Player Matchup

Bacchus
Bacchus
Shifu2003
Bacchus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,323 Elo+
Party 2
Chang'e
Chang'e
SpedSpark
Chang'e
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 164L
1,468 Elo+
Solo
Thor
Thor
Succants
Thor
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 44L
1,325 Elo+
Party 2
Gilgamesh
Gilgamesh
Zlupun
Gilgamesh
Level 46
God Stats
10W - 4L
1,500 SR
Queue Stats
465W - 419L
1,573 Elo+
Solo
Hachiman
Hachiman
bigngaadam
Hachiman
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,742 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,486 Elo+

VS

Team Averages
Level 104
1,676 SR
1,519 Elo+
Ymir
Ymir
AtharvGrover
Ymir
Level 122
God Stats
4W - 4L
1,806 SR
Queue Stats
335W - 306L
1,563 Elo+
Solo
Thoth
Thoth
GhostFox1664
Thoth
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 93L
1,431 Elo+
Party 1
Anhur
Anhur
SlapmyPitch
Anhur
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,719 Elo+
Solo
Amaterasu
Amaterasu
TheBarnyardDog
Amaterasu
Level 147
God Stats
6W - 2L
1,912 SR
Queue Stats
81W - 78L
1,428 Elo+
Solo
Loki
Loki
Wolfy472330
Loki
Level 106
God Stats
12W - 6L
1,660 SR
Queue Stats
109W - 96L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Shifu2003
Bacchus
8
1 / 2 / 0
5,047
505
3,144
12,301
9,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
SpedSpark
Chang'e
10
0 / 0 / 1
5,255
526
1,146
4,094
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
8
1 / 2 / 1
4,910
491
2,446
8,404
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
Zlupun
Gilgamesh
9
0 / 3 / 0
5,089
509
5,655
11,351
8,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
bigngaadam
Hachiman
8
0 / 5 / 0
4,462
446
4,312
7,679
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,667
567
4,567
8,028
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 0
5,939
594
4,252
2,845
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 3
5,973
597
7,243
4,888
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
TheBarnyardDog
Amaterasu
12
3 / 0 / 1
6,657
666
7,587
9,848
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 2
5,272
527
4,105
6,312
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
12
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
3
0
0
3
L
Bacchus
Shifu2003
Bacchus
1
2
0
0.5
W
4
0
3
5.5
L
Chang'e
SpedSpark
Chang'e
0
0
1
0.5
L
Thor
1
2
1
0.75
W
Amaterasu
TheBarnyardDog
Amaterasu
3
0
1
3.5
W
2
1
2
3
L
Gilgamesh
Zlupun
Gilgamesh
0
3
0
0
L
Hachiman
bigngaadam
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,703
Damage
27,754
43,829
Taken
31,921
23,749
Mitigated
16,817
10,082
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,567
1,637
0
2,226
8,028
6,260
0
1,986
6,042
19,706
1,009
W
4,252
213
0
475
2,845
791
0
663
2,070
40,176
0
L
Bacchus
Shifu2003
Bacchus
3,144
797
195
4,174
12,301
9,232
0
3,357
8,944
18,300
0
W
7,243
3,842
0
3,452
4,888
1,717
0
1,062
3,826
0
41,656
L
Chang'e
SpedSpark
Chang'e
1,146
76
273
1,434
4,094
1,240
0
1,297
2,797
31,216
104
L
Thor
2,446
838
0
1,370
8,404
3,335
0
1,342
7,062
0
31,156
W
Amaterasu
TheBarnyardDog
Amaterasu
7,587
4,827
0
5,208
9,848
6,122
0
253
9,595
0
54,573
W
4,105
1,489
0
4,044
6,312
1,927
0
497
5,755
0
38,869
L
Gilgamesh
Zlupun
Gilgamesh
5,655
1,427
0
1,147
11,351
8,065
0
370
10,981
563
33,889
L
Hachiman
bigngaadam
Hachiman
4,312
3,138
173
1,316
7,679
1,877
0
2,367
5,312
0
24,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,763
Gold Earned
29,508
242
Minions Killed
330
0
Camps Cleared
0
982,391
Distance Traveled
973,137
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,667
567
23
2
0
181,854
0
W
Thoth
5,939
594
73
7
0
178,303
3
L
Bacchus
5,047
505
17
2
0
204,873
1
W
Anhur
5,973
597
66
7
0
175,217
0
L
Chang'e
5,255
526
73
7
0
200,716
2
L
Thor
4,910
491
52
5
0
203,886
0
W
Amaterasu
6,657
666
101
10
0
192,526
3
W
Loki
5,272
527
67
7
0
245,237
0
L
Gilgamesh
5,089
509
53
5
0
193,914
0
L
Hachiman
4,462
446
47
5
0
179,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role