Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CascaCinnamon98
Hercules
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,612 Elo+
Party 1
Osiris
Osiris
CharlyGarcia2
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,423 Elo+
Solo
Bakasura
Bakasura
Facundo045
Bakasura
Level 106
God Stats
0W - 1L
1,892 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Team Averages
Level 73
1,578 SR
1,507 Elo+

VS

Team Averages
Level 103
1,500 SR
1,501 Elo+
Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Rayjack
Charon
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 70L
1,533 Elo+
Solo
Kali
Kali
shanoni
Kali
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
372W - 263L
1,548 Elo+
Solo
Odin
Odin
zeQkinG
Odin
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 4 / 6
8,462
769
13,154
11,374
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
 
He Bo
15
3 / 8 / 4
8,220
747
8,594
13,467
6,314
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
15
1 / 5 / 8
8,247
750
9,394
26,186
27,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 1
6,085
553
0
1,144
389
Bakasura
Facundo045
Bakasura
15
3 / 4 / 4
8,417
765
5,764
12,277
14,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
8 / 5 / 8
9,972
907
13,603
11,267
5,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
 
Neith
17
5 / 1 / 13
9,971
906
15,299
5,836
3,019
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Rayjack
Charon
17
4 / 2 / 17
10,625
966
9,754
10,789
11,633
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
shanoni
Kali
17
3 / 1 / 17
10,327
939
13,039
16,262
10,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
zeQkinG
Odin
15
2 / 1 / 11
9,222
838
6,560
11,169
11,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
9
Kills
22
22
Deaths
10
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
4
6
1.25
L
He Bo
 
He Bo
3
8
4
0.63
W
Freya
 
Freya
8
5
8
2.4
W
Neith
 
Neith
5
1
13
11.5
L
Hercules
1
5
8
1
L
0
1
1
0.5
L
Bakasura
Facundo045
Bakasura
3
4
4
1.25
W
Charon
Rayjack
Charon
4
2
17
6.25
W
Kali
shanoni
Kali
3
1
17
11.5
W
Odin
zeQkinG
Odin
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,906
Damage
58,255
64,448
Taken
55,323
54,269
Mitigated
41,689
20,052
Healing
24,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,154
6,789
676
2,107
11,374
5,574
0
5,295
5,752
0
28,019
L
He Bo
 
He Bo
8,594
94
216
512
13,467
6,314
0
5,844
7,368
20,187
0
W
Freya
 
Freya
13,603
4,141
0
1,473
11,267
5,391
923
1,634
9,519
22,606
842
W
Neith
 
Neith
15,299
6,350
696
2,308
5,836
3,019
1,976
1,359
4,342
0
32,422
L
Hercules
9,394
2,159
1,433
11,594
26,186
27,380
0
8,222
17,038
0
17,726
L
0
0
0
0
1,144
389
0
1,130
14
0
0
L
Bakasura
Facundo045
Bakasura
5,764
3,350
409
3,105
12,277
14,612
0
2,656
9,088
0
6,635
W
Charon
Rayjack
Charon
9,754
699
1,910
2,647
10,789
11,633
1,358
2,032
8,439
22,958
0
W
Kali
shanoni
Kali
13,039
4,905
640
10,101
16,262
10,264
1,964
2,709
13,017
0
31,024
W
Odin
zeQkinG
Odin
6,560
2,075
2,254
2,364
11,169
11,382
995
860
9,424
0
13,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,431
Gold Earned
50,117
100
Minions Killed
134
0
Camps Cleared
0
761,329
Distance Traveled
1,130,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,462
769
39
4
0
210,000
0
L
He Bo
8,220
747
32
3
0
178,942
0
W
Freya
9,972
907
21
2
0
191,661
0
W
Neith
9,971
906
44
4
0
201,627
0
L
Hercules
8,247
750
9
1
0
205,286
0
L
Osiris
6,085
553
0
0
0
0
0
L
Bakasura
8,417
765
20
2
0
167,101
0
W
Charon
10,625
966
21
2
0
257,505
0
W
Kali
10,327
939
34
3
0
223,703
0
W
Odin
9,222
838
14
1
0
255,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role