,700
W
Medusa
rpjr007
Medusa
5,854
3,193
0
2,539
9,110
3,919
0
3,645
5,101
0
29,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,399
Gold Earned
36,672
430
Minions Killed
388
0
Camps Cleared
0
1,427,408
Distance Traveled
1,275,607
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,487
535
89
6
0
249,218
0
L
Jormungandr
7,119
509
75
5
0
251,466
0
W
Jormungandr
7,488
535
65
5
0
289,573
4
L
Fenrir
8,264
590
103
7
0
320,121
0
W
Guan Yu
8,164
583
88
6
0
275,099
0
L
Vamana
7,194
514
76
5
0
284,383
0
W
Tsukuyomi
7,846
560
84
6
0
317,477
0
L
Morgan Le Fay
6,608
472
45
3
0
170,419
0
W
Raijin
9,716
694
144
10
0
269,157
0
W
Medusa
6,185
442
49
4
0
276,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role