Player Matchup

Nemesis
Nemesis
Daveinski
Nemesis
Level 151
God Stats
4W - 3L
1,500 SR
Queue Stats
125W - 118L
1,418 Elo+
Solo
Bacchus
Bacchus
SSKHoratio
Bacchus
Level 63
God Stats
6W - 2L
1,500 SR
Queue Stats
184W - 173L
1,689 Elo+
Solo
Ishtar
Ishtar
Sacker78
Ishtar
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 150L
1,697 Elo+
Solo
Jormungandr
Jormungandr
VoidDaSquid
Jormungandr
Level 144
God Stats
9W - 6L
1,500 SR
Queue Stats
130W - 129L
1,490 Elo+
Solo
Ah Puch
Ah Puch
xXRogueDSeiferXx
Ah Puch
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 135L
1,564 Elo+
Solo
Team Averages
Level 126
1,500 SR
1,572 Elo+

VS

Team Averages
Level 74
1,570 SR
1,532 Elo+
Ravana
Ravana
DCHIVS34
Ravana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,519 Elo+
Party 1
Odin
Odin
Milamd
Odin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 256L
1,510 Elo+
Solo
Ishtar
Ishtar
PhaseStrike
Ishtar
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
nin9tales
Aphrodite
Level 149
God Stats
5W - 7L
1,372 SR
Queue Stats
172W - 164L
1,461 Elo+
Solo
Bacchus
Bacchus
xblimpx_
Bacchus
Level 29
God Stats
5W - 1L
1,978 SR
Queue Stats
8W - 6L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daveinski
Nemesis
20
2 / 0 / 4
10,734
565
5,173
14,774
7,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bacchus
SSKHoratio
Bacchus
16
1 / 1 / 6
9,793
515
6,659
13,231
16,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Sacker78
Ishtar
16
4 / 2 / 1
9,753
513
12,087
7,952
4,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
VoidDaSquid
Jormungandr
18
3 / 1 / 2
11,350
597
14,298
11,608
10,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 2 / 3
11,460
603
19,820
9,653
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DCHIVS34
Ravana
15
2 / 3 / 3
8,742
460
8,009
13,526
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Milamd
Odin
15
1 / 3 / 1
8,119
427
6,962
21,643
20,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
14
2 / 4 / 0
7,673
404
4,096
13,313
4,807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
nin9tales
Aphrodite
15
1 / 3 / 3
8,387
441
7,444
15,713
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
xblimpx_
Bacchus
10
0 / 2 / 2
6,957
366
2,402
8,178
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
6
6
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
DCHIVS34
Ravana
2
3
3
1.17
W
Nemesis
Daveinski
Nemesis
2
0
4
4
L
Odin
Milamd
Odin
1
3
1
0.5
L
Ishtar
2
4
0
0.5
W
Bacchus
SSKHoratio
Bacchus
1
1
6
4
W
Ishtar
Sacker78
Ishtar
4
2
1
2.25
W
Jormungandr
VoidDaSquid
Jormungandr
3
1
2
4
L
Aphrodite
nin9tales
Aphrodite
1
3
3
0.83
W
5
2
3
3.25
L
Bacchus
xblimpx_
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,037
Damage
28,913
57,218
Taken
72,373
43,846
Mitigated
46,473
11,185
Healing
26,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
DCHIVS34
Ravana
8,009
2,180
0
5,000
13,526
5,805
0
7,398
5,838
0
72,646
W
Nemesis
Daveinski
Nemesis
5,173
3,142
0
1,727
14,774
7,880
0
1,377
13,350
0
136,551
L
Odin
Milamd
Odin
6,962
1,137
42
4,909
21,643
20,974
0
9,995
9,777
0
42,914
L
Ishtar
4,096
2,031
0
4,015
13,313
4,807
0
6,285
6,985
0
38,374
W
Bacchus
SSKHoratio
Bacchus
6,659
367
0
3,390
13,231
16,737
340
3,119
9,965
28,013
4,158
W
Ishtar
Sacker78
Ishtar
12,087
8,622
0
2,562
7,952
4,303
3,496
732
7,076
0
84,963
W
Jormungandr
VoidDaSquid
Jormungandr
14,298
2,915
0
750
11,608
10,399
726
1,128
9,526
83,783
3,448
L
Aphrodite
nin9tales
Aphrodite
7,444
762
2,152
7,643
15,713
5,666
0
11,645
3,801
62,325
0
W
19,820
666
0
2,756
9,653
4,527
329
3,490
6,163
94,120
1,908
L
Bacchus
xblimpx_
Bacchus
2,402
0
0
2,618
8,178
9,221
0
1,769
6,409
18,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,090
Gold Earned
39,878
654
Minions Killed
390
0
Camps Cleared
0
1,851,698
Distance Traveled
1,770,340
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,742
460
124
7
0
399,117
1
W
Nemesis
10,734
565
185
10
0
443,759
4
L
Odin
8,119
427
72
4
0
391,391
2
L
Ishtar
7,673
404
59
3
0
324,604
0
W
Bacchus
9,793
515
32
2
0
390,565
0
W
Ishtar
9,753
513
147
8
0
337,128
1
W
Jormungandr
11,350
597
151
8
0
323,692
0
L
Aphrodite
8,387
441
118
6
0
378,456
0
W
Ah Puch
11,460
603
139
7
0
356,554
0
L
Bacchus
6,957
366
17
1
0
276,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role