Player Matchup

Arachne
Arachne
Antdog7777
Arachne
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,617 Elo+
Solo
Osiris
Osiris
Joohn11
Osiris
Level 158
God Stats
4W - 6L
1,426 SR
Queue Stats
299W - 291L
1,581 Elo+
Solo
Agni
Agni
Le Prolapsus
Agni
Level 171
God Stats
2W - 4L
1,500 SR
Queue Stats
351W - 369L
1,545 Elo+
Solo
Team Averages
Level 144
1,475 SR
1,581 Elo+

VS

Team Averages
Level 67
1,669 SR
1,596 Elo+
Hera
Hera
scarabax
Hera
Level 159
God Stats
4W - 1L
1,840 SR
Queue Stats
6W - 5L
1,541 Elo+
Party 1
Hachiman
Hachiman
slayer775
Hachiman
Level 18
God Stats
2W - 1L
1,578 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 1
Kuzenbo
Kuzenbo
vDeli
Kuzenbo
Level 23
God Stats
2W - 1L
1,590 SR
Queue Stats
3W - 4L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Antdog7777
Arachne
15
9 / 1 / 5
10,468
805
10,375
13,800
5,659
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Joohn11
Osiris
15
3 / 0 / 12
9,548
734
7,989
12,725
14,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
4 / 0 / 8
9,413
724
12,501
6,987
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
0 / 3 / 1
8,738
672
12,669
8,309
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
slayer775
Hachiman
9
0 / 7 / 0
7,354
566
3,175
10,478
3,622
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
vDeli
Kuzenbo
12
1 / 6 / 0
7,611
585
7,152
16,729
19,051
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
16
Kills
1
1
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Antdog7777
Arachne
9
1
5
11.5
W
Osiris
Joohn11
Osiris
3
0
12
9
W
4
0
8
8
L
Hera
0
3
1
0.17
L
Hachiman
slayer775
Hachiman
0
7
0
0
L
Kuzenbo
vDeli
Kuzenbo
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,865
Damage
22,996
33,512
Taken
35,516
22,349
Mitigated
26,048
5,064
Healing
1,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Antdog7777
Arachne
10,375
5,945
0
2,952
13,800
5,659
0
8,545
4,921
0
33,185
W
Osiris
Joohn11
Osiris
7,989
3,249
0
1,362
12,725
14,181
244
5,915
6,583
0
37,611
W
12,501
374
0
750
6,987
2,509
484
4,009
2,850
38,754
0
L
Hera
12,669
2,232
0
488
8,309
3,375
0
3,562
4,512
52,149
1,511
L
Hachiman
slayer775
Hachiman
3,175
2,347
0
857
10,478
3,622
0
3,180
7,106
0
18,914
L
Kuzenbo
vDeli
Kuzenbo
7,152
2,901
0
250
16,729
19,051
74
5,843
10,360
11,140
468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
23,703
157
Minions Killed
153
0
Camps Cleared
0
718,511
Distance Traveled
626,861
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,468
805
46
4
0
242,972
0
W
Osiris
9,548
734
61
5
0
245,967
6
W
Agni
9,413
724
50
4
0
229,572
0
L
Hera
8,738
672
116
9
0
227,685
0
L
Hachiman
7,354
566
27
2
0
168,073
0
L
Kuzenbo
7,611
585
10
1
0
231,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role