Player Matchup

Achilles
Achilles
FwJosiasBruh
Achilles
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 120L
1,683 Elo+
Solo
Agni
Agni
Koyzent
Agni
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,485 Elo+
Solo
Camazotz
Camazotz
NotCure
Camazotz
Level 108
God Stats
8W - 3L
1,840 SR
Queue Stats
125W - 79L
1,750 Elo+
Solo
Cthulhu
Cthulhu
SCP1738
Cthulhu
Level 108
God Stats
34W - 21L
1,398 SR
Queue Stats
262W - 235L
1,560 Elo+
Solo
Medusa
Medusa
lilFufs
Medusa
Level 107
God Stats
9W - 3L
1,665 SR
Queue Stats
25W - 24L
1,617 Elo+
Solo
Team Averages
Level 106
1,581 SR
1,619 Elo+

VS

Team Averages
Level 103
1,532 SR
1,623 Elo+
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
CrimsonGuardian3
Chronos
Level 89
God Stats
40W - 30L
1,661 SR
Queue Stats
812W - 749L
1,582 Elo+
Solo
Skadi
Skadi
TarzansTuffFeet
Skadi
Level 110
God Stats
6W - 4L
1,500 SR
Queue Stats
601W - 501L
1,567 Elo+
Solo
Ne Zha
Ne Zha
UnrelentingTruth
Ne Zha
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
244W - 217L
1,754 Elo+
Party 1
Sylvanus
Sylvanus
VIonejesse
Sylvanus
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 176L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FwJosiasBruh
Achilles
11
0 / 3 / 1
6,142
472
4,301
12,563
7,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Koyzent
Agni
14
6 / 1 / 5
8,412
647
9,748
7,674
2,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Camazotz
NotCure
Camazotz
17
14 / 0 / 6
9,494
730
14,657
14,583
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SCP1738
Cthulhu
13
2 / 1 / 11
6,974
536
8,094
8,936
7,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
lilFufs
Medusa
12
3 / 0 / 3
7,357
566
6,050
4,882
1,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 3 / 0
7,675
590
10,504
14,726
13,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 6 / 1
6,488
499
2,048
9,671
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 0
6,588
507
4,231
9,065
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 8 / 0
6,699
515
7,588
14,711
7,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
VIonejesse
Sylvanus
9
0 / 3 / 0
5,799
446
4,329
12,857
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
25
Kills
5
5
Deaths
25
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
3
0
1
L
0
6
1
0.08
W
Achilles
FwJosiasBruh
Achilles
0
3
1
0.17
W
Agni
Koyzent
Agni
6
1
5
8.5
W
Camazotz
NotCure
Camazotz
14
0
6
17
W
Cthulhu
SCP1738
Cthulhu
2
1
11
7.5
L
1
5
0
0.2
L
1
8
0
0.13
L
Sylvanus
VIonejesse
Sylvanus
0
3
0
0
W
Medusa
lilFufs
Medusa
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,850
Damage
28,700
48,638
Taken
61,030
25,417
Mitigated
37,340
23,622
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,504
1,016
0
1,375
14,726
13,929
0
1,015
13,054
8,808
55,182
L
2,048
1,004
0
271
9,671
3,369
0
5,117
4,463
42,200
2,065
W
Achilles
FwJosiasBruh
Achilles
4,301
855
0
5,152
12,563
7,504
0
1,071
11,492
0
36,623
W
Agni
Koyzent
Agni
9,748
1,211
0
4,560
7,674
2,795
26
1,886
5,676
67,918
1,496
W
Camazotz
NotCure
Camazotz
14,657
6,917
0
11,416
14,583
6,161
0
869
13,714
0
91,339
W
Cthulhu
SCP1738
Cthulhu
8,094
388
306
1,688
8,936
7,239
42
2,599
6,297
29,021
452
L
4,231
1,329
0
670
9,065
3,329
758
3,149
5,581
0
52,111
L
7,588
3,567
0
1,338
14,711
7,373
0
2,476
12,051
0
63,443
L
Sylvanus
VIonejesse
Sylvanus
4,329
1,229
190
2,648
12,857
9,340
0
4,459
8,023
24,065
0
W
Medusa
lilFufs
Medusa
6,050
2,959
0
500
4,882
1,718
829
1,163
3,719
0
53,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,379
Gold Earned
33,249
451
Minions Killed
423
0
Camps Cleared
0
1,381,615
Distance Traveled
1,146,427
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,675
590
97
7
0
244,059
0
L
Chronos
6,488
499
95
7
0
233,516
0
W
Achilles
6,142
472
63
5
0
268,952
0
W
Agni
8,412
647
118
9
0
268,439
1
W
Camazotz
9,494
730
130
10
0
323,950
0
W
Cthulhu
6,974
536
40
3
0
267,415
0
L
Skadi
6,588
507
97
7
0
230,449
0
L
Ne Zha
6,699
515
98
8
0
252,784
0
L
Sylvanus
5,799
446
36
3
0
185,619
1
W
Medusa
7,357
566
100
8
0
252,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role