Player Matchup

Surtr
Surtr
Allpaca01
Surtr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,248 Elo+
Solo
Fenrir
Fenrir
Dcman
Fenrir
Level 155
God Stats
9W - 6L
1,736 SR
Queue Stats
102W - 79L
1,681 Elo+
Solo
Bake Kujira
Bake Kujira
LG LoGiiKz
Bake Kujira
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
299W - 269L
1,672 Elo+
Party 2
Ra
Ra
Pompey72
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Anhur
Anhur
ShortStepsTTV
Anhur
Level 156
God Stats
2W - 5L
1,500 SR
Queue Stats
509W - 378L
1,673 Elo+
Party 2
Team Averages
Level 105
1,547 SR
1,555 Elo+

VS

Team Averages
Level 62
1,567 SR
1,274 Elo+
Morgan Le Fay
Morgan Le Fay
BigxCeej
Morgan Le Fay
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,033 Elo+
Party 1
Izanami
Izanami
BryanFonseca
Izanami
Level 28
God Stats
3W - 2L
1,512 SR
Queue Stats
56W - 54L
1,350 Elo+
Party 1
Lancelot
Lancelot
ScaryyIV
Lancelot
Level 96
God Stats
2W - 5L
1,824 SR
Queue Stats
86W - 83L
1,374 Elo+
Party 1
Sylvanus
Sylvanus
Vitnium
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 71L
1,131 Elo+
Party 1
Hercules
Hercules
zzMozzy
Hercules
Level 55
God Stats
8W - 9L
1,500 SR
Queue Stats
95W - 86L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Allpaca01
Surtr
16
3 / 1 / 9
8,788
879
5,899
11,738
10,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Dcman
Fenrir
16
10 / 4 / 10
9,567
957
16,976
14,531
8,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bake Kujira
LG LoGiiKz
Bake Kujira
14
1 / 2 / 15
8,079
808
9,800
12,165
13,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

15
4 / 1 / 15
8,835
884
9,001
6,569
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
11 / 0 / 8
10,269
1,027
17,581
5,478
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigxCeej
Morgan Le Fay
13
0 / 5 / 1
7,106
711
5,740
10,252
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
BryanFonseca
Izanami
14
2 / 4 / 3
8,366
837
6,352
8,950
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
ScaryyIV
Lancelot
13
1 / 7 / 3
7,380
738
7,973
14,790
6,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
Vitnium
Sylvanus
14
3 / 8 / 2
8,428
843
4,715
17,750
14,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hercules
zzMozzy
Hercules
14
2 / 5 / 5
8,134
813
6,640
15,946
16,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
29
Kills
8
8
Deaths
29
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Surtr
Allpaca01
Surtr
3
1
9
7.5
L
Morgan Le Fay
BigxCeej
Morgan Le Fay
0
5
1
0.1
L
Izanami
BryanFonseca
Izanami
2
4
3
0.88
W
Fenrir
Dcman
Fenrir
10
4
10
3.75
W
Bake Kujira
LG LoGiiKz
Bake Kujira
1
2
15
4.25
W
4
1
15
11.5
L
Lancelot
ScaryyIV
Lancelot
1
7
3
0.36
W
11
0
8
15
L
Sylvanus
Vitnium
Sylvanus
3
8
2
0.5
L
Hercules
zzMozzy
Hercules
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,257
Damage
31,420
50,481
Taken
67,688
39,655
Mitigated
45,875
17,136
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Allpaca01
Surtr
5,899
1,896
176
1,263
11,738
10,809
1,095
1,357
10,203
303
23,881
L
Morgan Le Fay
BigxCeej
Morgan Le Fay
5,740
843
0
1,801
10,252
4,428
0
3,661
6,520
16,445
359
L
Izanami
BryanFonseca
Izanami
6,352
4,160
0
500
8,950
3,678
252
3,029
5,851
0
23,299
W
Fenrir
Dcman
Fenrir
16,976
6,433
0
5,249
14,531
8,646
1,199
1,499
12,507
0
28,778
W
Bake Kujira
LG LoGiiKz
Bake Kujira
9,800
4,657
0
1,055
12,165
13,968
424
3,165
8,676
16,050
901
W
9,001
1,210
3,191
3,496
6,569
3,482
242
1,718
4,629
24,575
0
L
Lancelot
ScaryyIV
Lancelot
7,973
1,009
0
526
14,790
6,012
0
3,648
11,142
0
14,218
W
17,581
12,235
0
2,706
5,478
2,750
2,344
1,819
3,468
0
47,142
L
Sylvanus
Vitnium
Sylvanus
4,715
1,084
633
2,822
17,750
14,901
0
4,269
13,327
12,486
0
L
Hercules
zzMozzy
Hercules
6,640
769
0
2,345
15,946
16,856
0
3,151
12,733
0
16,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,538
Gold Earned
39,414
210
Minions Killed
138
0
Camps Cleared
0
1,028,674
Distance Traveled
845,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,788
879
47
5
0
208,793
0
L
Morgan Le Fay
7,106
711
29
3
0
140,463
0
L
Izanami
8,366
837
46
5
0
168,963
0
W
Fenrir
9,567
957
26
3
0
222,625
0
W
Bake Kujira
8,079
808
21
2
0
205,961
0
W
Ra
8,835
884
46
5
0
201,759
0
L
Lancelot
7,380
738
14
1
0
197,112
0
W
Anhur
10,269
1,027
70
7
0
189,536
0
L
Sylvanus
8,428
843
17
2
0
152,850
0
L
Hercules
8,134
813
32
3
0
186,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role