Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
BlackSplotch
Bake Kujira
Level 41
God Stats
1W - 2L
1,508 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Scylla
Scylla
Cerb_rage
Scylla
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 32L
1,471 Elo+
Solo
Cupid
Cupid
JuicyTH420
Cupid
Level 86
God Stats
9W - 7L
1,500 SR
Queue Stats
21W - 21L
1,276 Elo+
Party 4
Ares
Ares
kietttmoncheroui
Ares
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 20L
1,276 Elo+
Party 4
Team Averages
Level 45
1,502 SR
1,404 Elo+

VS

Team Averages
Level 57
1,496 SR
1,388 Elo+
Fenrir
Fenrir
Arhum
Fenrir
Level 39
God Stats
13W - 11L
1,499 SR
Queue Stats
18W - 20L
1,442 Elo+
Party 2
Janus
Janus
BigBoyScruff
Janus
Level 52
God Stats
5W - 11L
1,213 SR
Queue Stats
29W - 35L
1,282 Elo+
Party 2
Eset
Eset
ITCMartin
Eset
Level 98
God Stats
11W - 12L
1,395 SR
Queue Stats
130W - 112L
1,506 Elo+
Party 3
Jormungandr
Jormungandr
Olsanity
Jormungandr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,306 Elo+
Party 3
Xbalanque
Xbalanque
trumpmoney417
Xbalanque
Level 52
God Stats
5W - 7L
1,872 SR
Queue Stats
378W - 394L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 6 / 0
6,037
377
3,388
12,241
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bake Kujira
BlackSplotch
Bake Kujira
12
4 / 5 / 1
8,677
542
12,623
14,571
17,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
Cerb_rage
Scylla
12
2 / 7 / 4
7,533
471
7,290
11,060
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
12
0 / 1 / 0
7,366
460
4,230
7,169
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 0
7,258
454
2,471
11,806
9,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arhum
Fenrir
15
5 / 2 / 10
8,042
503
9,407
14,205
7,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 2 / 5
8,059
504
6,936
6,851
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
12
2 / 1 / 9
7,940
496
4,972
10,141
7,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Olsanity
Jormungandr
13
4 / 2 / 6
7,726
483
5,581
12,940
9,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
trumpmoney417
Xbalanque
14
5 / 1 / 7
8,292
518
10,136
10,228
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
7
Kills
21
22
Deaths
8
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
6
0
0
W
Fenrir
Arhum
Fenrir
5
2
10
5
W
5
2
5
3.75
L
Bake Kujira
BlackSplotch
Bake Kujira
4
5
1
0.9
L
Scylla
Cerb_rage
Scylla
2
7
4
0.57
W
Eset
2
1
9
6.5
L
Cupid
0
1
0
0
W
Jormungandr
Olsanity
Jormungandr
4
2
6
3.5
L
1
3
0
0.33
W
Xbalanque
trumpmoney417
Xbalanque
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,002
Damage
37,032
56,847
Taken
54,365
38,369
Mitigated
31,958
8,709
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,388
2,361
0
824
12,241
4,955
0
1,093
11,112
0
32,027
W
Fenrir
Arhum
Fenrir
9,407
3,744
0
3,374
14,205
7,686
847
3,237
10,396
0
68,913
W
6,936
393
0
90
6,851
2,805
192
4,615
1,916
54,726
2,351
L
Bake Kujira
BlackSplotch
Bake Kujira
12,623
8,043
0
504
14,571
17,477
622
5,662
8,806
51,408
0
L
Scylla
Cerb_rage
Scylla
7,290
828
0
683
11,060
3,329
0
3,788
7,076
43,402
0
W
Eset
4,972
847
2,420
3,126
10,141
7,017
88
2,651
7,453
25,667
3,034
L
Cupid
4,230
2,313
315
2,967
7,169
2,897
696
1,667
5,502
0
52,816
W
Jormungandr
Olsanity
Jormungandr
5,581
1,190
0
409
12,940
9,945
104
7,992
4,884
38,052
468
L
2,471
287
0
3,416
11,806
9,711
0
4,087
7,698
11,960
319
W
Xbalanque
trumpmoney417
Xbalanque
10,136
5,427
0
4,242
10,228
4,505
1,393
3,254
6,884
0
74,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
40,059
307
Minions Killed
404
0
Camps Cleared
0
1,378,556
Distance Traveled
1,531,986
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,037
377
51
3
0
274,753
0
W
Fenrir
8,042
503
93
6
0
341,803
0
W
Janus
8,059
504
107
7
0
305,142
3
L
Bake Kujira
8,677
542
67
4
0
272,355
2
L
Scylla
7,533
471
72
5
0
277,533
3
W
Eset
7,940
496
39
2
0
306,609
0
L
Cupid
7,366
460
105
7
0
241,186
0
W
Jormungandr
7,726
483
70
4
0
285,747
0
L
Ares
7,258
454
12
1
0
312,729
6
W
Xbalanque
8,292
518
95
6
0
292,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role