Player Matchup

Aphrodite
Aphrodite
BudBuddaBiscit
Aphrodite
Level 68
God Stats
11W - 6L
1,730 SR
Queue Stats
12W - 7L
1,672 Elo+
Solo
Geb
Geb
TheAlphaWolf-6
Geb
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 29L
1,164 Elo+
Party 1
Neith
Neith
uniformcrown3043
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 64L
1,164 Elo+
Party 1
Team Averages
Level 55
1,577 SR
1,333 Elo+

VS

Team Averages
Level 60
1,375 SR
1,427 Elo+
Ishtar
Ishtar
Andreghetti
Ishtar
Level 105
God Stats
4W - 7L
1,410 SR
Queue Stats
105W - 118L
1,402 Elo+
Solo
Tiamat
Tiamat
BL4CKM4N
Tiamat
Level 9
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
DaKungFluKid
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BudBuddaBiscit
Aphrodite
16
3 / 0 / 9
10,901
727
11,678
10,590
6,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 6
10,672
711
10,669
19,679
12,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 1 / 5
11,292
753
17,824
8,555
4,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
2 / 3 / 0
9,805
654
7,956
16,573
7,341
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
BL4CKM4N
Tiamat
15
0 / 7 / 3
8,906
594
7,476
13,974
7,102
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
DaKungFluKid
Bellona
15
1 / 2 / 1
9,398
627
5,131
17,117
20,227
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
2
3
0
0.67
L
Tiamat
BL4CKM4N
Tiamat
0
7
3
0.21
W
Aphrodite
BudBuddaBiscit
Aphrodite
3
0
9
7.5
L
Bellona
DaKungFluKid
Bellona
1
2
1
0.75
W
4
2
6
3.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,171
Damage
20,563
38,824
Taken
47,664
23,334
Mitigated
34,670
19,562
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
7,956
2,554
260
5,069
16,573
7,341
0
7,898
8,675
0
60,681
L
Tiamat
BL4CKM4N
Tiamat
7,476
695
0
2,546
13,974
7,102
0
6,658
7,316
24,257
0
W
Aphrodite
BudBuddaBiscit
Aphrodite
11,678
656
8,767
7,889
10,590
6,412
292
2,969
7,613
48,653
0
L
Bellona
DaKungFluKid
Bellona
5,131
572
0
520
17,117
20,227
0
7,414
9,703
659
19,979
W
10,669
1,585
0
447
19,679
12,763
408
2,784
16,840
36,085
1,306
W
17,824
1,913
0
2,459
8,555
4,159
606
2,409
6,080
0
42,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
28,109
161
Minions Killed
148
0
Camps Cleared
0
832,789
Distance Traveled
678,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,805
654
95
6
0
203,556
0
L
Tiamat
8,906
594
28
2
0
197,957
0
W
Aphrodite
10,901
727
67
4
0
286,054
0
L
Bellona
9,398
627
25
2
0
277,156
0
W
Geb
10,672
711
34
2
0
299,173
0
W
Neith
11,292
753
60
4
0
247,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role