Player Matchup

Vamana
Vamana
Silver III
A1BackStabber513
Vamana
Silver III
Level 220
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 292L
1,266 MMR
Solo
Sobek
Sobek
Bronze IV
DIVINEvSPECTER
Sobek
Bronze IV
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,225 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver II
ImmoralDarkStar
Maman Brigitte
Silver II
Level 157
God Stats
2W - 2L
1,532 SR
Queue Stats
68W - 66L
1,226 MMR
Solo
Hel
Hel
Silver III
MurrBdog
Hel
Silver III
Level 114
God Stats
0W - 2L
1,296 SR
Queue Stats
12W - 22L
1,228 MMR
Solo
Danzaburou
Danzaburou
Bronze III
vxiMMoRTaLxv
Danzaburou
Bronze III
Level 91
God Stats
1W - 3L
1,438 SR
Queue Stats
41W - 54L
1,225 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 136
1,453 SR
1,234 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,481 SR
1,236 MMR
Cerberus
Cerberus
Silver V
LekyGhark
Cerberus
Silver V
Level 128
God Stats
19W - 22L
1,296 SR
Queue Stats
273W - 294L
1,218 MMR
Solo
Chaac
Chaac
Bronze III
NotHypo
Chaac
Bronze III
Level 148
God Stats
2W - 2L
1,144 SR
Queue Stats
5W - 15L
1,224 MMR
Solo
Mercury
Mercury
Silver II
XxXPaCkErSrUlEx
Mercury
Silver II
Level 108
God Stats
11W - 11L
1,583 SR
Queue Stats
63W - 62L
1,261 MMR
Solo
Chiron
Chiron
Bronze III
Zarbon22
Chiron
Bronze III
Level 64
God Stats
1W - 1L
1,624 SR
Queue Stats
11W - 18L
1,251 MMR
Solo
Nu Wa
Nu Wa
Bronze III
the_mob366
Nu Wa
Bronze III
Level 125
God Stats
3W - 4L
1,759 SR
Queue Stats
15W - 26L
1,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
9,791
515
18,212
24,039
22,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 4 / 7
8,976
472
8,890
19,229
18,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Maman Brigitte
ImmoralDarkStar
Maman Brigitte
17
6 / 3 / 5
9,990
526
12,014
18,610
8,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 2
8,892
468
5,734
10,892
6,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
vxiMMoRTaLxv
Danzaburou
17
1 / 4 / 5
10,092
531
7,271
13,326
6,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SusanoBellonaAnhurAthena

VS

Bans
LancelotAo KuangThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LekyGhark
Cerberus
14
2 / 2 / 9
8,588
452
7,399
20,709
18,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
NotHypo
Chaac
17
1 / 2 / 5
10,890
573
16,066
19,494
22,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 3 / 8
10,726
565
9,934
15,108
7,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Zarbon22
Chiron
17
7 / 5 / 2
11,298
595
14,758
15,700
7,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
15
3 / 3 / 3
10,118
533
14,843
8,447
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
14
Kills
18
18
Deaths
15
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
3
4
7
1.63
L
Maman Brigitte
ImmoralDarkStar
Maman Brigitte
6
3
5
2.83
W
Cerberus
LekyGhark
Cerberus
2
2
9
3.25
L
2
2
2
1.5
W
Chaac
NotHypo
Chaac
1
2
5
1.75
W
5
3
8
3
W
Chiron
Zarbon22
Chiron
7
5
2
1.6
W
Nu Wa
3
3
3
1.5
L
Danzaburou
vxiMMoRTaLxv
Danzaburou
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,121
Damage
63,000
86,096
Taken
79,458
61,055
Mitigated
59,405
26,757
Healing
19,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,212
10,015
0
5,351
24,039
22,279
51
4,912
18,965
0
100,077
L
8,890
1,270
1,755
4,307
19,229
18,002
0
7,005
12,224
21,989
1,506
L
Maman Brigitte
ImmoralDarkStar
Maman Brigitte
12,014
553
0
5,444
18,610
8,439
0
3,464
15,146
90,201
1,176
W
Cerberus
LekyGhark
Cerberus
7,399
1,415
0
5,892
20,709
18,236
0
5,910
14,799
28,985
0
L
5,734
272
2,272
4,564
10,892
6,328
0
4,045
6,847
72,705
996
W
Chaac
NotHypo
Chaac
16,066
4,257
0
9,174
19,494
22,434
0
3,829
15,665
0
105,585
W
9,934
4,596
0
317
15,108
7,622
744
6,138
8,970
0
101,069
W
Chiron
Zarbon22
Chiron
14,758
7,144
252
3,568
15,700
7,243
527
6,060
9,640
0
84,917
W
Nu Wa
14,843
4,322
0
0
8,447
3,870
2,804
3,964
4,483
72,529
3,838
L
Danzaburou
vxiMMoRTaLxv
Danzaburou
7,271
3,258
0
3,064
13,326
6,007
683
2,520
10,693
0
91,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,741
Gold Earned
51,620
572
Minions Killed
595
0
Camps Cleared
0
1,833,522
Distance Traveled
1,859,219
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,791
515
151
8
0
331,728
0
L
Sobek
8,976
472
21
1
0
400,964
3
L
Maman Brigitte
9,990
526
136
7
0
431,205
0
W
Cerberus
8,588
452
47
2
0
357,864
7
L
Hel
8,892
468
135
7
0
346,744
2
W
Chaac
10,890
573
177
9
0
393,739
4
W
Mercury
10,726
565
121
6
0
460,347
7
W
Chiron
11,298
595
134
7
0
339,801
1
W
Nu Wa
10,118
533
116
6
0
307,468
9
L
Danzaburou
10,092
531
129
7
0
322,881
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role