Player Matchup

Bellona
Bellona
Bronze III
EmperorAltros
Bellona
Bronze III
Level 104
God Stats
0W - 1L
1,597 SR
Queue Stats
8W - 6L
1,507 MMR
Party 1
Sobek
Sobek
Bronze III
Teemate
Sobek
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
TheEnigmaFool25
Charybdis
Silver I
Level 156
God Stats
28W - 25L
1,617 SR
Queue Stats
62W - 67L
1,517 MMR
Solo
Raijin
Raijin
Bronze III
TooDamHigh
Raijin
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,507 MMR
Party 1
Susano
Susano
Bronze III
nolanyoung01
Susano
Bronze III
Level 96
God Stats
9W - 13L
1,675 SR
Queue Stats
68W - 77L
1,501 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,578 SR
1,507 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,584 SR
1,506 MMR
Nike
Nike
Silver II
AurumArcanum
Nike
Silver II
Level 99
God Stats
4W - 2L
1,810 SR
Queue Stats
65W - 61L
1,493 MMR
Solo
Thoth
Thoth
Silver II
ItsJMED
Thoth
Silver II
Level 158
God Stats
8W - 4L
1,395 SR
Queue Stats
76W - 59L
1,523 MMR
Party 3
Awilix
Awilix
Silver II
MartialMonkey68
Awilix
Silver II
Level 160
God Stats
3W - 3L
1,715 SR
Queue Stats
66W - 49L
1,523 MMR
Party 3
Heimdallr
Heimdallr
Silver III
Whatabeezzy
Heimdallr
Silver III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,494 MMR
Party 2
Athena
Athena
Silver III
hasty36
Athena
Silver III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,494 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 2 / 0
6,616
473
10,083
16,857
20,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Teemate
Sobek
9
0 / 2 / 0
5,802
414
3,356
14,532
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
TheEnigmaFool25
Charybdis
13
0 / 4 / 0
7,093
507
5,274
10,685
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
TooDamHigh
Raijin
13
0 / 3 / 0
6,897
493
4,152
8,360
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
10
0 / 4 / 0
5,927
423
3,023
12,812
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
VamanaHachimanKukulkanBake Kujira

VS

Bans
NemesisGebAo KuangGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
7,642
546
7,580
10,847
9,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
ItsJMED
Thoth
14
2 / 0 / 2
8,351
597
7,057
4,775
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
9 / 0 / 5
8,625
616
11,483
10,198
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Whatabeezzy
Heimdallr
13
3 / 0 / 5
7,641
546
9,502
7,814
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
hasty36
Athena
12
1 / 0 / 9
7,365
526
6,389
11,377
11,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
15
15
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Bellona
1
2
0
0.5
W
Thoth
ItsJMED
Thoth
2
0
2
3
W
9
0
5
11.5
L
Sobek
Teemate
Sobek
0
2
0
0
L
Charybdis
TheEnigmaFool25
Charybdis
0
4
0
0
L
Raijin
TooDamHigh
Raijin
0
3
0
0
W
Heimdallr
Whatabeezzy
Heimdallr
3
0
5
5.5
W
Athena
hasty36
Athena
1
0
9
5.5
L
Susano
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,888
Damage
42,011
63,246
Taken
45,011
42,627
Mitigated
31,964
15,522
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,580
761
0
3,652
10,847
9,792
0
1,022
9,107
0
59,902
L
Bellona
10,083
2,308
0
2,724
16,857
20,489
0
3,307
12,588
2,357
43,806
W
Thoth
ItsJMED
Thoth
7,057
326
0
1,117
4,775
1,959
234
1,779
2,951
74,131
1,795
W
11,483
3,905
0
4,221
10,198
4,907
0
1,847
8,264
0
65,728
L
Sobek
Teemate
Sobek
3,356
306
0
4,230
14,532
10,940
0
2,753
11,681
14,734
0
L
Charybdis
TheEnigmaFool25
Charybdis
5,274
2,168
0
3,848
10,685
3,836
0
2,442
8,243
0
71,287
L
Raijin
TooDamHigh
Raijin
4,152
136
0
507
8,360
2,520
0
3,205
5,107
62,631
2,049
W
Heimdallr
Whatabeezzy
Heimdallr
9,502
4,924
0
5,008
7,814
3,897
0
1,125
6,689
0
72,852
W
Athena
hasty36
Athena
6,389
2,661
0
1,482
11,377
11,409
22
2,612
8,585
23,545
1,406
L
Susano
3,023
674
0
4,213
12,812
4,842
0
1,188
11,624
0
44,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,335
Gold Earned
39,624
404
Minions Killed
468
0
Camps Cleared
0
1,509,235
Distance Traveled
1,554,774
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,642
546
95
7
0
300,541
1
L
Bellona
6,616
473
85
6
0
355,503
1
W
Thoth
8,351
597
147
11
0
297,233
0
W
Awilix
8,625
616
94
7
0
371,182
2
L
Sobek
5,802
414
16
1
0
298,691
2
L
Charybdis
7,093
507
115
8
0
239,763
0
L
Raijin
6,897
493
114
8
0
296,480
5
W
Heimdallr
7,641
546
111
8
0
250,371
1
W
Athena
7,365
526
21
2
0
335,447
0
L
Susano
5,927
423
74
5
0
318,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role