Player Matchup

Terra
Terra
 
Terra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
RaZe Angel24
Ix Chel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
Rinpo
Gilgamesh
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 30L
1,363 Elo+
Solo
Medusa
Medusa
Romeo1926
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,722 Elo+
Solo
Mercury
Mercury
Yakerq
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,515 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,523 Elo+

VS

Team Averages
Level 114
1,512 SR
1,420 Elo+
Freya
Freya
AsereKbola
Freya
Level 117
God Stats
13W - 20L
1,242 SR
Queue Stats
172W - 194L
1,401 Elo+
Solo
Hachiman
Hachiman
Sm0kedInMyPaCk
Hachiman
Level 64
God Stats
3W - 1L
1,785 SR
Queue Stats
55W - 56L
1,485 Elo+
Solo
Bake Kujira
Bake Kujira
SoloSam
Bake Kujira
Level 143
God Stats
8W - 1L
1,573 SR
Queue Stats
86W - 62L
1,577 Elo+
Solo
Jormungandr
Jormungandr
Warriors Blade
Jormungandr
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 14L
1,199 Elo+
Solo
Tsukuyomi
Tsukuyomi
ty2time
Tsukuyomi
Level 125
God Stats
4W - 4L
1,459 SR
Queue Stats
267W - 248L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 2 / 4
7,443
414
5,258
18,494
18,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
RaZe Angel24
Ix Chel
12
1 / 7 / 2
7,581
421
8,645
12,223
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Rinpo
Gilgamesh
11
0 / 6 / 0
6,915
384
7,340
19,073
15,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Romeo1926
Medusa
15
2 / 2 / 0
8,335
463
3,501
7,839
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
Yakerq
Mercury
14
3 / 5 / 1
8,021
446
5,180
16,778
8,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
5 / 3 / 6
9,090
505
11,587
12,190
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
15
2 / 2 / 2
9,003
500
7,286
8,064
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
SoloSam
Bake Kujira
17
5 / 2 / 5
11,142
619
14,362
18,125
24,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Warriors Blade
Jormungandr
14
4 / 0 / 6
8,938
497
9,025
13,270
9,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tsukuyomi
ty2time
Tsukuyomi
19
6 / 1 / 8
10,440
580
13,727
13,856
6,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
22
22
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
4
1.5
W
Freya
5
3
6
2.67
L
Ix Chel
RaZe Angel24
Ix Chel
1
7
2
0.29
L
Gilgamesh
Rinpo
Gilgamesh
0
6
0
0
L
Medusa
Romeo1926
Medusa
2
2
0
1
W
Hachiman
2
2
2
1.5
W
Bake Kujira
SoloSam
Bake Kujira
5
2
5
3.75
W
Jormungandr
Warriors Blade
Jormungandr
4
0
6
7
L
Mercury
Yakerq
Mercury
3
5
1
0.7
W
Tsukuyomi
ty2time
Tsukuyomi
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,924
Damage
55,987
74,407
Taken
65,505
49,954
Mitigated
49,101
13,419
Healing
20,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,258
1,017
439
5,668
18,494
18,252
0
8,086
9,567
17,214
0
W
Freya
11,587
3,214
0
2,598
12,190
5,337
623
5,660
6,530
39,203
939
L
Ix Chel
RaZe Angel24
Ix Chel
8,645
302
410
881
12,223
5,081
18
4,622
6,993
49,030
1,058
L
Gilgamesh
Rinpo
Gilgamesh
7,340
2,121
0
3,288
19,073
15,204
0
10,762
8,124
0
34,956
L
Medusa
Romeo1926
Medusa
3,501
802
0
2,233
7,839
3,171
0
1,261
6,291
0
63,650
W
Hachiman
7,286
2,498
0
465
8,064
3,340
457
881
7,183
0
64,898
W
Bake Kujira
SoloSam
Bake Kujira
14,362
8,420
0
3,450
18,125
24,367
1,886
1,075
16,360
87,459
3,124
W
Jormungandr
Warriors Blade
Jormungandr
9,025
1,375
0
5,966
13,270
9,866
1,425
3,986
9,240
46,681
416
L
Mercury
Yakerq
Mercury
5,180
2,973
0
500
16,778
8,246
0
6,887
9,578
0
58,754
W
Tsukuyomi
ty2time
Tsukuyomi
13,727
3,522
0
8,074
13,856
6,191
1,625
2,264
11,464
0
112,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,295
Gold Earned
48,613
363
Minions Killed
546
0
Camps Cleared
0
1,563,101
Distance Traveled
1,777,102
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,443
414
25
1
0
330,714
1
W
Freya
9,090
505
89
5
0
346,317
0
L
Ix Chel
7,581
421
77
4
0
302,874
0
L
Gilgamesh
6,915
384
57
3
0
252,155
0
L
Medusa
8,335
463
108
6
0
316,465
5
W
Hachiman
9,003
500
85
5
0
340,704
0
W
Bake Kujira
11,142
619
148
8
0
347,278
0
W
Jormungandr
8,938
497
77
4
0
330,767
0
L
Mercury
8,021
446
96
5
0
360,893
0
W
Tsukuyomi
10,440
580
147
8
0
412,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role