Player Matchup

Cliodhna
Cliodhna
BigThiccNasty
Cliodhna
Level 56
God Stats
2W - 5L
1,434 SR
Queue Stats
30W - 28L
1,604 Elo+
Party 1
Eset
Eset
GnomeSaynn
Eset
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
197W - 126L
1,552 Elo+
Solo
Atlas
Atlas
M03L3ST3R
Atlas
Level 58
God Stats
1W - 4L
1,320 SR
Queue Stats
27W - 26L
1,604 Elo+
Party 1
Team Averages
Level 67
1,418 SR
1,587 Elo+

VS

Team Averages
Level 88
1,502 SR
1,401 Elo+
Hun Batz
Hun Batz
C0ZM1C kun
Hun Batz
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 42L
1,542 Elo+
Party 2
Hel
Hel
MommyDidntVaxMe
Hel
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,216 Elo+
Solo
Geb
Geb
MrIncredibleP
Geb
Level 61
God Stats
2W - 1L
1,505 SR
Queue Stats
15W - 20L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigThiccNasty
Cliodhna
12
1 / 4 / 2
8,021
668
9,785
12,169
6,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 1
8,163
680
8,450
8,770
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
M03L3ST3R
Atlas
12
2 / 1 / 2
8,088
674
7,561
9,732
11,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
C0ZM1C kun
Hun Batz
14
6 / 1 / 4
9,576
798
10,983
11,378
6,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
1 / 2 / 8
8,720
727
5,476
8,481
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 1 / 6
8,637
720
9,586
12,206
12,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
10
10
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BigThiccNasty
Cliodhna
1
4
2
0.5
W
Hun Batz
C0ZM1C kun
Hun Batz
6
1
4
8
L
1
5
1
0.3
L
Atlas
M03L3ST3R
Atlas
2
1
2
3
W
1
2
8
2.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,796
Damage
26,045
30,671
Taken
32,065
21,627
Mitigated
22,810
5,702
Healing
13,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BigThiccNasty
Cliodhna
9,785
838
0
1,120
12,169
6,560
0
6,305
5,798
0
32,578
W
Hun Batz
C0ZM1C kun
Hun Batz
10,983
1,233
0
2,706
11,378
6,697
0
6,620
4,474
0
41,452
L
8,450
567
355
1,975
8,770
3,331
0
3,371
5,346
33,689
494
L
Atlas
M03L3ST3R
Atlas
7,561
2,634
0
2,252
9,732
11,736
0
4,323
5,368
14,750
0
W
5,476
45
4,785
5,239
8,481
3,844
50
3,083
5,182
35,032
0
W
9,586
801
0
396
12,206
12,269
28
6,072
5,780
20,216
1,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,272
Gold Earned
26,933
124
Minions Killed
151
0
Camps Cleared
0
690,452
Distance Traveled
732,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,021
668
41
3
0
230,791
0
W
Hun Batz
9,576
798
46
4
0
260,386
0
L
Eset
8,163
680
70
6
0
213,831
0
L
Atlas
8,088
674
13
1
0
245,830
0
W
Hel
8,720
727
81
7
0
232,343
0
W
Geb
8,637
720
24
2
0
240,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role