Player Matchup

Vulcan
Vulcan
Chasebenjis3965
Vulcan
Level 71
God Stats
10W - 14L
1,425 SR
Queue Stats
17W - 17L
1,349 Elo+
Solo
Cthulhu
Cthulhu
GOINHAMM1420
Cthulhu
Level 94
God Stats
3W - 11L
1,193 SR
Queue Stats
48W - 51L
1,337 Elo+
Party 2
Cernunnos
Cernunnos
GreasySamskwanch
Cernunnos
Level 65
God Stats
4W - 7L
1,434 SR
Queue Stats
7W - 17L
1,337 Elo+
Party 2
Team Averages
Level 77
1,351 SR
1,341 Elo+

VS

Team Averages
Level 109
1,369 SR
1,401 Elo+
Hel
Hel
ZacTooClutch
Hel
Level 102
God Stats
15W - 8L
1,485 SR
Queue Stats
224W - 217L
1,410 Elo+
Party 1
Charybdis
Charybdis
anthracs
Charybdis
Level 98
God Stats
5W - 4L
1,382 SR
Queue Stats
154W - 162L
1,386 Elo+
Solo
Amaterasu
Amaterasu
x704vertigo
Amaterasu
Level 126
God Stats
8W - 5L
1,241 SR
Queue Stats
263W - 266L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,611
662
15,052
10,712
4,513
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
GOINHAMM1420
Cthulhu
13
0 / 5 / 1
8,104
623
9,119
12,885
11,327
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cernunnos
12
1 / 3 / 1
8,042
619
9,277
12,356
4,883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
9,462
728
6,387
12,266
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
anthracs
Charybdis
15
3 / 0 / 8
10,034
772
9,800
10,260
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
x704vertigo
Amaterasu
16
8 / 0 / 5
10,312
793
16,352
20,552
17,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
13
13
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Cthulhu
GOINHAMM1420
Cthulhu
0
5
1
0.1
L
Cernunnos
1
3
1
0.5
W
2
2
8
3
W
Charybdis
anthracs
Charybdis
3
0
8
7
W
Amaterasu
x704vertigo
Amaterasu
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,448
Damage
32,539
35,953
Taken
43,078
20,723
Mitigated
26,726
3,777
Healing
20,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,052
8,826
277
618
10,712
4,513
166
1,145
8,967
35,967
152
L
Cthulhu
GOINHAMM1420
Cthulhu
9,119
432
603
579
12,885
11,327
0
2,325
10,058
26,152
175
L
Cernunnos
9,277
4,297
0
1,700
12,356
4,883
223
2,304
9,773
0
27,604
W
6,387
422
6,283
7,125
12,266
5,313
42
9,336
2,930
31,472
3,095
W
Charybdis
anthracs
Charybdis
9,800
5,094
0
0
10,260
4,024
810
6,658
3,602
0
55,034
W
Amaterasu
x704vertigo
Amaterasu
16,352
6,388
0
7,430
20,552
17,389
661
8,077
12,475
0
38,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,757
Gold Earned
29,808
124
Minions Killed
196
0
Camps Cleared
0
696,818
Distance Traveled
764,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,611
662
61
5
0
242,893
0
L
Cthulhu
8,104
623
36
3
0
235,985
0
L
Cernunnos
8,042
619
27
2
0
217,940
0
W
Hel
9,462
728
70
5
0
253,472
0
W
Charybdis
10,034
772
90
7
0
220,380
0
W
Amaterasu
10,312
793
36
3
0
290,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role