Player Matchup

Chiron
Chiron
DuragDav420
Chiron
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 56L
1,422 Elo+
Party 1
Maman Brigitte
Maman Brigitte
QT0411
Maman Brigitte
Level 83
God Stats
2W - 3L
1,319 SR
Queue Stats
35W - 46L
1,534 Elo+
Solo
Jormungandr
Jormungandr
WormHero74
Jormungandr
Level 12
God Stats
9W - 10L
1,371 SR
Queue Stats
10W - 14L
1,360 Elo+
Party 1
Nemesis
Nemesis
X-SiNFuLGOD-X
Nemesis
Level 144
God Stats
10W - 2L
1,500 SR
Queue Stats
85W - 46L
1,722 Elo+
Solo
Zeus
Zeus
sperc99
Zeus
Level 50
God Stats
9W - 8L
1,256 SR
Queue Stats
69W - 78L
1,470 Elo+
Solo
Team Averages
Level 78
1,389 SR
1,501 Elo+

VS

Team Averages
Level 103
1,642 SR
1,497 Elo+
Bellona
Bellona
Aldebaran014
Bellona
Level 118
God Stats
9W - 9L
1,500 SR
Queue Stats
409W - 414L
1,501 Elo+
Solo
Hachiman
Hachiman
Cravens_5
Hachiman
Level 31
God Stats
2W - 2L
1,639 SR
Queue Stats
8W - 12L
1,523 Elo+
Party 2
Janus
Janus
Muppits
Janus
Level 67
God Stats
1W - 2L
1,760 SR
Queue Stats
8W - 20L
1,451 Elo+
Party 2
Athena
Athena
SaKrificed1
Athena
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 132L
1,510 Elo+
Solo
Mercury
Mercury
canon5
Mercury
Level 171
God Stats
23W - 47L
1,810 SR
Queue Stats
142W - 157L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
8 / 1 / 13
12,429
1,243
17,072
10,902
6,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
QT0411
Maman Brigitte
17
4 / 5 / 17
11,037
1,104
19,968
14,410
8,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
WormHero74
Jormungandr
18
4 / 1 / 16
11,480
1,148
10,138
8,878
11,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
17
5 / 2 / 14
11,375
1,138
12,579
15,011
21,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
sperc99
Zeus
17
4 / 3 / 12
11,253
1,125
11,522
9,247
4,495
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

267

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aldebaran014
Bellona
16
1 / 6 / 6
10,743
1,074
13,178
21,078
22,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Cravens_5
Hachiman
15
1 / 3 / 4
10,042
1,004
8,678
11,412
5,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Muppits
Janus
15
1 / 6 / 6
9,999
1,000
13,656
11,457
5,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
16
1 / 4 / 6
9,947
995
7,245
19,062
23,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
canon5
Mercury
16
8 / 6 / 3
12,615
1,262
10,319
13,937
6,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
25
Kills
12
12
Deaths
25
72
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aldebaran014
Bellona
1
6
6
0.67
L
Hachiman
Cravens_5
Hachiman
1
3
4
1
W
Chiron
8
1
13
14.5
L
Janus
Muppits
Janus
1
6
6
0.67
W
Maman Brigitte
QT0411
Maman Brigitte
4
5
17
2.5
L
Athena
1
4
6
1
W
Jormungandr
WormHero74
Jormungandr
4
1
16
12
W
Nemesis
5
2
14
6
L
Mercury
canon5
Mercury
8
6
3
1.58
W
Zeus
sperc99
Zeus
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,279
Damage
53,076
58,448
Taken
76,946
50,766
Mitigated
63,690
11,184
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aldebaran014
Bellona
13,178
2,119
0
4,848
21,078
22,269
0
11,200
9,368
0
24,818
L
Hachiman
Cravens_5
Hachiman
8,678
4,709
0
320
11,412
5,555
0
4,870
6,383
0
27,232
W
Chiron
17,072
8,052
1,432
2,649
10,902
6,039
0
4,492
6,200
0
36,871
L
Janus
Muppits
Janus
13,656
801
0
689
11,457
5,358
0
5,968
5,384
31,720
0
W
Maman Brigitte
QT0411
Maman Brigitte
19,968
2,031
0
1,962
14,410
8,128
0
4,853
9,325
27,296
423
L
Athena
7,245
1,581
392
2,969
19,062
23,937
0
11,211
7,544
16,766
314
W
Jormungandr
WormHero74
Jormungandr
10,138
2,098
266
1,200
8,878
11,068
0
2,810
5,903
30,529
2,125
W
Nemesis
12,579
4,362
0
3,577
15,011
21,036
0
5,089
9,622
0
21,459
L
Mercury
canon5
Mercury
10,319
4,354
0
386
13,937
6,571
0
5,555
8,382
0
34,229
W
Zeus
sperc99
Zeus
11,522
2,041
0
98
9,247
4,495
0
2,582
6,570
24,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,574
Gold Earned
53,346
173
Minions Killed
169
4
Camps Cleared
12
1,027,576
Distance Traveled
1,031,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,743
1,074
22
2
1
222,435
0
L
Hachiman
10,042
1,004
30
3
0
186,407
0
W
Chiron
12,429
1,243
57
6
1
202,069
0
L
Janus
9,999
1,000
47
5
2
194,045
0
W
Maman Brigitte
11,037
1,104
23
2
1
212,334
0
L
Athena
9,947
995
22
2
0
195,012
0
W
Jormungandr
11,480
1,148
45
5
0
217,871
0
W
Nemesis
11,375
1,138
17
2
1
210,766
0
L
Mercury
12,615
1,262
48
5
9
233,443
0
W
Zeus
11,253
1,125
31
3
1
184,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role