Player Matchup

Maui
Maui
 
Maui
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
PericlesSatoshi
Surtr
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 109L
1,573 Elo+
Solo
Thor
Thor
Zeethos
Thor
Level 117
God Stats
3W - 0L
1,813 SR
Queue Stats
91W - 79L
1,500 Elo+
Party 3
Loki
Loki
eljavibi7
Loki
Level 44
God Stats
13W - 9L
1,285 SR
Queue Stats
55W - 45L
1,456 Elo+
Solo
Team Averages
Level 114
1,520 SR
1,506 Elo+

VS

Team Averages
Level 122
1,561 SR
1,474 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DeveIing
Kukulkan
Level 204
God Stats
1W - 2L
1,659 SR
Queue Stats
74W - 61L
1,469 Elo+
Party 2
Izanami
Izanami
M0nki23
Izanami
Level 48
God Stats
3W - 4L
1,899 SR
Queue Stats
16W - 29L
1,421 Elo+
Party 1
Ratatoskr
Ratatoskr
TheMelkor99
Ratatoskr
Level 69
God Stats
0W - 3L
1,326 SR
Queue Stats
78W - 76L
1,546 Elo+
Party 1
Ymir
Ymir
Zz_Arthur__zZ
Ymir
Level 129
God Stats
96W - 84L
1,421 SR
Queue Stats
271W - 249L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 0 / 4
6,255
569
1,718
5,167
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
 
Sol
10
0 / 1 / 2
6,037
549
4,156
6,214
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 0
7,433
676
9,358
9,393
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Zeethos
Thor
10
4 / 0 / 1
6,007
546
4,811
6,480
2,618
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
12
3 / 2 / 2
6,498
591
4,064
9,179
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 1 / 0
5,237
476
5,605
10,493
9,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
DeveIing
Kukulkan
9
0 / 4 / 1
5,135
467
3,528
6,688
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
M0nki23
Izanami
9
1 / 4 / 0
5,697
518
4,467
7,247
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
TheMelkor99
Ratatoskr
11
1 / 1 / 2
5,684
517
4,847
7,474
3,267
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 2
5,201
473
2,458
7,052
4,750
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
4
4
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
4
3
W
Sol
 
Sol
0
1
2
1
L
Achilles
 
Achilles
2
1
0
2
L
Kukulkan
DeveIing
Kukulkan
0
4
1
0.13
L
Izanami
M0nki23
Izanami
1
4
0
0.25
W
3
1
0
3
L
Ratatoskr
TheMelkor99
Ratatoskr
1
1
2
2
W
Thor
Zeethos
Thor
4
0
1
4.5
L
0
1
2
1
W
Loki
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,107
Damage
20,905
36,433
Taken
38,954
18,418
Mitigated
22,317
11,520
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,718
452
0
1,542
5,167
4,171
424
746
4,421
16,505
0
W
Sol
 
Sol
4,156
1,840
0
2,543
6,214
2,189
1,458
3,223
2,991
39,391
1,049
L
Achilles
 
Achilles
5,605
1,793
0
2,406
10,493
9,556
0
1,091
8,763
0
29,694
L
Kukulkan
DeveIing
Kukulkan
3,528
348
0
210
6,688
2,501
0
2,458
4,185
37,768
876
L
Izanami
M0nki23
Izanami
4,467
2,823
0
939
7,247
2,243
228
1,194
6,053
0
36,264
W
9,358
4,168
0
2,842
9,393
6,263
0
408
8,259
2,419
52,424
L
Ratatoskr
TheMelkor99
Ratatoskr
4,847
1,122
0
500
7,474
3,267
0
515
6,872
0
49,143
W
Thor
Zeethos
Thor
4,811
1,525
0
1,239
6,480
2,618
467
626
5,854
0
33,584
L
2,458
417
0
1,594
7,052
4,750
0
1,129
5,923
13,719
0
W
Loki
4,064
1,004
0
3,354
9,179
3,177
0
793
8,306
0
46,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
26,954
302
Minions Killed
262
0
Camps Cleared
0
1,083,792
Distance Traveled
1,104,412
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,255
569
20
2
0
205,715
5
W
Sol
6,037
549
68
6
0
222,083
1
L
Achilles
5,237
476
47
4
0
219,042
0
L
Kukulkan
5,135
467
57
5
0
211,077
1
L
Izanami
5,697
518
61
6
0
176,950
0
W
Surtr
7,433
676
84
8
0
205,907
0
L
Ratatoskr
5,684
517
86
8
0
277,344
0
W
Thor
6,007
546
49
4
0
197,328
0
L
Ymir
5,201
473
11
1
0
219,999
4
W
Loki
6,498
591
81
7
0
252,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role