Player Matchup

Bastet
Bastet
 
Bastet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
JettBlac
Chronos
Level 118
God Stats
1W - 0L
1,285 SR
Queue Stats
47W - 52L
1,550 Elo+
Solo
Atlas
Atlas
Quanathan_Chi
Atlas
Level 84
God Stats
4W - 1L
1,751 SR
Queue Stats
53W - 49L
1,502 Elo+
Party 1
Charybdis
Charybdis
Red-Anime-Girl
Charybdis
Level 74
God Stats
2W - 3L
1,751 SR
Queue Stats
30W - 28L
1,502 Elo+
Party 1
Bellona
Bellona
VetrixArc
Bellona
Level 95
God Stats
4W - 3L
1,751 SR
Queue Stats
106W - 92L
1,525 Elo+
Party 1
Team Averages
Level 98
1,608 SR
1,516 Elo+

VS

Team Averages
Level 109
1,487 SR
1,508 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
ASoggyZekrom
Charybdis
Level 116
God Stats
0W - 5L
1,285 SR
Queue Stats
278W - 251L
1,511 Elo+
Solo
Cerberus
Cerberus
Blorgus0
Cerberus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,323 Elo+
Solo
King Arthur
King Arthur
D-O-M_3094
King Arthur
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 115L
1,632 Elo+
Party 2
Nemesis
Nemesis
Yancy_M17
Nemesis
Level 64
God Stats
2W - 3L
1,653 SR
Queue Stats
90W - 95L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 1 / 4
7,930
610
8,899
12,170
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chronos
JettBlac
Chronos
14
1 / 0 / 3
7,826
602
3,745
5,411
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 3 / 4
7,373
567
8,140
11,496
10,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Red-Anime-Girl
Charybdis
11
1 / 5 / 3
6,568
505
7,985
7,783
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bellona
VetrixArc
Bellona
12
3 / 1 / 0
7,632
587
7,873
13,839
17,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 1 / 0
7,839
603
2,439
6,539
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ASoggyZekrom
Charybdis
11
5 / 4 / 3
6,715
517
10,551
10,965
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Blorgus0
Cerberus
10
2 / 3 / 7
6,904
531
6,087
15,392
11,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
D-O-M_3094
King Arthur
11
0 / 4 / 2
6,830
525
6,414
12,567
8,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Yancy_M17
Nemesis
10
1 / 0 / 2
5,753
443
3,156
10,542
4,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
12
Kills
10
10
Deaths
12
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
4
6
L
Kukulkan
 
Kukulkan
2
1
0
2
L
Charybdis
ASoggyZekrom
Charybdis
5
4
3
1.63
L
Cerberus
Blorgus0
Cerberus
2
3
7
1.83
L
King Arthur
D-O-M_3094
King Arthur
0
4
2
0.25
W
Chronos
JettBlac
Chronos
1
0
3
2.5
W
3
3
4
1.67
W
Charybdis
Red-Anime-Girl
Charybdis
1
5
3
0.5
W
Bellona
VetrixArc
Bellona
3
1
0
3
L
Nemesis
Yancy_M17
Nemesis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,642
Damage
28,647
50,699
Taken
56,005
37,856
Mitigated
31,287
15,856
Healing
14,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,899
2,140
0
7,285
12,170
4,611
462
2,035
10,135
0
63,300
L
Kukulkan
 
Kukulkan
2,439
247
0
880
6,539
2,789
41
583
5,956
73,067
0
L
Charybdis
ASoggyZekrom
Charybdis
10,551
4,705
0
3,202
10,965
4,013
92
3,393
7,572
0
44,858
L
Cerberus
Blorgus0
Cerberus
6,087
468
321
5,103
15,392
11,796
0
4,216
11,176
25,659
1,241
L
King Arthur
D-O-M_3094
King Arthur
6,414
1,021
0
2,463
12,567
8,271
0
1,262
11,305
0
52,499
W
Chronos
JettBlac
Chronos
3,745
2,003
0
2,994
5,411
2,271
0
292
5,119
56,147
7,490
W
8,140
3,189
0
921
11,496
10,381
0
2,912
8,584
25,096
378
W
Charybdis
Red-Anime-Girl
Charybdis
7,985
3,283
0
380
7,783
2,834
0
1,928
5,855
0
40,806
W
Bellona
VetrixArc
Bellona
7,873
3,366
0
4,276
13,839
17,759
0
1,326
12,513
0
53,324
L
Nemesis
Yancy_M17
Nemesis
3,156
535
0
2,698
10,542
4,418
0
2,011
8,531
0
25,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,329
Gold Earned
34,041
406
Minions Killed
422
0
Camps Cleared
0
1,248,255
Distance Traveled
1,277,564
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,930
610
94
7
0
282,498
0
L
Kukulkan
7,839
603
143
11
0
268,998
4
L
Charybdis
6,715
517
66
5
0
223,380
0
L
Cerberus
6,904
531
70
5
0
241,283
0
L
King Arthur
6,830
525
96
7
0
244,788
6
W
Chronos
7,826
602
123
9
0
245,920
0
W
Atlas
7,373
567
32
2
0
244,498
1
W
Charybdis
6,568
505
76
6
0
214,208
1
W
Bellona
7,632
587
81
6
0
261,131
0
L
Nemesis
5,753
443
47
4
0
299,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role